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Jonas Dreßler 675a97d58e clutter/actor: Add API to get the stage-views an actor is painted on
There are certain rendering techniques and optimizations, for example
the unredirection of non-fullscreen windows, where information about the
output/stage-view an actor is on is needed to determine whether the
optimization can be enabled.

So add a new method to ClutterActor that allows listing the stage-views
the actor is being painted on: clutter_actor_peek_stage_views()

With the way Clutter works, the only point where we can reliably get
this information is during or right before the paint phase, when the
layout phase of the stage has been completed and no more changes to the
actors transformation matrices happen. So to get the stage views the
actor is on, introduce a new step that's done on every master clock tick
between layout and paint cycle: Traversing through the actor tree and
updating the stage-views the mapped actors are going to be painted on.

We're doing this in a separate step instead of inside
clutter_actor_paint() itself for a few reasons: It keeps the code
separate from the painting code, making profiling easier and issues
easier to track down (hopefully), it allows for a new
"stage-views-changed" signal that doesn't interfere with painting, and
finally, it will make it very easy to update the resource scales in the
same step in the future.

Currently, this list is only invalidated on allocation changes of
actors, but not on changes to the transformation matrices. That's
because there's no proper API to invalidate the transformation matrices
ClutterActor implementations can apply through the apply_transform()
vfunc.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1196
2020-06-09 16:07:46 +00:00
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clutter clutter/actor: Add API to get the stage-views an actor is painted on 2020-06-09 16:07:46 +00:00
.gitignore clutter: Remove clutter specific version 2018-11-06 17:17:36 +01:00
meson.build clutter: Move tests to src/tests 2019-08-24 08:59:08 +00:00