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mutter-performance-source/tests/conform/binding-pool.c
Emmanuele Bassi 526d0ea884 conformance: Add more tests
Add back some deprecated and general purpose API tests. These are the
ones that were written already pretty much conforming to the GTest API
and style, and thus require minimal porting.
2013-12-12 18:51:11 +00:00

297 lines
8.9 KiB
C

#include <string.h>
#include <clutter/clutter.h>
#define TYPE_KEY_GROUP (key_group_get_type ())
#define KEY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_KEY_GROUP, KeyGroup))
#define IS_KEY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_KEY_GROUP))
#define KEY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_KEY_GROUP, KeyGroupClass))
#define IS_KEY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_KEY_GROUP))
typedef struct _KeyGroup KeyGroup;
typedef struct _KeyGroupClass KeyGroupClass;
struct _KeyGroup
{
ClutterActor parent_instance;
gint selected_index;
};
struct _KeyGroupClass
{
ClutterActorClass parent_class;
void (* activate) (KeyGroup *group,
ClutterActor *child);
};
GType key_group_get_type (void);
G_DEFINE_TYPE (KeyGroup, key_group, CLUTTER_TYPE_ACTOR)
enum
{
ACTIVATE,
LAST_SIGNAL
};
static guint group_signals[LAST_SIGNAL] = { 0, };
static gboolean
key_group_action_move_left (KeyGroup *self,
const gchar *action_name,
guint key_val,
ClutterModifierType modifiers)
{
gint n_children;
g_assert_cmpstr (action_name, ==, "move-left");
g_assert_cmpint (key_val, ==, CLUTTER_KEY_Left);
n_children = clutter_actor_get_n_children (CLUTTER_ACTOR (self));
self->selected_index -= 1;
if (self->selected_index < 0)
self->selected_index = n_children - 1;
return TRUE;
}
static gboolean
key_group_action_move_right (KeyGroup *self,
const gchar *action_name,
guint key_val,
ClutterModifierType modifiers)
{
gint n_children;
g_assert_cmpstr (action_name, ==, "move-right");
g_assert_cmpint (key_val, ==, CLUTTER_KEY_Right);
n_children = clutter_actor_get_n_children (CLUTTER_ACTOR (self));
self->selected_index += 1;
if (self->selected_index >= n_children)
self->selected_index = 0;
return TRUE;
}
static gboolean
key_group_action_activate (KeyGroup *self,
const gchar *action_name,
guint key_val,
ClutterModifierType modifiers)
{
ClutterActor *child = NULL;
g_assert_cmpstr (action_name, ==, "activate");
g_assert (key_val == CLUTTER_KEY_Return ||
key_val == CLUTTER_KEY_KP_Enter ||
key_val == CLUTTER_KEY_ISO_Enter);
if (self->selected_index == -1)
return FALSE;
child = clutter_actor_get_child_at_index (CLUTTER_ACTOR (self), self->selected_index);
if (child != NULL)
{
g_signal_emit (self, group_signals[ACTIVATE], 0, child);
return TRUE;
}
else
return FALSE;
}
static gboolean
key_group_key_press (ClutterActor *actor,
ClutterKeyEvent *event)
{
ClutterBindingPool *pool;
gboolean res;
pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (actor));
g_assert (pool != NULL);
res = clutter_binding_pool_activate (pool,
event->keyval,
event->modifier_state,
G_OBJECT (actor));
/* if we activate a key binding, redraw the actor */
if (res)
clutter_actor_queue_redraw (actor);
return res;
}
static void
key_group_paint (ClutterActor *actor)
{
KeyGroup *self = KEY_GROUP (actor);
ClutterActorIter iter;
ClutterActor *child;
gint i = 0;
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
{
/* paint the selection rectangle */
if (i == self->selected_index)
{
ClutterActorBox box = { 0, };
clutter_actor_get_allocation_box (child, &box);
box.x1 -= 2;
box.y1 -= 2;
box.x2 += 2;
