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mutter-performance-source/tests/interactive/test-effects.c
Emmanuele Bassi 62844d5f04 2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com>
Bug 1014 - Clutter Animation API Improvements

	* clutter/Makefile.am:
	* clutter/clutter.h: Update the build

	* clutter/clutter-types.h: Add AnimationMode, an enumeration
	for easing functions.

	* clutter/clutter-alpha.[ch]: Add the :mode property to
	control the function bound to an Alpha instance using an
	enumeration value. Also add six new alpha functions:

		- ease-in, ease-out, ease-in-out
		- sine-in, sine-out, sine-in-out

	* clutter/clutter-deprecated.h: Deprecate the #defines for
	the alpha functions. They will be replaced by entries in the
	ClutterAnimationMode.

	* clutter/clutter-interval.[ch]: Add ClutterInterval, an
	object for defining, validating and computing an interval
	between two values.

	* clutter/clutter-animation.[ch]: Add ClutterAnimation, an
	object responsible for animation the properties of a single
	actor along an interval of values. ClutterAnimation memory
	management is automatic. A simple wrapper method for
	ClutterActor is provided:

		clutter_actor_animate()

	which will create, or update, an animation for the passed
	actor.

	* clutter/clutter-debug.h:
	* clutter/clutter-main.c: Add a new 'animation' debug note.

	* clutter/clutter-script.c: Clean up the alpha functions
	whitelist, and add the new functions.

	* doc/reference/clutter/Makefile.am:
	* doc/reference/clutter/clutter-sections.txt: Update the
	API reference.

	* doc/reference/clutter/clutter-animation.xml: Renamed to
	doc/reference/clutter/clutter-animation-tutorial.xml to
	avoid clashes with the ClutterAnimation section.

	* doc/reference/clutter/clutter-docs.sgml: Renamed to
	doc/reference/clutter/clutter-docs.xml, as it was an XML
	file and not a SGML file.

	* tests/Makefile.am:
	* tests/interactive/Makefile.am:
	* tests/interactive/test-animation.c:
	* tests/interactive/test-easing.c: Add two tests for the
	new simple animation API and the easing functions.

	* tests/interactive/test-actors.c:
	* tests/interactive/test-behave.c:
	* tests/interactive/test-depth.c:
	* tests/interactive/test-effects.c:
	* tests/interactive/test-layout.c:
	* tests/interactive/test-multistage.c:
	* tests/interactive/test-paint-wrapper.c:
	* tests/interactive/test-rotate.c:
	* tests/interactive/test-scale.c:
	* tests/interactive/test-texture-quality.c:
	* tests/interactive/test-threads.c:
	* tests/interactive/test-viewport.c: Update interactive tests
	to the deprecations and new alpha API.
2008-11-18 09:50:03 +00:00

95 lines
3.1 KiB
C

#include <stdlib.h>
#include <gmodule.h>
#include <clutter/clutter.h>
static ClutterEffectTemplate *tmpl = NULL;
static ClutterTimeline *timeline = NULL;
G_MODULE_EXPORT int
test_effects_main (int argc, char *argv[])
{
ClutterActor *stage, *actor;
ClutterContainer *container;
ClutterColor stage_color = { 0xcc, 0xcc, 0xcc, 0xff };
ClutterColor rect_color = { 0, 0, 0, 0xdd };
clutter_init (&argc, &argv);
timeline = clutter_timeline_new_for_duration (5000);
clutter_timeline_set_loop (timeline, TRUE);
tmpl =
clutter_effect_template_new (timeline, clutter_ramp_inc_func);
stage = clutter_stage_get_default ();
container = CLUTTER_CONTAINER (stage);
g_signal_connect (stage,
"button-press-event", G_CALLBACK (clutter_main_quit),
NULL);
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_color);
clutter_stage_set_use_fog (CLUTTER_STAGE (stage), TRUE);
clutter_actor_set_size (stage, 800, 600);
clutter_actor_show_all (stage);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 50, 10);
clutter_effect_fade (tmpl, actor, 0x22, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 750, 70);
clutter_effect_depth (tmpl, actor, -500, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 50, 140);
clutter_effect_move (tmpl, actor, 750, 140, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 750, 210);
{
ClutterKnot knots[2];
knots[0].x = 750; knots[0].y = 210;
knots[1].x = 350; knots[1].y = 210;
clutter_effect_path (tmpl, actor, knots, 2, NULL, NULL);
}
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 50, 280);
clutter_actor_set_anchor_point_from_gravity (actor, CLUTTER_GRAVITY_CENTER);
clutter_effect_scale (tmpl, actor, 2.0, 2.0, NULL, NULL);
clutter_actor_show (actor);
actor = clutter_rectangle_new_with_color (&rect_color);
clutter_container_add_actor (container, actor);
clutter_actor_set_size (actor, 50, 50);
clutter_actor_set_position (actor, 750, 350);
clutter_effect_rotate (tmpl, actor,
CLUTTER_Z_AXIS, 180.0,
25, 25, 0,
CLUTTER_ROTATE_CW,
NULL, NULL);
clutter_actor_show (actor);
clutter_main ();
g_object_unref (tmpl);
g_object_unref (timeline);
return EXIT_SUCCESS;
}