1
0
Fork 0
mutter-performance-source/src/backends/meta-cursor-sprite-xcursor.c
Jonas Ådahl ea05d2af49 cursor-renderer/native: Let the backend realize cursor sprite itself
It knows better when it's needed. For now, just do it just as before,
before drawing. Eventually, we can conditionalize where to realize
depending on the cursor sprite position.

https://gitlab.gnome.org/GNOME/mutter/issues/77
2018-06-15 19:09:55 +00:00

292 lines
8.5 KiB
C

/*
* Copyright 2013, 2018 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*
*/
#include "config.h"
#include "backends/meta-cursor-sprite-xcursor.h"
#include "backends/meta-cursor.h"
#include "backends/meta-cursor-renderer.h"
#include "clutter/clutter.h"
#include "cogl/cogl.h"
#include "meta/prefs.h"
struct _MetaCursorSpriteXcursor
{
MetaCursorSprite parent;
MetaCursor cursor;
int current_frame;
XcursorImages *xcursor_images;
int theme_scale;
gboolean theme_dirty;
};
G_DEFINE_TYPE (MetaCursorSpriteXcursor, meta_cursor_sprite_xcursor,
META_TYPE_CURSOR_SPRITE)
static const char *
translate_meta_cursor (MetaCursor cursor)
{
switch (cursor)
{
case META_CURSOR_DEFAULT:
return "left_ptr";
case META_CURSOR_NORTH_RESIZE:
return "top_side";
case META_CURSOR_SOUTH_RESIZE:
return "bottom_side";
case META_CURSOR_WEST_RESIZE:
return "left_side";
case META_CURSOR_EAST_RESIZE:
return "right_side";
case META_CURSOR_SE_RESIZE:
return "bottom_right_corner";
case META_CURSOR_SW_RESIZE:
return "bottom_left_corner";
case META_CURSOR_NE_RESIZE:
return "top_right_corner";
case META_CURSOR_NW_RESIZE:
return "top_left_corner";
case META_CURSOR_MOVE_OR_RESIZE_WINDOW:
return "fleur";
case META_CURSOR_BUSY:
return "watch";
case META_CURSOR_DND_IN_DRAG:
return "dnd-none";
case META_CURSOR_DND_MOVE:
return "dnd-move";
case META_CURSOR_DND_COPY:
return "dnd-copy";
case META_CURSOR_DND_UNSUPPORTED_TARGET:
return "dnd-none";
case META_CURSOR_POINTING_HAND:
return "hand2";
case META_CURSOR_CROSSHAIR:
return "crosshair";
case META_CURSOR_IBEAM:
return "xterm";
case META_CURSOR_NONE:
case META_CURSOR_LAST:
break;
}
g_assert_not_reached ();
return NULL;
}
MetaCursor
meta_cursor_sprite_xcursor_get_cursor (MetaCursorSpriteXcursor *sprite_xcursor)
{
return sprite_xcursor->cursor;
}
Cursor
meta_create_x_cursor (Display *xdisplay,
MetaCursor cursor)
{
return XcursorLibraryLoadCursor (xdisplay, translate_meta_cursor (cursor));
}
static XcursorImages *
load_cursor_on_client (MetaCursor cursor, int scale)
{
return XcursorLibraryLoadImages (translate_meta_cursor (cursor),
meta_prefs_get_cursor_theme (),
meta_prefs_get_cursor_size () * scale);
}
static void
load_from_current_xcursor_image (MetaCursorSpriteXcursor *sprite_xcursor)
{
MetaCursorSprite *sprite = META_CURSOR_SPRITE (sprite_xcursor);
XcursorImage *xc_image;
int width, height, rowstride;
CoglPixelFormat cogl_format;
ClutterBackend *clutter_backend;
CoglContext *cogl_context;
CoglTexture2D *texture;
CoglError *error = NULL;
g_assert (!meta_cursor_sprite_get_cogl_texture (sprite));
xc_image = meta_cursor_sprite_xcursor_get_current_image (sprite_xcursor);
width = (int) xc_image->width;
height = (int) xc_image->height;
rowstride = width * 4;
#if G_BYTE_ORDER == G_LITTLE_ENDIAN
cogl_format = COGL_PIXEL_FORMAT_BGRA_8888;
#else
cogl_format = COGL_PIXEL_FORMAT_ARGB_8888;
#endif
clutter_backend = clutter_get_default_backend ();
cogl_context = clutter_backend_get_cogl_context (clutter_backend);
texture = cogl_texture_2d_new_from_data (cogl_context,
width, height,
cogl_format,
rowstride,
(uint8_t *) xc_image->pixels,
&error);
if (!texture)
{
g_warning ("Failed to allocate cursor texture: %s\n", error->message);
cogl_error_free (error);
}
meta_cursor_sprite_set_texture (sprite,
COGL_TEXTURE (texture),
xc_image->xhot, xc_image->yhot);
g_clear_pointer (&texture, cogl_object_unref);
