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Neil Roberts e7ee240483 [cogl] Remove CoglContext->journal_vbo{,_len}
The lifetime of the journal VBO is entirely within the scope of the
cogl_journal_flush function so there is no need to store it globally
in the Cogl context. Instead, upload_vertices_to_vbo just returns the
new VBO. cogl_journal_flush stores this in a local variable and
destroys it before returning.

This also fixes an assertion when using the GLES backend which was
caused by nothing initialising the journal_vbo variable.
2009-09-17 18:30:55 +01:00
..
cogl-context.c [cogl] Remove CoglContext->journal_vbo{,_len} 2009-09-17 18:30:55 +01:00
cogl-context.h [cogl] Remove CoglContext->journal_vbo{,_len} 2009-09-17 18:30:55 +01:00
cogl-defines.h.in [cogl] Add COGL_HAS_GL and COGL_HAS_GLES 2009-06-29 21:37:02 +02:00
cogl-fbo.c [cogl-fbo] Disable mipmap filters before calling glCheckFramebufferStatusEXT 2009-09-15 17:54:07 +01:00
cogl-fbo.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-primitives.c Call glClientActiveTexture() through COGL context. 2009-07-28 12:13:43 +01:00
cogl-program.c [cogl] Improving Cogl journal to minimize driver overheads + GPU state changes 2009-06-30 17:13:34 +01:00
cogl-program.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-shader-private.h [cogl] Updates all file headers and removes lots of trailing white space 2009-05-02 04:12:25 +01:00
cogl-shader.c [cogl-shader] Make get_info_log() slightly nicer 2009-06-01 17:40:23 +01:00
cogl-texture-private.h [cogl] Improving Cogl journal to minimize driver overheads + GPU state changes 2009-06-30 17:13:34 +01:00
cogl-texture.c [cogl-texture] Set GL_PACK_ROW_LENGTH when downloading texture data 2009-08-24 12:50:57 +01:00
cogl.c [cogl] Move the texture filters to be a property of the material layer 2009-06-04 19:03:40 +01:00
Makefile.am [build] Split out the custom silent rules 2009-09-16 17:47:59 +01:00