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mutter-performance-source/cogl/cogl-bitmap.h
Robert Bragg 1686e754a7 bitmap: Adds cogl_android_bitmap_new_from_asset()
This adds some android specific api for creating a CoglBitmap from an
Android asset.

As part of the work it also seemed like a good time to change the
internal bitmap constructors to take an explicit CoglContext argument
and so the public cogl_bitmap_new_from_file() api was also changed
accordingly to take a CoglContext pointer as the first argument.

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 099d6d1b505b55bbd09c50d081deb41ab5764e19)

  Since we aren't able to break APIs on the 1.12 branch this cherry-pick
  skips the change to cogl_bitmap_new_from_file()
2012-08-06 18:50:22 +01:00

314 lines
9 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
#error "Only <cogl/cogl.h> can be included directly."
#endif
#ifndef __COGL_BITMAP_H__
#define __COGL_BITMAP_H__
#include <cogl/cogl-types.h>
#include <cogl/cogl-buffer.h>
#include <cogl/cogl-context.h>
#include <cogl/cogl-pixel-buffer.h>
#ifdef COGL_HAS_ANDROID_SUPPORT
#include <android/asset_manager.h>
#endif
G_BEGIN_DECLS
typedef struct _CoglBitmap CoglBitmap;
/**
* SECTION:cogl-bitmap
* @short_description: Fuctions for loading images
*
* Cogl allows loading image data into memory as CoglBitmaps without
* loading them immediately into GPU textures.
*
* #CoglBitmap is available since Cogl 1.0
*/
/**
* cogl_bitmap_new_from_file:
* @filename: the file to load.
* @error: a #GError or %NULL.
*
* Loads an image file from disk. This function can be safely called from
* within a thread.
*
* Return value: a #CoglBitmap to the new loaded image data, or
* %NULL if loading the image failed.
*
* Since: 1.0
*/
CoglBitmap *
cogl_bitmap_new_from_file (const char *filename,
GError **error);
#ifdef COGL_HAS_ANDROID_SUPPORT
/**
* cogl_android_bitmap_new_from_asset:
* @context: A #CoglContext
* @manager: An Android Asset Manager.
* @filename: The file name for the asset
* @error: A return location for a GError exception.
*
* Loads an Android asset into a newly allocated #CoglBitmap.
*
* Return value: A newly allocated #CoglBitmap holding the image data of the
* specified asset.
*
* Since: 2.0
*/
CoglBitmap *
cogl_android_bitmap_new_from_asset (CoglContext *context,
AAssetManager *manager,
const char *filename,
GError **error);
#endif
#if defined (COGL_ENABLE_EXPERIMENTAL_API)
/**
* cogl_bitmap_new_from_buffer:
* @buffer: A #CoglBuffer containing image data
* @format: The #CoglPixelFormat defining the format of the image data
* in the given @buffer.
* @width: The width of the image data in the given @buffer.
* @height: The height of the image data in the given @buffer.
* @rowstride: The rowstride in bytes of the image data in the given @buffer.
* @offset: The offset into the given @buffer to the first pixel that
* should be considered part of the #CoglBitmap.
*
* Wraps some image data that has been uploaded into a #CoglBuffer as
* a #CoglBitmap. The data is not copied in this process.
*
* Return value: a #CoglBitmap encapsulating the given @buffer.
*
* Since: 1.8
* Stability: unstable
*/
CoglBitmap *
cogl_bitmap_new_from_buffer (CoglBuffer *buffer,
CoglPixelFormat format,
int width,
int height,
int rowstride,
int offset);
/**
* cogl_bitmap_new_with_size:
* @context: A #CoglContext
* @width: width of the bitmap in pixels
* @height: height of the bitmap in pixels
* @format: the format of the pixels the array will store
*
* Creates a new #CoglBitmap with the given width, height and format.
* The initial contents of the bitmap are undefined.
*
* The data for the bitmap will be stored in a newly created
* #CoglPixelBuffer. You can get a pointer to the pixel buffer using
* cogl_bitmap_get_pixel_buffer(). The #CoglBuffer API can then be
* used to fill the bitmap with data.
*
* <note>Cogl will try its best to provide a hardware array you can
* map, write into and effectively do a zero copy upload when creating
* a texture from it with cogl_texture_new_from_bitmap(). For various
* reasons, such arrays are likely to have a stride larger than width
* * bytes_per_pixel. The user must take the stride into account when