}
void
meta_cursor_sprite_xcursor_set_theme_scale (MetaCursorSpriteXcursor *sprite_xcursor,
int theme_scale)
{
if (sprite_xcursor->theme_scale != theme_scale)
sprite_xcursor->theme_dirty = TRUE;
sprite_xcursor->theme_scale = theme_scale;
}
static gboolean
meta_cursor_sprite_xcursor_is_animated (MetaCursorSprite *sprite)
{
MetaCursorSpriteXcursor *sprite_xcursor = META_CURSOR_SPRITE_XCURSOR (sprite);
return (sprite_xcursor->xcursor_images &&
sprite_xcursor->xcursor_images->nimage > 1);
}
XcursorImage *
meta_cursor_sprite_xcursor_get_current_image (MetaCursorSpriteXcursor *sprite_xcursor)
{
return sprite_xcursor->xcursor_images->images[sprite_xcursor->current_frame];
}
static void
meta_cursor_sprite_xcursor_tick_frame (MetaCursorSprite *sprite)
{
MetaCursorSpriteXcursor *sprite_xcursor = META_CURSOR_SPRITE_XCURSOR (sprite);
if (!meta_cursor_sprite_is_animated (sprite))
return;
sprite_xcursor->current_frame++;
if (sprite_xcursor->current_frame >= sprite_xcursor->xcursor_images->nimage)
sprite_xcursor->current_frame = 0;
meta_cursor_sprite_clear_texture (sprite);
load_from_current_xcursor_image (sprite_xcursor);
}
static unsigned int
meta_cursor_sprite_xcursor_get_current_frame_time (MetaCursorSprite *sprite)
{
MetaCursorSpriteXcursor *sprite_xcursor = META_CURSOR_SPRITE_XCURSOR (sprite);
XcursorImages *xcursor_images;
g_return_val_if_fail (meta_cursor_sprite_is_animated (sprite), 0);
xcursor_images = sprite_xcursor->xcursor_images;
return xcursor_images->images[sprite_xcursor->current_frame]->delay;
}
static void
load_cursor_from_theme (MetaCursorSprite *sprite)
{
MetaCursorSpriteXcursor *sprite_xcursor = META_CURSOR_SPRITE_XCURSOR (sprite);
g_assert (sprite_xcursor->cursor != META_CURSOR_NONE);
sprite_xcursor->theme_dirty = FALSE;
/* We might be reloading with a different scale. If so clear the old data. */
if (sprite_xcursor->xcursor_images)
{
meta_cursor_sprite_clear_texture (sprite);
XcursorImagesDestroy (sprite_xcursor->xcursor_images);
}
sprite_xcursor->current_frame = 0;
sprite_xcursor->xcursor_images =
load_cursor_on_client (sprite_xcursor->cursor,
sprite_xcursor->theme_scale);
if (!sprite_xcursor->xcursor_images)
g_error ("Could not find cursor. Perhaps set XCURSOR_PATH?");
load_from_current_xcursor_image (sprite_xcursor);
}
static void
meta_cursor_sprite_xcursor_realize_texture (MetaCursorSprite *sprite)
{
MetaCursorSpriteXcursor *sprite_xcursor = META_CURSOR_SPRITE_XCURSOR (sprite);
if (sprite_xcursor->theme_dirty)
load_cursor_from_theme (sprite);
}
MetaCursorSpriteXcursor *
meta_cursor_sprite_xcursor_new (MetaCursor cursor)
{
MetaCursorSpriteXcursor *sprite_xcursor;
sprite_xcursor = g_object_new (META_TYPE_CURSOR_SPRITE_XCURSOR, NULL);
sprite_xcursor->cursor = cursor;
return sprite_xcursor;
}
static void
meta_cursor_sprite_xcursor_finalize (GObject *object)
{
MetaCursorSpriteXcursor *sprite_xcursor = META_CURSOR_SPRITE_XCURSOR (object);
g_clear_pointer (&sprite_xcursor->xcursor_images,
XcursorImagesDestroy);
G_OBJECT_CLASS (meta_cursor_sprite_xcursor_parent_class)->finalize (object);
}
static void
meta_cursor_sprite_xcursor_init (MetaCursorSpriteXcursor *sprite_xcursor)
{
sprite_xcursor->theme_dirty = TRUE;
}
static void
meta_cursor_sprite_xcursor_class_init (MetaCursorSpriteXcursorClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
MetaCursorSpriteClass *cursor_sprite_class = META_CURSOR_SPRITE_CLASS (klass);
object_class->finalize = meta_cursor_sprite_xcursor_finalize;
cursor_sprite_class->realize_texture =
meta_cursor_sprite_xcursor_realize_texture;
cursor_sprite_class->is_animated = meta_cursor_sprite_xcursor_is_animated;
cursor_sprite_class->tick_frame = meta_cursor_sprite_xcursor_tick_frame;
cursor_sprite_class->get_current_frame_time =
meta_cursor_sprite_xcursor_get_current_frame_time;
}