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mutter-performance-source/cogl/cogl-buffer.h
Neil Roberts 4f6fe6f0e2 Fixes for --disable-glib
This fixes some problems which were stopping --disable-glib from
working properly:

• A lot of the public headers were including glib.h. This shouldn't be
  necessary because the API doesn't expose any glib types. Otherwise
  any apps would require glib in order to get the header.

• The public headers were using G_BEGIN_DECLS. There is now a
  replacement macro called COGL_BEGIN_DECLS which is defined in
  cogl-types.h.

• A similar fix has been done for G_GNUC_NULL_TERMINATED and
  G_GNUC_DEPRECATED.

• The CFLAGS were not including $(builddir)/deps/glib which was
  preventing it finding the generated glibconfig.h when building out
  of tree.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 4138b3141c2f39cddaea3d72bfc04342ed5092d0)
2013-01-22 17:48:05 +00:00

287 lines
8.7 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C)2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
* Robert Bragg <robert@linux.intel.com>
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_BUFFER_H__
#define __COGL_BUFFER_H__
#include <cogl/cogl-types.h>
COGL_BEGIN_DECLS
/**
* SECTION:cogl-buffer
* @short_description: Common buffer functions, including data upload APIs
* @stability: unstable
*
* The CoglBuffer API provides a common interface to manipulate
* buffers that have been allocated either via cogl_pixel_buffer_new()
* or cogl_attribute_buffer_new(). The API allows you to upload data
* to these buffers and define usage hints that help Cogl manage your
* buffer optimally.
*
* Data can either be uploaded by supplying a pointer and size so Cogl
* can copy your data, or you can mmap() a CoglBuffer and then you can
* copy data to the buffer directly.
*
* One of the most common uses for CoglBuffers is to upload texture
* data asynchronously since the ability to mmap the buffers into
* the CPU makes it possible for another thread to handle the IO
* of loading an image file and unpacking it into the mapped buffer
* without blocking other Cogl operations.
*/
#define COGL_BUFFER(buffer) ((CoglBuffer *)(buffer))
typedef struct _CoglBuffer CoglBuffer;
/**
* cogl_is_buffer:
* @object: a buffer object
*
* Checks whether @buffer is a buffer object.
*
* Return value: %TRUE if the handle is a CoglBuffer, and %FALSE otherwise
*
* Since: 1.2
* Stability: unstable
*/
CoglBool
cogl_is_buffer (void *object);
/**
* cogl_buffer_get_size:
* @buffer: a buffer object
*
* Retrieves the size of buffer
*
* Return value: the size of the buffer in bytes
*
* Since: 1.2
* Stability: unstable
*/
unsigned int
cogl_buffer_get_size (CoglBuffer *buffer);
/**
* CoglBufferUpdateHint:
* @COGL_BUFFER_UPDATE_HINT_STATIC: the buffer will not change over time
* @COGL_BUFFER_UPDATE_HINT_DYNAMIC: the buffer will change from time to time
* @COGL_BUFFER_UPDATE_HINT_STREAM: the buffer will be used once or a couple of
* times
*
* The update hint on a buffer allows the user to give some detail on how often
* the buffer data is going to be updated.
*
* Since: 1.2
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_BUFFER_UPDATE_HINT >*/
COGL_BUFFER_UPDATE_HINT_STATIC,
COGL_BUFFER_UPDATE_HINT_DYNAMIC,
COGL_BUFFER_UPDATE_HINT_STREAM
} CoglBufferUpdateHint;
/**
* cogl_buffer_set_update_hint:
* @buffer: a buffer object
* @hint: the new hint
*
* Sets the update hint on a buffer. See #CoglBufferUpdateHint for a description
* of the available hints.
*
* Since: 1.2
* Stability: unstable
*/
void
cogl_buffer_set_update_hint (CoglBuffer *buffer,
CoglBufferUpdateHint hint);
/**
* cogl_buffer_get_update_hint:
* @buffer: a buffer object
*
* Retrieves the update hints set using cogl_buffer_set_update_hint()
*
* Return value: the #CoglBufferUpdateHint currently used by the buffer
*
* Since: 1.2
* Stability: unstable
*/
CoglBufferUpdateHint
cogl_buffer_get_update_hint (CoglBuffer *buffer);
/**
* CoglBufferAccess:
* @COGL_BUFFER_ACCESS_READ: the buffer will be read
* @COGL_BUFFER_ACCESS_WRITE: the buffer will written to
* @COGL_BUFFER_ACCESS_READ_WRITE: the buffer will be used for both reading and
* writing
*
* The access hints for cogl_buffer_set_update_hint()
*
* Since: 1.2
