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mutter-performance-source/clutter/Makefile.am
Neil Roberts 7f78237ee5 clutter-actor: Add an 'offscreen-redirect' property
This adds a property which can be used to redirect the actor through
an FBO before painting so that it becomes flattened in an image. The
image can be used as a cache to avoid having to repaint the actor if
something unrelated in the scene changes. It can also be used to
implement correct opacity even if the actor has overlapping
primitives. The property is an enum that takes three values:

CLUTTER_OFFSCREEN_REDIRECT_NEVER: The default behaviour which is to
  never flatten the actor.

CLUTTER_OFFSCREEN_REDIRECT_ALWAYS: The actor is always redirected
  through an FBO.

CLUTTER_OFFSCREEN_REDIRECT_ONLY_FOR_OPACITY: The actor is only
  redirected through an FBO if the paint opacity is not 255. This
  value would be used if the actor wants correct opacity. It will
  avoid the overhead of using an FBO whenever the actor is fully
  opaque.

The property is implemented by installing a ClutterFlattenEffect.
ClutterFlattenEffect is a new internal class which subclasses
ClutterOffscreen to redirect the painting to an FBO. When
ClutterOffscreen paints, the effect sets an opacity override on the
actor so that the image will always contain the actor at full
opacity. The opacity is then applied to the resulting image before
painting it to the stage. This means the actor does not need to be
redrawn while the opacity is being animated.

The effect has a high internal priority so that it will always occur
before any other effects and it gets hidden from the application.
2011-05-13 01:46:32 +01:00

716 lines
22 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
# preamble
NULL =
# common definitions
CLEANFILES =
DISTCLEANFILES =
EXTRA_DIST =
BUILT_SOURCES =
lib_LTLIBRARIES =
INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/$(CLUTTER_WINSYS) \
-I$(top_srcdir)/clutter/$(CLUTTER_WINSYS_BASE) \
-I$(top_srcdir)/clutter/cally \
-I$(top_srcdir)/clutter/evdev \
-I$(top_builddir) \
-I$(top_builddir)/clutter \
$(NULL)
AM_CPPFLAGS = \
-DCLUTTER_PREFIX=\""$(prefix)"\" \
-DCLUTTER_LIBDIR=\""$(libdir)"\" \
-DCLUTTER_DATADIR=\""$(datadir)"\" \
-DCLUTTER_LOCALEDIR=\""$(localedir)"\" \
-DCLUTTER_COMPILATION=1 \
-DCLUTTER_DISABLE_DEPRECATED \
-DCOGL_DISABLE_DEPRECATED \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DG_DISABLE_DEPRECATED \
-DG_DISABLE_SINGLE_INCLUDES \
-DG_LOG_DOMAIN=\"Clutter\" \
$(CLUTTER_DEBUG_CFLAGS) \
$(CLUTTER_PROFILE_CFLAGS) \
$(NULL)
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS) $(GCOV_CFLAGS)
# these are the gir files we generate using g-ir-scanner
INTROSPECTION_GIRS =
# the base include path for headers
clutter_base_includedir = $(includedir)/clutter-$(CLUTTER_API_VERSION)
clutter_includedir = $(clutter_base_includedir)/clutter
# pkg-config files
pc_files =
# common sources - please, keep these sorted alphabetically
source_h = \
$(srcdir)/clutter-action.h \
$(srcdir)/clutter-actor-meta.h \
$(srcdir)/clutter-actor.h \
$(srcdir)/clutter-align-constraint.h \
