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mutter-performance-source/clutter/glx
Neil Roberts 0a48a52ba1 [glx-texture-pixmap] Don't enable the texture target when binding the texture
There's no need to enable the texture target unless it is going to be
used for rendering. Enabling it directly with glEnable calls confuses
Cogl's state caching.

This is a replacement for the patch in bug 1483 which was reverted.
2009-03-19 17:54:17 +00:00
..
clutter-backend-glx.c Remove usage of the grave accent as quotation mark 2009-03-17 14:13:31 +00:00
clutter-backend-glx.h 2008-04-15 Matthew Allum <mallum@openedhand.com> 2008-04-15 21:18:13 +00:00
clutter-glx-texture-pixmap.c [glx-texture-pixmap] Don't enable the texture target when binding the texture 2009-03-19 17:54:17 +00:00
clutter-glx-texture-pixmap.h 2008-06-30 Matthew Allum <mallum@openedhand.com> 2008-06-30 14:36:49 +00:00
clutter-glx.h 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:04:34 +00:00
clutter-stage-glx.c Virtualize GL matrix operations and use a client-side matrix when GL is indirect 2009-03-12 18:32:45 +00:00
clutter-stage-glx.h 2008-03-28 Matthew Allum <mallum@openedhand.com> 2008-03-28 22:50:55 +00:00
Makefile.am 2008-10-30 Emmanuele Bassi <ebassi@linux.intel.com> 2008-10-30 17:04:34 +00:00