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mutter-performance-source/cogl/cogl-texture-2d-sliced-private.h
Robert Bragg 5a814e386a texture: add width/height members to base CoglTexture
There was a lot of redundancy in how we tracked the width and height of
different texture types which is greatly simplified by adding width and
height members to CoglTexture directly and removing the get_width and
get_height vfuncs from CoglTextureVtable

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 3236e47723e4287d5e0023f29083521aeffc75dd)
2013-01-22 17:48:17 +00:00

60 lines
2.1 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_TEXTURE_2D_SLICED_PRIVATE_H
#define __COGL_TEXTURE_2D_SLICED_PRIVATE_H
#include "cogl-bitmap-private.h"
#include "cogl-pipeline-private.h"
#include "cogl-texture-private.h"
#include "cogl-texture-2d-sliced.h"
#include <glib.h>
struct _CoglTexture2DSliced
{
CoglTexture _parent;
GArray *slice_x_spans;
GArray *slice_y_spans;
GArray *slice_textures;
int max_waste;
};
CoglTexture2DSliced *
_cogl_texture_2d_sliced_new_from_foreign (CoglContext *context,
unsigned int gl_handle,
unsigned int gl_target,
int width,
int height,
int x_pot_waste,
int y_pot_waste,
CoglPixelFormat format,
CoglError **error);
CoglTexture2DSliced *
_cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
CoglError **error);
#endif /* __COGL_TEXTURE_2D_SLICED_PRIVATE_H */