$(srcdir)/clutter-alpha.h \
$(srcdir)/clutter-animatable.h \
$(srcdir)/clutter-animation.h \
$(srcdir)/clutter-animator.h \
$(srcdir)/clutter-backend.h \
$(srcdir)/clutter-behaviour.h \
$(srcdir)/clutter-behaviour-depth.h \
$(srcdir)/clutter-behaviour-ellipse.h \
$(srcdir)/clutter-behaviour-opacity.h \
$(srcdir)/clutter-behaviour-path.h \
$(srcdir)/clutter-behaviour-rotate.h \
$(srcdir)/clutter-behaviour-scale.h \
$(srcdir)/clutter-bind-constraint.h \
$(srcdir)/clutter-binding-pool.h \
$(srcdir)/clutter-bin-layout.h \
$(srcdir)/clutter-blur-effect.h \
$(srcdir)/clutter-box.h \
$(srcdir)/clutter-box-layout.h \
$(srcdir)/clutter-cairo-texture.h \
$(srcdir)/clutter-child-meta.h \
$(srcdir)/clutter-click-action.h \
$(srcdir)/clutter-clone.h \
$(srcdir)/clutter-color-static.h \
$(srcdir)/clutter-color.h \
$(srcdir)/clutter-colorize-effect.h \
$(srcdir)/clutter-constraint.h \
$(srcdir)/clutter-container.h \
$(srcdir)/clutter-deform-effect.h \
$(srcdir)/clutter-deprecated.h \
$(srcdir)/clutter-desaturate-effect.h \
$(srcdir)/clutter-device-manager.h \
$(srcdir)/clutter-drag-action.h \
$(srcdir)/clutter-effect.h \
$(srcdir)/clutter-event.h \
$(srcdir)/clutter-feature.h \
$(srcdir)/clutter-fixed.h \
$(srcdir)/clutter-fixed-layout.h \
$(srcdir)/clutter-flow-layout.h \
$(srcdir)/clutter-frame-source.h \
$(srcdir)/clutter-group.h \
$(srcdir)/clutter-input-device.h \
$(srcdir)/clutter-interval.h \
$(srcdir)/clutter-keysyms.h \
$(srcdir)/clutter-keysyms-compat.h \
$(srcdir)/clutter-layout-manager.h \
$(srcdir)/clutter-layout-meta.h \
$(srcdir)/clutter-list-model.h \
$(srcdir)/clutter-main.h \
$(srcdir)/clutter-media.h \
$(srcdir)/clutter-model.h \
$(srcdir)/clutter-offscreen-effect.h \
$(srcdir)/clutter-page-turn-effect.h \
$(srcdir)/clutter-path-constraint.h \
$(srcdir)/clutter-path.h \
$(srcdir)/clutter-rectangle.h \
$(srcdir)/clutter-score.h \
$(srcdir)/clutter-script.h \
$(srcdir)/clutter-scriptable.h \
$(srcdir)/clutter-settings.h \
$(srcdir)/clutter-shader.h \
$(srcdir)/clutter-shader-effect.h \
$(srcdir)/clutter-shader-types.h \
$(srcdir)/clutter-snap-constraint.h \
$(srcdir)/clutter-stage.h \
$(srcdir)/clutter-stage-manager.h \
$(srcdir)/clutter-stage-window.h \
$(srcdir)/clutter-state.h \
$(srcdir)/clutter-table-layout.h \
$(srcdir)/clutter-texture.h \
$(srcdir)/clutter-text.h \
$(srcdir)/clutter-timeline.h \
$(srcdir)/clutter-timeout-pool.h \
$(srcdir)/clutter-types.h \
$(srcdir)/clutter-units.h \
$(srcdir)/clutter-util.h \
$(NULL)
source_c = \
$(srcdir)/clutter-action.c \
$(srcdir)/clutter-actor-box.c \
$(srcdir)/clutter-actor-meta.c \
$(srcdir)/clutter-actor.c \
$(srcdir)/clutter-align-constraint.c \
$(srcdir)/clutter-alpha.c \
$(srcdir)/clutter-animatable.c \
$(srcdir)/clutter-animation.c \
$(srcdir)/clutter-animator.c \
$(srcdir)/clutter-backend.c \
$(srcdir)/clutter-behaviour.c \
$(srcdir)/clutter-behaviour-depth.c \
$(srcdir)/clutter-behaviour-ellipse.c \
$(srcdir)/clutter-behaviour-opacity.c \
$(srcdir)/clutter-behaviour-path.c \
$(srcdir)/clutter-behaviour-rotate.c \
$(srcdir)/clutter-behaviour-scale.c \
$(srcdir)/clutter-bezier.c \