* writing into it. The stride can be retrieved with
* cogl_bitmap_get_rowstride().</note>
*
* Return value: a #CoglPixelBuffer representing the newly created array or
* %NULL on failure
*
* Since: 1.10
* Stability: Unstable
*/
CoglBitmap *
cogl_bitmap_new_with_size (CoglContext *context,
unsigned int width,
unsigned int height,
CoglPixelFormat format);
/**
* cogl_bitmap_new_for_data:
* @context: A #CoglContext
* @width: The width of the bitmap.
* @height: The height of the bitmap.
* @format: The format of the pixel data.
* @rowstride: The rowstride of the bitmap (the number of bytes from
* the start of one row of the bitmap to the next).
* @data: A pointer to the data. The bitmap will take ownership of this data.
*
* Creates a bitmap using some existing data. The data is not copied
* so the application must keep the buffer alive for the lifetime of
* the #CoglBitmap. This can be used for example with
* cogl_framebuffer_read_pixels_into_bitmap() to read data directly
* into an application buffer with the specified rowstride.
*
* Return value: A new #CoglBitmap.
* Since: 1.10
* Stability: unstable
*/
CoglBitmap *
cogl_bitmap_new_for_data (CoglContext *context,
int width,
int height,
CoglPixelFormat format,
int rowstride,
uint8_t *data);
/**
* cogl_bitmap_get_format:
* @bitmap: A #CoglBitmap
*
* Return value: the #CoglPixelFormat that the data for the bitmap is in.
* Since: 1.10
* Stability: unstable
*/
CoglPixelFormat
cogl_bitmap_get_format (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_width:
* @bitmap: A #CoglBitmap
*
* Return value: the width of the bitmap
* Since: 1.10
* Stability: unstable
*/
int
cogl_bitmap_get_width (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_height:
* @bitmap: A #CoglBitmap
*
* Return value: the height of the bitmap
* Since: 1.10
* Stability: unstable
*/
int
cogl_bitmap_get_height (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_rowstride:
* @bitmap: A #CoglBitmap
*
* Return value: the rowstride of the bitmap. This is the number of
* bytes between the address of start of one row to the address of the
* next row in the image.
* Since: 1.10
* Stability: unstable
*/
int
cogl_bitmap_get_rowstride (CoglBitmap *bitmap);
/**
* cogl_bitmap_get_buffer:
* @bitmap: A #CoglBitmap
*
* Return value: the #CoglPixelBuffer that this buffer uses for
* storage. Note that if the bitmap was created with
* cogl_bitmap_new_from_file() then it will not actually be using a
* pixel buffer and this function will return %NULL.
* Stability: unstable
* Since: 1.10
*/
CoglPixelBuffer *
cogl_bitmap_get_buffer (CoglBitmap *bitmap);
#endif /* COGL_ENABLE_EXPERIMENTAL_API */
/**
* cogl_bitmap_get_size_from_file:
* @filename: the file to check
* @width: (out): return location for the bitmap width, or %NULL
* @height: (out): return location for the bitmap height, or %NULL
*
* Parses an image file enough to extract the width and height
* of the bitmap.
*
* Return value: %TRUE if the image was successfully parsed
*
* Since: 1.0
*/
CoglBool
cogl_bitmap_get_size_from_file (const char *filename,
int *width,
int *height);
/**
* cogl_is_bitmap:
* @object: a #CoglObject pointer
*
* Checks whether @object is a #CoglBitmap
*
* Return value: %TRUE if the passed @object represents a bitmap,
* and %FALSE otherwise
*
* Since: 1.0
*/
CoglBool
cogl_is_bitmap (void *object);
/**
* COGL_BITMAP_ERROR:
*
* #GError domain for bitmap errors.
*
* Since: 1.4
*/
#define COGL_BITMAP_ERROR (cogl_bitmap_error_quark ())
/**
* CoglBitmapError:
* @COGL_BITMAP_ERROR_FAILED: Generic failure code, something went
* wrong.
* @COGL_BITMAP_ERROR_UNKNOWN_TYPE: Unknown image type.
* @COGL_BITMAP_ERROR_CORRUPT_IMAGE: An image file was broken somehow.
*
* Error codes that can be thrown when performing bitmap
* operations. Note that gdk_pixbuf_new_from_file() can also throw
* errors directly from the underlying image loading library. For
* example, if GdkPixbuf is used then errors #GdkPixbufError<!-- -->s
* will be used directly.
*
* Since: 1.4
*/
typedef enum {
COGL_BITMAP_ERROR_FAILED,
COGL_BITMAP_ERROR_UNKNOWN_TYPE,
COGL_BITMAP_ERROR_CORRUPT_IMAGE
} CoglBitmapError;
GQuark cogl_bitmap_error_quark (void);
G_END_DECLS
#endif /* __COGL_BITMAP_H__ */