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mutter-performance-source/common/Makefile.am
Robert Bragg c2afbd415e Unifies 90% of the code in {gl,gles}/cogl.c in common/cogl.c
This code keeps on diverging and we get bugs and fixes in one version but
not the other. This should make things a bit more maintainable.
2009-04-01 13:19:35 +01:00

44 lines
1 KiB
Makefile

INCLUDES = \
-I$(top_srcdir) \
-I$(top_srcdir)/clutter \
-I$(top_srcdir)/clutter/cogl \
-I$(top_srcdir)/clutter/cogl/$(CLUTTER_COGL) \
-I$(top_builddir)/clutter \
-I$(top_builddir)/clutter/cogl \
-DG_LOG_DOMAIN=\"Cogl-Common\" \
-DCLUTTER_COMPILATION \
$(CLUTTER_CFLAGS) \
$(CLUTTER_DEBUG_CFLAGS) \
$(MAINTAINER_CFLAGS) \
$(GCC_FLAGS)
LDADD = $(CLUTTER_LIBS)
noinst_LTLIBRARIES = libclutter-cogl-common.la
EXTRA_DIST = stb_image.c
libclutter_cogl_common_la_SOURCES = \
cogl-handle.h \
cogl.c \
cogl-util.h \
cogl-util.c \
cogl-bitmap.h \
cogl-bitmap.c \
cogl-bitmap-fallback.c \
cogl-current-matrix.c \
cogl-current-matrix.h \
cogl-primitives.h \
cogl-primitives.c \
cogl-bitmap-pixbuf.c \
cogl-clip-stack.h \
cogl-clip-stack.c \
cogl-fixed.c \
cogl-color.c \
cogl-vertex-buffer-private.h \
cogl-vertex-buffer.c \
cogl-matrix.c \
cogl-matrix-stack.c \
cogl-matrix-stack.h \
cogl-material.c \
cogl-material-private.h \
cogl-debug.c