$(srcdir)/clutter-bind-constraint.c \
$(srcdir)/clutter-binding-pool.c \
$(srcdir)/clutter-bin-layout.c \
$(srcdir)/clutter-blur-effect.c \
$(srcdir)/clutter-box.c \
$(srcdir)/clutter-box-layout.c \
$(srcdir)/clutter-cairo-texture.c \
$(srcdir)/clutter-child-meta.c \
$(srcdir)/clutter-click-action.c \
$(srcdir)/clutter-clone.c \
$(srcdir)/clutter-color.c \
$(srcdir)/clutter-colorize-effect.c \
$(srcdir)/clutter-constraint.c \
$(srcdir)/clutter-container.c \
$(srcdir)/clutter-deform-effect.c \
$(srcdir)/clutter-desaturate-effect.c \
$(srcdir)/clutter-device-manager.c \
$(srcdir)/clutter-drag-action.c \
$(srcdir)/clutter-effect.c \
$(srcdir)/clutter-event.c \
$(srcdir)/clutter-feature.c \
$(srcdir)/clutter-fixed.c \
$(srcdir)/clutter-fixed-layout.c \
$(srcdir)/clutter-flatten-effect.c \
$(srcdir)/clutter-flow-layout.c \
$(srcdir)/clutter-frame-source.c \
$(srcdir)/clutter-group.c \
$(srcdir)/clutter-input-device.c \
$(srcdir)/clutter-interval.c \
$(srcdir)/clutter-keysyms-table.c \
$(srcdir)/clutter-layout-manager.c \
$(srcdir)/clutter-layout-meta.c \
$(srcdir)/clutter-list-model.c \
$(srcdir)/clutter-main.c \
$(srcdir)/clutter-master-clock.c \
$(srcdir)/clutter-media.c \
$(srcdir)/clutter-model.c \
$(srcdir)/clutter-offscreen-effect.c \
$(srcdir)/clutter-page-turn-effect.c \
$(srcdir)/clutter-path-constraint.c \
$(srcdir)/clutter-path.c \
$(srcdir)/clutter-rectangle.c \
$(srcdir)/clutter-score.c \
$(srcdir)/clutter-script.c \
$(srcdir)/clutter-script-parser.c \
$(srcdir)/clutter-scriptable.c \
$(srcdir)/clutter-settings.c \
$(srcdir)/clutter-shader.c \
$(srcdir)/clutter-shader-effect.c \
$(srcdir)/clutter-shader-types.c \
$(srcdir)/clutter-snap-constraint.c \
$(srcdir)/clutter-stage.c \
$(srcdir)/clutter-stage-manager.c \
$(srcdir)/clutter-stage-window.c \
$(srcdir)/clutter-state.c \
$(srcdir)/clutter-table-layout.c \
$(srcdir)/clutter-texture.c \
$(srcdir)/clutter-text.c \
$(srcdir)/clutter-timeline.c \
$(srcdir)/clutter-timeout-pool.c \
$(srcdir)/clutter-units.c \
$(srcdir)/clutter-util.c \
$(srcdir)/clutter-paint-volume.c \
$(NULL)
# private headers; these should not be distributed or introspected
source_h_priv = \
$(srcdir)/clutter-actor-meta-private.h \
$(srcdir)/clutter-actor-private.h \
$(srcdir)/clutter-backend-private.h \
$(srcdir)/clutter-bezier.h \
$(srcdir)/clutter-debug.h \
$(srcdir)/clutter-device-manager-private.h \
$(srcdir)/clutter-effect-private.h \
$(srcdir)/clutter-event-translator.h \
$(srcdir)/clutter-event-private.h \
$(srcdir)/clutter-flatten-effect.h \
$(srcdir)/clutter-id-pool.h \
$(srcdir)/clutter-master-clock.h \
$(srcdir)/clutter-model-private.h \
$(srcdir)/clutter-offscreen-effect-private.h \
$(srcdir)/clutter-paint-volume-private.h \
$(srcdir)/clutter-private.h \
$(srcdir)/clutter-profile.h \
$(srcdir)/clutter-script-private.h \
$(srcdir)/clutter-stage-manager-private.h \
$(srcdir)/clutter-stage-private.h \
$(srcdir)/clutter-timeout-interval.h \
$(NULL)
# private source code; these should not be introspected
source_c_priv = \
$(srcdir)/clutter-event-translator.c \
$(srcdir)/clutter-id-pool.c \
$(srcdir)/clutter-profile.c \
