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mutter-performance-source/cogl/cogl-bitmap.h
Neil Roberts 3700cc26a5 Change API so that CoglPixelBuffer no longer knows its w/h/format
The idea is that CoglPixelBuffer should just be a buffer that can be
used for pixel data and it has no idea about the details of any images
that are stored in it. This is analogous to CoglAttributeBuffer which
itself does not have any information about the attributes. When you
want to use a pixel buffer you should create a CoglBitmap which points
to a region of the attribute buffer and provides the extra needed
information such as the width, height and format. That way it is also
possible to use a single CoglPixelBuffer with multiple bitmaps.

The changes that are made are:

• cogl_pixel_buffer_new_with_size has been removed and in its place is
  cogl_bitmap_new_with_size. This will create a pixel buffer at the
  right size and rowstride for the given width/height/format and
  immediately create a single CoglBitmap to point into it. The old
  function had an out-parameter for the stride of the image but with
  the new API this should be queriable from the bitmap (although there
  is no function for this yet).

• There is now a public cogl_pixel_buffer_new constructor. This takes
  a size in bytes and data pointer similarly to
  cogl_attribute_buffer_new.

• cogl_texture_new_from_buffer has been removed. If you want to create
  a texture from a pixel buffer you should wrap it up in a bitmap
  first. There is already API to create a texture from a bitmap.

This patch also does a bit of header juggling because cogl-context.h
was including cogl-texture.h and cogl-framebuffer.h which were causing
some circular dependencies when cogl-bitmap.h includes cogl-context.h.
These weren't actually needed in cogl-context.h itself but a few other
headers were relying on them being included so this adds the #includes
where necessary.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2012-03-05 18:47:45 +00:00

199 lines
5.8 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_BITMAP_H__
#define __COGL_BITMAP_H__
#include <cogl/cogl-types.h>
#include <cogl/cogl-buffer.h>
#include <cogl/cogl-context.h>
G_BEGIN_DECLS
typedef struct _CoglBitmap CoglBitmap;
/**
* SECTION:cogl-bitmap
* @short_description: Fuctions for loading images
*
* Cogl allows loading image data into memory as CoglBitmaps without
* loading them immediately into GPU textures.
*
* #CoglBitmap is available since Cogl 1.0
*/
/**
* cogl_bitmap_new_from_file:
* @filename: the file to load.
* @error: a #GError or %NULL.
*
* Loads an image file from disk. This function can be safely called from
* within a thread.
*
* Return value: a #CoglBitmap to the new loaded image data, or
* %NULL if loading the image failed.
*
* Since: 1.0
*/
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error);
#if defined (COGL_ENABLE_EXPERIMENTAL_API)
/**
* cogl_bitmap_new_from_buffer:
* @buffer: A #CoglBuffer containing image data
* @format: The #CoglPixelFormat defining the format of the image data
* in the given @buffer.
* @width: The width of the image data in the given @buffer.
* @height: The height of the image data in the given @buffer.
* @rowstride: The rowstride in bytes of the image data in the given @buffer.
* @offset: The offset into the given @buffer to the first pixel that
* should be considered part of the #CoglBitmap.
*
* Wraps some image data that has been uploaded into a #CoglBuffer as
* a #CoglBitmap. The data is not copied in this process.
*
* Return value: a #CoglBitmap encapsulating the given @buffer.
*
* Since: 1.8
* Stability: unstable
*/
CoglBitmap *
cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
CoglPixelFormat format,
int width,
int height,
int rowstride,
int offset);
/**
* cogl_bitmap_new_with_size:
* @context: A #CoglContext
* @width: width of the bitmap in pixels
* @height: height of the bitmap in pixels
* @format: the format of the pixels the array will store
*
* Creates a new #CoglBitmap with the given width, height and format.
* The initial contents of the bitmap are undefined.
*
* The data for the bitmap will be stored in a newly created
* #CoglPixelBuffer. You can get a pointer to the pixel buffer using
* cogl_bitmap_get_pixel_buffer(). The #CoglBuffer API can then be
* used to fill the bitmap with data.
*
* <note>Cogl will try its best to provide a hardware array you can
* map, write into and effectively do a zero copy upload when creating
* a texture from it with cogl_texture_new_from_bitmap(). For various
* reasons, such arrays are likely to have a stride larger than width
* * bytes_per_pixel. The user must take the stride into account when
* writing into it. The stride can be retrieved with
* cogl_bitmap_get_rowstride().</note>
*
* Return value: a #CoglPixelBuffer representing the newly created array or
* %NULL on failure
*
* Since: 1.10
* Stability: Unstable
*/
CoglBitmap *
cogl_bitmap_new_with_size (CoglContext *context,
unsigned int width,
unsigned int height,
CoglPixelFormat format);
#endif
/**
* cogl_bitmap_get_size_from_file:
* @filename: the file to check
* @width: (out): return location for the bitmap width, or %NULL
* @height: (out): return location for the bitmap height, or %NULL
*
* Parses an image file enough to extract the width and height
* of the bitmap.
*
* Return value: %TRUE if the image was successfully parsed
*
* Since: 1.0
*/
gboolean
cogl_bitmap_get_size_from_file (const char *filename,
int *width,
int *height);
/**
* cogl_is_bitmap:
* @handle: a #CoglHandle for a bitmap
*
* Checks whether @handle is a #CoglHandle for a bitmap
*
* Return value: %TRUE if the passed handle represents a bitmap,
* and %FALSE otherwise
*
* Since: 1.0
*/
gboolean
cogl_is_bitmap (CoglHandle handle);
/**
* COGL_BITMAP_ERROR:
*
* #GError domain for bitmap errors.
*
* Since: 1.4
*/
#define COGL_BITMAP_ERROR (cogl_bitmap_error_quark ())
/**
* CoglBitmapError:
* @COGL_BITMAP_ERROR_FAILED: Generic failure code, something went
* wrong.
* @COGL_BITMAP_ERROR_UNKNOWN_TYPE: Unknown image type.
* @COGL_BITMAP_ERROR_CORRUPT_IMAGE: An image file was broken somehow.
*
* Error codes that can be thrown when performing bitmap
* operations. Note that gdk_pixbuf_new_from_file() can also throw
* errors directly from the underlying image loading library. For
* example, if GdkPixbuf is used then errors #GdkPixbufError<!-- -->s
* will be used directly.
*
* Since: 1.4
*/
typedef enum {
COGL_BITMAP_ERROR_FAILED,
COGL_BITMAP_ERROR_UNKNOWN_TYPE,
COGL_BITMAP_ERROR_CORRUPT_IMAGE
} CoglBitmapError;
GQuark cogl_bitmap_error_quark (void);
G_END_DECLS
#endif /* __COGL_BITMAP_H__ */