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mutter-performance-source/clutter/clutter-units.h
2007-08-07 14:03:58 +00:00

88 lines
3 KiB
C

/* -*- mode:C; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:clutter-units
* @short_description: A logical distance unit.
*
* Clutter units are logical units with granularity greater than that of the
* device units; they are used by #ClutterActorBox and the _units() family of
* ClutterActor functions. To convert between clutter units and device units,
* use #CLUTTER_UNITS_FROM_DEVICE and #CLUTTER_UNITS_TO_DEVICE macros.
*
* Note: It is expected that as of version 0.6 all dimensions in the public
* Clutter API will be given in clutter units. In order to ease the transition,
* two extra macros have been provided, #CLUTTER_UNITS_TMP_TO_DEVICE and
* #CLUTTER_UNITS_TMP_FROM_DEVICE. In version 0.4 these are identity macros,
* but when the API transition happens will map to #CLUTTER_UNITS_TO_DEVICE and
* #CLUTTER_UNITS_FROM_DEVICE respectively. You can use these in newly written
* code as place holders.
*
* Since: 0.4
*/
#ifndef _HAVE_CLUTTER_UNITS_H
#define _HAVE_CLUTTER_UNITS_H
#include <clutter/clutter-fixed.h>
G_BEGIN_DECLS
/**
* ClutterUnit:
*
* Device independent unit used by Clutter. The value held can be transformed
* into other units, likes pixels.
*
* Since: 0.4
*/
typedef gint32 ClutterUnit;
/*
* Currently CLUTTER_UNIT maps directly onto ClutterFixed. Nevertheless, the
* _FROM_FIXED and _TO_FIXED macros should always be used in case that we
* decide to change this relationship in the future.
*/
#define CLUTTER_UNITS_FROM_DEVICE(x) CLUTTER_UNITS_FROM_INT (x)
#define CLUTTER_UNITS_TO_DEVICE(x) CLUTTER_UNITS_TO_INT (x)
#define CLUTTER_UNITS_TMP_FROM_DEVICE(x) (x)
#define CLUTTER_UNITS_TMP_TO_DEVICE(x) (x)
#define CLUTTER_UNITS_FROM_INT(x) CLUTTER_INT_TO_FIXED (x)
#define CLUTTER_UNITS_TO_INT(x) CFX_INT (x)
#define CLUTTER_UNITS_FROM_FLOAT(x) CLUTTER_FLOAT_TO_FIXED (x)
#define CLUTTER_UNITS_TO_FLOAT(x) CLUTTER_FIXED_TO_FLOAT (x)
#define CLUTTER_UNITS_FROM_FIXED(x) (x)
#define CLUTTER_UNITS_TO_FIXED(x) (x)
#define CLUTTER_UNITS_FROM_PANGO_UNIT(x) (x << 6)
G_END_DECLS
#endif /* _HAVE_CLUTTER_UNITS_H */