$(srcdir)/clutter-timeout-interval.c \
$(NULL)
# built sources
built_source_c = \
clutter-enum-types.c \
clutter-marshal.c \
$(NULL)
# built headers
built_source_h = \
clutter-enum-types.h \
clutter-marshal.h \
$(NULL)
# config header
DISTCLEANFILES += clutter-config.h
EXTRA_DIST += clutter-config.h.in
# version header
DISTCLEANFILES += clutter-version.h
EXTRA_DIST += clutter-version.h.in
# key symbol update script
EXTRA_DIST += clutter-keysyms-update.pl
pc_files += clutter-$(CLUTTER_API_VERSION).pc
# backends source listings
#
# backend_source_c := source code
# backend_source_h := installed public headers
# backend_source_c_priv := source that should not be scanned by g-i
# backend_source_h_priv := private headers
# backend_source_built := built sources
#
backend_source_c =
backend_source_h =
backend_source_c_priv =
backend_source_h_priv =
backend_source_built =
# X11 backend rules
x11_source_c = \
$(srcdir)/x11/clutter-backend-x11.c \
$(srcdir)/x11/clutter-device-manager-core-x11.c \
$(srcdir)/x11/clutter-event-x11.c \
$(srcdir)/x11/clutter-input-device-core-x11.c \
$(srcdir)/x11/clutter-keymap-x11.c \
$(srcdir)/x11/clutter-stage-x11.c \
$(srcdir)/x11/clutter-x11-texture-pixmap.c \
$(NULL)
x11_source_h = \
$(srcdir)/x11/clutter-x11.h \
$(srcdir)/x11/clutter-x11-texture-pixmap.h \
$(NULL)
x11_source_h_priv = \
$(srcdir)/x11/clutter-backend-x11.h \
$(srcdir)/x11/clutter-device-manager-core-x11.h \
$(srcdir)/x11/clutter-input-device-core-x11.h \
$(srcdir)/x11/clutter-keymap-x11.h \
$(srcdir)/x11/clutter-settings-x11.h \
$(srcdir)/x11/clutter-stage-x11.h \
$(NULL)
x11_source_c_priv = \
$(srcdir)/x11/xsettings/xsettings-client.c \
$(srcdir)/x11/xsettings/xsettings-client.h \
$(srcdir)/x11/xsettings/xsettings-common.c \
$(srcdir)/x11/xsettings/xsettings-common.h \
$(NULL)
if BUILD_XI2
x11_source_c += \
$(srcdir)/x11/clutter-device-manager-xi2.c \
$(srcdir)/x11/clutter-input-device-xi2.c \
$(NULL)
x11_source_h_priv += \
$(srcdir)/x11/clutter-device-manager-xi2.h \
$(srcdir)/x11/clutter-input-device-xi2.h \
$(NULL)
endif # BUILD_XI2
if SUPPORT_X11
backend_source_h += $(x11_source_h)
backend_source_c += $(x11_source_c)
backend_source_h_priv += $(x11_source_h_priv)
backend_source_c_priv += $(x11_source_c_priv)
# the list of files we want to introspect on X11
x11_introspection = $(x11_source_c) $(x11_source_h)
# pkg-config file for the X11 meta-backend
clutter-x11-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-x11-$(CLUTTER_API_VERSION).pc
clutterx11_includedir = $(clutter_includedir)/x11
clutterx11_include_HEADERS = $(x11_source_h)
endif # SUPPORT_X11
# GLX backend rules
glx_source_c = \
$(srcdir)/glx/clutter-backend-glx.c \
$(srcdir)/glx/clutter-glx-texture-pixmap.c \
$(srcdir)/glx/clutter-stage-glx.c \
$(NULL)
glx_source_h = \
$(srcdir)/glx/clutter-glx-texture-pixmap.h \
$(srcdir)/glx/clutter-glx.h \
$(NULL)
glx_source_h_priv = \
$(srcdir)/glx/clutter-backend-glx.h \
$(srcdir)/glx/clutter-stage-glx.h \
$(NULL)
if SUPPORT_GLX
backend_source_h += $(glx_source_h)
backend_source_c += $(glx_source_c)
backend_source_h_priv += $(glx_source_h_priv)
