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mutter-performance-source/clutter/evdev/clutter-xkb-utils.c
Daniel Stone 8f4e39b6d7 Port to new Wayland and xkbcommon APIs
For Wayland, this is mostly the input protocol having changed, although
there's also the SHM pool API, the cursor API, as well as fullscreen and
ping.

Also port to the new (months-old) xkbcommon API, as used by Weston 0.95.
This involves having xkbcommon manage the state for us, where
appropriate.  Fans of multi-layout keyboards (or just caps lock) will no
doubt appreciate these changes.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00

140 lines
3.9 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Kristian Høgsberg
* Damien Lespiau <damien.lespiau@intel.com>
*/
#include "clutter-keysyms.h"
#include "clutter-xkb-utils.h"
/*
* _clutter_event_new_from_evdev: Create a new Clutter ClutterKeyEvent
* @device: a ClutterInputDevice
* @stage: the stage the event should be delivered to
* @xkb: XKB rules to translate the event
* @_time: timestamp of the event
* @key: a key code coming from a Linux input device
* @state: TRUE if a press event, FALSE if a release event
* @modifer_state: in/out
*
* Translate @key to a #ClutterKeyEvent using rules from xbbcommon.
*
* Return value: the new #ClutterEvent
*/
ClutterEvent *
_clutter_key_event_new_from_evdev (ClutterInputDevice *device,
ClutterStage *stage,
struct xkb_state *xkb_state,
uint32_t _time,
xkb_keycode_t key,
uint32_t state)
{
ClutterEvent *event;
xkb_keysym_t sym;
const xkb_keysym_t *syms;
char buffer[8];
int n;
if (state)
event = clutter_event_new (CLUTTER_KEY_PRESS);
else
event = clutter_event_new (CLUTTER_KEY_RELEASE);
/* We use a fixed offset of 8 because evdev starts KEY_* numbering from
* 0, whereas X11's minimum keycode, for really stupid reasons, is 8.
* So the evdev XKB rules are based on the keycodes all being shifted
* upwards by 8. */
key += 8;
n = xkb_key_get_syms (xkb_state, key, &syms);
if (n == 1)
sym = syms[0];
else
sym = XKB_KEY_NoSymbol;
event->key.device = device;
event->key.stage = stage;
event->key.time = _time;
event->key.modifier_state =
xkb_state_serialize_mods (xkb_state, XKB_STATE_EFFECTIVE);
event->key.hardware_keycode = key;
event->key.keyval = sym;
n = xkb_keysym_to_utf8 (sym, buffer, sizeof (buffer));
if (n == 0)
{
/* not printable */
event->key.unicode_value = (gunichar) '\0';
}
else
{
event->key.unicode_value = g_utf8_get_char_validated (buffer, n);
if (event->key.unicode_value == -1 || event->key.unicode_value == -2)
event->key.unicode_value = (gunichar) '\0';
}
return event;
}
/*
* _clutter_xkb_state_new:
*
* Create a new xkbcommon keymap and state object.
*
* FIXME: We need a way to override the layout here, a fixed or runtime
* detected layout is provided by the backend calling _clutter_xkb_state_new();
*/
struct xkb_state *
_clutter_xkb_state_new (const gchar *model,
const gchar *layout,
const gchar *variant,
const gchar *options)
{
struct xkb_context *ctx;
struct xkb_keymap *keymap;
struct xkb_state *state;
struct xkb_rule_names names;
ctx = xkb_context_new(0);
if (!ctx)
return NULL;
names.rules = "evdev";
if (model)
names.model = model;
else
names.model = "pc105";
names.layout = layout;
names.variant = variant;
names.options = options;
keymap = xkb_map_new_from_names(ctx, &names, 0);
xkb_context_unref(ctx);
if (!keymap)
return NULL;
state = xkb_state_new(keymap);
xkb_map_unref(keymap);
return state;
}