box.y2 += 2;
cogl_set_source_color4ub (255, 255, 0, 224);
cogl_rectangle (box.x1, box.y1, box.x2, box.y2);
}
clutter_actor_paint (child);
}
}
static void
key_group_class_init (KeyGroupClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
ClutterBindingPool *binding_pool;
actor_class->paint = key_group_paint;
actor_class->key_press_event = key_group_key_press;
group_signals[ACTIVATE] =
g_signal_new (g_intern_static_string ("activate"),
G_OBJECT_CLASS_TYPE (gobject_class),
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (KeyGroupClass, activate),
NULL, NULL,
g_cclosure_marshal_VOID__OBJECT,
G_TYPE_NONE, 1,
CLUTTER_TYPE_ACTOR);
binding_pool = clutter_binding_pool_get_for_class (klass);
clutter_binding_pool_install_action (binding_pool, "move-right",
CLUTTER_KEY_Right, 0,
G_CALLBACK (key_group_action_move_right),
NULL, NULL);
clutter_binding_pool_install_action (binding_pool, "move-left",
CLUTTER_KEY_Left, 0,
G_CALLBACK (key_group_action_move_left),
NULL, NULL);
clutter_binding_pool_install_action (binding_pool, "activate",
CLUTTER_KEY_Return, 0,
G_CALLBACK (key_group_action_activate),
NULL, NULL);
clutter_binding_pool_install_action (binding_pool, "activate",
CLUTTER_KEY_KP_Enter, 0,
G_CALLBACK (key_group_action_activate),
NULL, NULL);
clutter_binding_pool_install_action (binding_pool, "activate",
CLUTTER_KEY_ISO_Enter, 0,
G_CALLBACK (key_group_action_activate),
NULL, NULL);
}
static void
key_group_init (KeyGroup *self)
{
self->selected_index = -1;
}
static void
init_event (ClutterKeyEvent *event)
{
event->type = CLUTTER_KEY_PRESS;
event->time = 0; /* not needed */
event->flags = CLUTTER_EVENT_FLAG_SYNTHETIC;
event->stage = NULL; /* not needed */
event->source = NULL; /* not needed */
event->modifier_state = 0;
event->hardware_keycode = 0; /* not needed */
}
static void
send_keyval (KeyGroup *group, int keyval)
{
ClutterKeyEvent event;
init_event (&event);
event.keyval = keyval;
event.unicode_value = 0; /* should be ignored for cursor keys etc. */
clutter_actor_event (CLUTTER_ACTOR (group), (ClutterEvent *) &event, FALSE);
}
static void
on_activate (KeyGroup *key_group,
ClutterActor *child,
gpointer data)
{
gint _index = GPOINTER_TO_INT (data);
g_assert_cmpint (key_group->selected_index, ==, _index);
}
static void
binding_pool (void)
{
KeyGroup *key_group = g_object_new (TYPE_KEY_GROUP, NULL);
g_object_ref_sink (key_group);
clutter_actor_add_child (CLUTTER_ACTOR (key_group),
g_object_new (CLUTTER_TYPE_ACTOR,
"width", 50.0,
"height", 50.0,
"x", 0.0, "y", 0.0,
NULL));
clutter_actor_add_child (CLUTTER_ACTOR (key_group),
g_object_new (CLUTTER_TYPE_ACTOR,
"width", 50.0,
"height", 50.0,
"x", 75.0, "y", 0.0,
NULL));
clutter_actor_add_child (CLUTTER_ACTOR (key_group),
g_object_new (CLUTTER_TYPE_ACTOR,
"width", 50.0,
"height", 50.0,
"x", 150.0, "y", 0.0,
NULL));
g_assert_cmpint (key_group->selected_index, ==, -1);
send_keyval (key_group, CLUTTER_KEY_Left);
g_assert_cmpint (key_group->selected_index, ==, 2);
send_keyval (key_group, CLUTTER_KEY_Left);
g_assert_cmpint (key_group->selected_index, ==, 1);
send_keyval (key_group, CLUTTER_KEY_Right);
g_assert_cmpint (key_group->selected_index, ==, 2);
send_keyval (key_group, CLUTTER_KEY_Right);
g_assert_cmpint (key_group->selected_index, ==, 0);
g_signal_connect (key_group,
"activate", G_CALLBACK (on_activate),
GINT_TO_POINTER (0));
send_keyval (key_group, CLUTTER_KEY_Return);
clutter_actor_destroy (CLUTTER_ACTOR (key_group));
}
CLUTTER_TEST_SUITE (
CLUTTER_TEST_UNIT ("/binding-pool", binding_pool)
)