# XXX - this is another hack; we installed glx headers under includedir/glx
# instead of using the same directory.
clutterglx_includedir = $(clutter_includedir)/glx
clutterglx_include_HEADERS = $(glx_source_h)
endif # SUPPORT_GLX
# Windows backend rules
win32_source_c = \
$(srcdir)/win32/clutter-backend-win32.c \
$(srcdir)/win32/clutter-device-manager-win32.c \
$(srcdir)/win32/clutter-event-win32.c \
$(srcdir)/win32/clutter-stage-win32.c \
$(NULL)
win32_source_h = \
$(srcdir)/win32/clutter-win32.h \
$(NULL)
win32_source_h_priv = \
$(srcdir)/win32/clutter-backend-win32.h \
$(srcdir)/win32/clutter-device-manager-win32.h \
$(srcdir)/win32/clutter-stage-win32.h \
$(NULL)
if SUPPORT_WIN32
# Ideally this resources stuff would go in win32/ but libtool doesn't
# seem to pass on the -Wl argument when linking a convenience library
# so we need to do it here as part of linking the dll. libtool also
# won't let you link against the .o directly because it wants you to
# link against libtool objects for dynamic libraries.
.rc.o :
mkdir -p win32
$(WINDRES) -I$(srcdir)/win32 $< $@
win32/resources.o : $(srcdir)/win32/invisible-cursor.cur
win32_resources = win32/resources.o
win32_resources_ldflag = -Wl,win32/resources.o
backend_source_h += $(win32_source_h)
backend_source_c += $(win32_source_c)
backend_source_h_priv += $(win32_source_h_priv)
clutterwin_includedir = $(clutter_includedir)/win32
clutterwin_include_HEADERS = $(win32_source_h)
endif # SUPPORT_WIN32
EXTRA_DIST += \
$(srcdir)/win32/invisible-cursor.cur \
$(srcdir)/win32/resources.rc \
$(NULL)
# EGL backend rules
egl_source_h = \
$(srcdir)/egl/clutter-egl-headers.h \
$(srcdir)/egl/clutter-egl.h \
$(NULL)
egl_source_c = \
$(srcdir)/egl/clutter-backend-egl.c \
$(srcdir)/egl/clutter-stage-egl.c \
$(NULL)
egl_source_h_priv = \
$(srcdir)/egl/clutter-backend-egl.h \
$(srcdir)/egl/clutter-stage-egl.h \
$(NULL)
egl_source_c_priv =
egl_tslib_c = $(srcdir)/egl/clutter-event-tslib.c
evdev_c_priv = \
$(srcdir)/evdev/clutter-xkb-utils.c \
$(srcdir)/evdev/clutter-device-manager-evdev.c \
$(srcdir)/evdev/clutter-input-device-evdev.c \
$(NULL)
evdev_h_priv = \
$(srcdir)/evdev/clutter-xkb-utils.h \
$(srcdir)/evdev/clutter-device-manager-evdev.h \
$(srcdir)/evdev/clutter-input-device-evdev.h \
$(NULL)
egl_cex_h = egl/clutter-cex100.h
BUILT_SOURCES += egl/clutter-cex100.h
EXTRA_DIST += $(srcdir)/egl/clutter-cex100.h.in
if SUPPORT_EGL
if USE_TSLIB
egl_source_c_priv += $(egl_tslib_c)
endif # SUPPORT_TSLIB
if SUPPORT_EVDEV
egl_source_c_priv += $(evdev_c_priv)
egl_source_h_priv += $(evdev_h_priv)
endif # SUPPORT_EVDEV
if SUPPORT_CEX100
egl_source_h += $(egl_cex_h)
endif # SUPPORT_CEX100
backend_source_h += $(egl_source_h)
backend_source_c += $(egl_source_c)
backend_source_h_priv += $(egl_source_h_priv)
backend_source_c_priv += $(egl_source_c_priv)
clutteregl_includedir = $(clutter_includedir)/egl
clutteregl_include_HEADERS = $(egl_source_h)
endif # SUPPORT_EGL
# OSX backend rules
osx_source_c = \
$(srcdir)/osx/clutter-backend-osx.c \
$(srcdir)/osx/clutter-stage-osx.c \
$(NULL)
osx_source_h = $(srcdir)/osx/clutter-osx.h
osx_source_h_priv = \
$(srcdir)/osx/clutter-backend-osx.h \
$(srcdir)/osx/clutter-event-loop-osx.h \
$(srcdir)/osx/clutter-stage-osx.h \
$(srcdir)/osx/clutter-device-manager-osx.h \
$(NULL)
osx_source_c_priv = \
$(srcdir)/osx/clutter-event-loop-osx.c \
$(srcdir)/osx/clutter-event-osx.c \
