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mutter-performance-source/cogl/cogl-debug.h
Robert Bragg c477e9ce49 debug: define COGL_DEBUG_ macros for non-debug builds
Since we only want to disable the debug features that may impact
performance when building with --disable-debug this ensures that the
COGL_DEBUG_ macros aren't defined as NOPs for non-debug builds.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit c4b50040b5c033e370eb721d1d217eced8ebdaad)
2012-09-03 15:51:45 +01:00

119 lines
3.6 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_DEBUG_H__
#define __COGL_DEBUG_H__
#include "cogl-profile.h"
#include "cogl-flags.h"
#include "cogl-util.h"
#include <glib.h>
G_BEGIN_DECLS
typedef enum {
COGL_DEBUG_SLICING,
COGL_DEBUG_OFFSCREEN,
COGL_DEBUG_DRAW,
COGL_DEBUG_PANGO,
COGL_DEBUG_RECTANGLES,
COGL_DEBUG_OBJECT,
COGL_DEBUG_BLEND_STRINGS,
COGL_DEBUG_DISABLE_BATCHING,
COGL_DEBUG_DISABLE_VBOS,
COGL_DEBUG_DISABLE_PBOS,
COGL_DEBUG_JOURNAL,
COGL_DEBUG_BATCHING,
COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM,
COGL_DEBUG_MATRICES,
COGL_DEBUG_ATLAS,
COGL_DEBUG_DUMP_ATLAS_IMAGE,
COGL_DEBUG_DISABLE_ATLAS,
COGL_DEBUG_DISABLE_SHARED_ATLAS,
COGL_DEBUG_OPENGL,
COGL_DEBUG_DISABLE_TEXTURING,
COGL_DEBUG_DISABLE_ARBFP,
COGL_DEBUG_DISABLE_FIXED,
COGL_DEBUG_DISABLE_GLSL,
COGL_DEBUG_SHOW_SOURCE,
COGL_DEBUG_DISABLE_BLENDING,
COGL_DEBUG_TEXTURE_PIXMAP,
COGL_DEBUG_BITMAP,
COGL_DEBUG_DISABLE_NPOT_TEXTURES,
COGL_DEBUG_WIREFRAME,
COGL_DEBUG_DISABLE_SOFTWARE_CLIP,
COGL_DEBUG_DISABLE_PROGRAM_CACHES,
COGL_DEBUG_DISABLE_FAST_READ_PIXEL,
COGL_DEBUG_CLIPPING,
COGL_DEBUG_WINSYS,
COGL_DEBUG_PERFORMANCE,
COGL_DEBUG_N_FLAGS
} CoglDebugFlags;
extern GHashTable *_cogl_debug_instances;
#define COGL_DEBUG_N_LONGS COGL_FLAGS_N_LONGS_FOR_SIZE (COGL_DEBUG_N_FLAGS)
/* _cogl_debug_flags currently needs to exported outside of the shared
library for cogl-pango. The special COGL_EXPORT macro is needed to
get this to work when building with MSVC */
COGL_EXPORT extern unsigned long _cogl_debug_flags[COGL_DEBUG_N_LONGS];
#define COGL_DEBUG_ENABLED(flag) \
COGL_FLAGS_GET (_cogl_debug_flags, flag)
#define COGL_DEBUG_SET_FLAG(flag) \
COGL_FLAGS_SET (_cogl_debug_flags, flag, TRUE)
#define COGL_DEBUG_CLEAR_FLAG(flag) \
COGL_FLAGS_SET (_cogl_debug_flags, flag, FALSE)
#ifdef __GNUC__
#define COGL_NOTE(type,x,a...) G_STMT_START { \
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \
_cogl_profile_trace_message ("[" #type "] " G_STRLOC " & " x, ##a); \
} } G_STMT_END
#else
#define COGL_NOTE(type,...) G_STMT_START { \
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_##type))) { \
char *_fmt = g_strdup_printf (__VA_ARGS__); \
_cogl_profile_trace_message ("[" #type "] " G_STRLOC " & %s", _fmt);\
g_free (_fmt); \
} } G_STMT_END
#endif /* __GNUC__ */
void
_cogl_debug_check_environment (void);
void
_cogl_parse_debug_string (const char *value,
CoglBool enable,
CoglBool ignore_help);
G_END_DECLS
#endif /* __COGL_DEBUG_H__ */