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mutter-performance-source/tests/test-effects.c
Emmanuele Bassi 2b447c3b48 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-effect.[ch]: Update the effects API to remove
	the start value for most of them.

	(clutter_effect_move): Make it a simple "move from current
	position to new coordinates" effect.

	(clutter_effect_path): Rename from clutter_effect_move().

	(clutter_effect_rotate): Sync up with the new actor rotation API.

	* tests/test-effects.c: Regression test for the effects.

	* tests/Makefile.am: Build glue for test-effects

	* tests/test-behave.c: Emulate a full ramp by using a looping
	timeline changing its direction when reaching the last frame.
2007-11-23 11:23:19 +00:00

92 lines
3 KiB
C

#include <stdlib.h>
#include <clutter/clutter.h>
static ClutterEffectTemplate *tmpl = NULL;
static ClutterTimeline *timeline = NULL;
int
main (int argc, char *argv[])
{
ClutterActor *stage, *actor;
ClutterContainer *container;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
ClutterColor rect_color = { 0, 0, 0, 0xdd };
clutter_init (&argc, &argv);
timeline = clutter_timeline_new_for_duration (5000);
clutter_timeline_set_loop (timeline, TRUE);
tmpl =
clutter_effect_template_new (timeline, CLUTTER_ALPHA_RAMP_INC);
stage = clutter_stage_get_default ();
container = CLUTTER_CONTAINER (stage);
g_signal_connect (stage,
"button-press-event", G_CALLBACK (clutter_main_quit),
NULL);
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_stage_set_use_fog (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, 800, 600);
clutter_actor_show_all (stage);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 50, 10);
clutter_effect_fade (tmpl, actor, 0x22, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 750, 70);
clutter_effect_depth (tmpl, actor, -500, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 50, 140);
clutter_effect_move (tmpl, actor, 750, 140, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 750, 210);
{
ClutterKnot knots[2];
knots[0].x = 750; knots[0].y = 210;
knots[1].x = 350; knots[1].y = 210;
clutter_effect_path (tmpl, actor, knots, 2, NULL, NULL);
}
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 50, 280);
clutter_effect_scale (tmpl, actor, 2.0, CLUTTER_GRAVITY_CENTER, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 750, 350);
clutter_effect_rotate (tmpl, actor,
CLUTTER_Z_AXIS, 180.0,
25, 25, 0,
CLUTTER_ROTATE_CW,
NULL, NULL);
clutter_actor_show (actor);
clutter_main ();
g_object_unref (tmpl);
g_object_unref (timeline);
return EXIT_SUCCESS;
}