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mutter-performance-source/cogl/driver
Robert Bragg 56ae6f9afa progend-glsl: dirty prog for vertex state changes
_cogl_pipeline_progend_glsl_pre_change_notify and
_cogl_pipeline_progend_glsl_layer_pre_change_notify were only dirtying
the current program state for changes related to fragment processing.

This make both functions also check for changes that affect vertex
shader codegen.

This also fixes a mistake where
_cogl_pipeline_progend_glsl_layer_pre_change_notify was checking for
non-layer related changes which would never be seen, and instead it
should be checking for layer based changes only.
2013-01-22 17:48:07 +00:00
..
gl progend-glsl: dirty prog for vertex state changes 2013-01-22 17:48:07 +00:00
nop Adds a NOP driver 2013-01-22 17:47:59 +00:00