$(srcdir)/osx/clutter-device-manager-osx.c \
$(NULL)
if SUPPORT_OSX
# we need to tell the compiler that part of our code base is
# in Objective C
AM_CFLAGS += -xobjective-c
backend_source_h += $(osx_source_h)
backend_source_c += $(osx_source_c)
backend_source_h_priv += $(osx_source_h_priv)
backend_source_c_priv += $(osx_source_c_priv)
clutterosx_includedir = $(clutter_includedir)/osx
clutterosx_include_HEADERS = $(osx_source_h)
endif # SUPPORT_OSX
# Wayland backend rules
if SUPPORT_WAYLAND
backend_source_h += \
$(srcdir)/wayland/clutter-wayland.h
backend_source_h_priv += \
$(srcdir)/evdev/clutter-xkb-utils.h \
$(srcdir)/wayland/clutter-backend-wayland.h \
$(srcdir)/wayland/clutter-stage-wayland.h
backend_source_c += \
$(srcdir)/evdev/clutter-xkb-utils.c \
$(srcdir)/wayland/clutter-backend-wayland.c \
$(srcdir)/wayland/clutter-stage-wayland.c \
$(srcdir)/wayland/clutter-event-wayland.c \
$(srcdir)/wayland/clutter-input-device-wayland.c
clutterwayland_includedir = $(clutter_includedir)/wayland
clutterwayland_include_HEADERS = $(wayland_source_h)
endif # SUPPORT_WAYLAND
# cally
cally_sources_h = \
$(srcdir)/cally/cally-actor.h \
$(srcdir)/cally/cally-clone.h \
$(srcdir)/cally/cally-factory.h \
$(srcdir)/cally/cally-group.h \
$(srcdir)/cally/cally.h \
$(srcdir)/cally/cally-main.h \
$(srcdir)/cally/cally-rectangle.h \
$(srcdir)/cally/cally-root.h \
$(srcdir)/cally/cally-stage.h \
$(srcdir)/cally/cally-text.h \
$(srcdir)/cally/cally-texture.h \
$(srcdir)/cally/cally-util.h \
$(NULL)
cally_sources_c = \
$(srcdir)/cally/cally-actor.c \
$(srcdir)/cally/cally.c \
$(srcdir)/cally/cally-clone.c \
$(srcdir)/cally/cally-group.c \
$(srcdir)/cally/cally-rectangle.c \
$(srcdir)/cally/cally-root.c \
$(srcdir)/cally/cally-stage.c \
$(srcdir)/cally/cally-text.c \
$(srcdir)/cally/cally-texture.c \
$(srcdir)/cally/cally-util.c \
$(NULL)
cally_sources_private = \
$(srcdir)/cally/cally-actor-private.h \
$(NULL)
cally_includedir = $(clutter_base_includedir)/cally
cally_include_HEADERS = $(cally_sources_h)
pc_files += cally/cally-$(CLUTTER_API_VERSION).pc
EXTRA_DIST += cally/cally.pc.in
# general build rules:
# you should not need to modify anything below this point
# glib-genmarshal rules
glib_marshal_list = clutter-marshal.list
glib_marshal_prefix = _clutter_marshal
include $(top_srcdir)/build/autotools/Makefile.am.marshal
# glib-mkenums rules
glib_enum_h = clutter-enum-types.h
glib_enum_c = clutter-enum-types.c
glib_enum_headers = $(source_h) $(backend_source_h)
include $(top_srcdir)/build/autotools/Makefile.am.enums
# backend-specific pkg-config file
clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc: clutter-$(CLUTTER_API_VERSION).pc
$(QUIET_GEN)cp -f $< $(@F)
pc_files += clutter-$(CLUTTER_WINSYS)-$(CLUTTER_API_VERSION).pc
pkgconfigdir = $(libdir)/pkgconfig
pkgconfig_DATA = $(pc_files)
DISTCLEANFILES += $(pc_files)
clutter_include_HEADERS = $(source_h) $(top_srcdir)/clutter/clutter.h
nodist_clutter_include_HEADERS = \
$(top_builddir)/clutter/clutter-config.h \
$(top_builddir)/clutter/clutter-version.h \
$(built_source_h)
lib_LTLIBRARIES += libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LIBADD = \
$(CLUTTER_LIBS) \
$(CLUTTER_PROFILE_LIBS)
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_DEPENDENCIES = \
$(win32_resources)
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_c) \
$(backend_source_h) \
$(backend_source_c_priv) \
$(backend_source_h_priv) \