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_BUFFER_ACCESS >*/
COGL_BUFFER_ACCESS_READ = 1 << 0,
COGL_BUFFER_ACCESS_WRITE = 1 << 1,
COGL_BUFFER_ACCESS_READ_WRITE = COGL_BUFFER_ACCESS_READ | COGL_BUFFER_ACCESS_WRITE
} CoglBufferAccess;
/**
* CoglBufferMapHint:
* @COGL_BUFFER_MAP_HINT_DISCARD: Tells Cogl that you plan to replace
* all the buffer's contents. When this flag is used to map a
* buffer, the entire contents of the buffer become undefined, even
* if only a subregion of the buffer is mapped.
* @COGL_BUFFER_MAP_HINT_DISCARD_RANGE: Tells Cogl that you plan to
* replace all the contents of the mapped region. The contents of
* the region specified are undefined after this flag is used to
* map a buffer.
*
* Hints to Cogl about how you are planning to modify the data once it
* is mapped.
*
* Since: 1.4
* Stability: unstable
*/
typedef enum { /*< prefix=COGL_BUFFER_MAP_HINT >*/
COGL_BUFFER_MAP_HINT_DISCARD = 1 << 0,
COGL_BUFFER_MAP_HINT_DISCARD_RANGE = 1 << 1
} CoglBufferMapHint;
/**
* cogl_buffer_map:
* @buffer: a buffer object
* @access: how the mapped buffer will be used by the application
* @hints: A mask of #CoglBufferMapHint<!-- -->s that tell Cogl how
* the data will be modified once mapped.
*
* Maps the buffer into the application address space for direct
* access. This is equivalent to calling cogl_buffer_map_range() with
* zero as the offset and the size of the entire buffer as the size.
*
* It is strongly recommended that you pass
* %COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace
* all the buffer's data. This way if the buffer is currently being
* used by the GPU then the driver won't have to stall the CPU and
* wait for the hardware to finish because it can instead allocate a
* new buffer to map.
*
* The behaviour is undefined if you access the buffer in a way
* conflicting with the @access mask you pass. It is also an error to
* release your last reference while the buffer is mapped.
*
* Return value: A pointer to the mapped memory or %NULL is the call fails
*
* Since: 1.2
* Stability: unstable
*/
void *
cogl_buffer_map (CoglBuffer *buffer,
CoglBufferAccess access,
CoglBufferMapHint hints);
/**
* cogl_buffer_map_range:
* @buffer: a buffer object
* @offset: Offset within the buffer to start the mapping
* @size: The size of data to map
* @access: how the mapped buffer will be used by the application
* @hints: A mask of #CoglBufferMapHint<!-- -->s that tell Cogl how
* the data will be modified once mapped.
*
* Maps a sub-region of the buffer into the application's address space
* for direct access.
*
* It is strongly recommended that you pass
* %COGL_BUFFER_MAP_HINT_DISCARD as a hint if you are going to replace
* all the buffer's data. This way if the buffer is currently being
* used by the GPU then the driver won't have to stall the CPU and
* wait for the hardware to finish because it can instead allocate a
* new buffer to map. You can pass
* %COGL_BUFFER_MAP_HINT_DISCARD_REGION instead if you want the
* regions outside of the mapping to be retained.
*
* The behaviour is undefined if you access the buffer in a way
* conflicting with the @access mask you pass. It is also an error to
* release your last reference while the buffer is mapped.
*
* Return value: A pointer to the mapped memory or %NULL is the call fails
*
* Since: 2.0
* Stability: unstable
*/
void *
cogl_buffer_map_range (CoglBuffer *buffer,
size_t offset,
size_t size,
CoglBufferAccess access,
CoglBufferMapHint hints);
/**
* cogl_buffer_unmap:
* @buffer: a buffer object
*
* Unmaps a buffer previously mapped by cogl_buffer_map().
*
* Since: 1.2
* Stability: unstable
*/
void
cogl_buffer_unmap (CoglBuffer *buffer);
/**
* cogl_buffer_set_data:
* @buffer: a buffer object
* @offset: destination offset (in bytes) in the buffer
* @data: a pointer to the data to be copied into the buffer
* @size: number of bytes to copy
*
* Updates part of the buffer with new data from @data. Where to put this new
* data is controlled by @offset and @offset + @data should be less than the
* buffer size.
*
* Return value: %TRUE is the operation succeeded, %FALSE otherwise
*
* Since: 1.2
* Stability: unstable
*/
CoglBool
cogl_buffer_set_data (CoglBuffer *buffer,
size_t offset,
const void *data,
size_t size);
COGL_END_DECLS
#endif /* __COGL_BUFFER_H__ */