$(source_c) \
$(source_h) \
$(source_c_priv) \
$(source_h_priv) \
$(cally_sources_c) \
$(cally_sources_h) \
$(cally_sources_private) \
$(NULL)
nodist_libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_SOURCES = \
$(backend_source_built) \
$(built_source_c) \
$(built_source_h)
libclutter_@CLUTTER_SONAME_INFIX@_@CLUTTER_API_VERSION@_la_LDFLAGS = \
$(CLUTTER_LINK_FLAGS) \
$(CLUTTER_LT_LDFLAGS) \
$(GCOV_LDFLAGS) \
-export-dynamic \
-export-symbols-regex "^(clutter|cally).*" \
-rpath $(libdir) \
$(win32_resources_ldflag) \
$(NULL)
# gobject-introspection rules
-include $(INTROSPECTION_MAKEFILE)
if HAVE_INTROSPECTION
Clutter-@CLUTTER_API_VERSION@.gir: libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la Makefile
Clutter_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Clutter
Clutter_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@
Clutter_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
Clutter_@CLUTTER_API_VERSION_AM@_gir_FILES = $(clutter_include_HEADERS) $(nodist_clutter_include_HEADERS) $(source_c) $(built_source_c)
Clutter_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
Clutter_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = GL-1.0 GObject-2.0 cairo-1.0 Cogl-1.0 CoglPango-1.0 Atk-1.0 Json-1.0
Clutter_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--warn-all \
--c-include='clutter/clutter.h' \
--pkg-export=clutter-@CLUTTER_API_VERSION@
INTROSPECTION_GIRS += Clutter-@CLUTTER_API_VERSION@.gir
Cally-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir
Cally_@CLUTTER_API_VERSION_AM@_gir_NAMESPACE = Cally
Cally_@CLUTTER_API_VERSION_AM@_gir_VERSION = @CLUTTER_API_VERSION@
Cally_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
Cally_@CLUTTER_API_VERSION_AM@_gir_FILES = $(cally_sources_h) $(cally_sources_c)
Cally_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
Cally_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--identifier-prefix=Cally \
--symbol-prefix=cally \
--c-include='cally/cally.h' \
--pkg-export=cally-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
INTROSPECTION_GIRS += Cally-@CLUTTER_API_VERSION@.gir
if SUPPORT_X11
ClutterX11-@CLUTTER_API_VERSION@.gir: Makefile Clutter-@CLUTTER_API_VERSION@.gir
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_SCANNERFLAGS = \
--identifier-prefix=ClutterX11 \
--symbol-prefix=clutter_x11 \
--c-include='clutter/x11/clutter-x11.h' \
--pkg-export=clutter-x11-@CLUTTER_API_VERSION@ \
--include-uninstalled=$(top_builddir)/clutter/Clutter-@CLUTTER_API_VERSION@.gir
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_INCLUDES = xlib-2.0
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_LIBS = libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_FILES = $(x11_introspection)
ClutterX11_@CLUTTER_API_VERSION_AM@_gir_CFLAGS = $(INCLUDES) $(CLUTTER_CFLAGS) $(AM_CPPFLAGS) -UCLUTTER_DISABLE_DEPRECATED
INTROSPECTION_GIRS += ClutterX11-@CLUTTER_API_VERSION@.gir
endif # SUPPORT_X11
# INTROSPECTION_GIRDIR/INTROSPECTION_TYPELIBDIR aren't the right place to
# install anything - we need to install inside our prefix.
girdir = $(datadir)/gir-1.0
gir_DATA = $(INTROSPECTION_GIRS)
typelibdir = $(libdir)/girepository-1.0
typelib_DATA = $(INTROSPECTION_GIRS:.gir=.typelib)
CLEANFILES += $(gir_DATA) $(typelib_DATA)
endif # HAVE_INTROSPECTION
# GCov rules
gcov_sources = $(source_c) $(backend_source_c)
include $(top_srcdir)/build/autotools/Makefile.am.gcov