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mutter-performance-source/src/backends/meta-screen-cast-monitor-stream-src.c
Jonas Ådahl 328eff7352 screen-cast/monitor-stream-src: Copy content before cursor is drawn
To get a consistent behaviour no matter whether HW cursors are in use or
not, make sure to copy the framebuffer content before the stage overlays
(cursor sprite textures) are painted.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/357
2019-01-16 17:09:51 +00:00

172 lines
5.7 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2017 Red Hat Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
*/
#include "config.h"
#include "backends/meta-screen-cast-monitor-stream-src.h"
#include "backends/meta-backend-private.h"
#include "backends/meta-logical-monitor.h"
#include "backends/meta-monitor.h"
#include "backends/meta-screen-cast-monitor-stream.h"
#include "clutter/clutter.h"
#include "clutter/clutter-mutter.h"
struct _MetaScreenCastMonitorStreamSrc
{
MetaScreenCastStreamSrc parent;
gulong actors_painted_handler_id;
};
G_DEFINE_TYPE (MetaScreenCastMonitorStreamSrc,
meta_screen_cast_monitor_stream_src,
META_TYPE_SCREEN_CAST_STREAM_SRC)
static ClutterStage *
get_stage (MetaScreenCastMonitorStreamSrc *monitor_src)
{
MetaScreenCastStreamSrc *src;
MetaScreenCastStream *stream;
MetaScreenCastMonitorStream *monitor_stream;
src = META_SCREEN_CAST_STREAM_SRC (monitor_src);
stream = meta_screen_cast_stream_src_get_stream (src);
monitor_stream = META_SCREEN_CAST_MONITOR_STREAM (stream);
return meta_screen_cast_monitor_stream_get_stage (monitor_stream);
}
static MetaMonitor *
get_monitor (MetaScreenCastMonitorStreamSrc *monitor_src)
{
MetaScreenCastStreamSrc *src;
MetaScreenCastStream *stream;
MetaScreenCastMonitorStream *monitor_stream;
src = META_SCREEN_CAST_STREAM_SRC (monitor_src);
stream = meta_screen_cast_stream_src_get_stream (src);
monitor_stream = META_SCREEN_CAST_MONITOR_STREAM (stream);
return meta_screen_cast_monitor_stream_get_monitor (monitor_stream);
}
static void
meta_screen_cast_monitor_stream_src_get_specs (MetaScreenCastStreamSrc *src,
int *width,
int *height,
float *frame_rate)
{
MetaScreenCastMonitorStreamSrc *monitor_src =
META_SCREEN_CAST_MONITOR_STREAM_SRC (src);
MetaMonitor *monitor;
MetaLogicalMonitor *logical_monitor;
float scale;
MetaMonitorMode *mode;
monitor = get_monitor (monitor_src);
logical_monitor = meta_monitor_get_logical_monitor (monitor);
mode = meta_monitor_get_current_mode (monitor);
scale = logical_monitor->scale;
*width = (int) roundf (logical_monitor->rect.width * scale);
*height = (int) roundf (logical_monitor->rect.height * scale);
*frame_rate = meta_monitor_mode_get_refresh_rate (mode);
}
static void
stage_painted (ClutterActor *actor,
MetaScreenCastMonitorStreamSrc *monitor_src)
{
MetaScreenCastStreamSrc *src = META_SCREEN_CAST_STREAM_SRC (monitor_src);
meta_screen_cast_stream_src_maybe_record_frame (src);
}
static void
meta_screen_cast_monitor_stream_src_enable (MetaScreenCastStreamSrc *src)
{
MetaScreenCastMonitorStreamSrc *monitor_src =
META_SCREEN_CAST_MONITOR_STREAM_SRC (src);
ClutterStage *stage;
stage = get_stage (monitor_src);
monitor_src->actors_painted_handler_id =
g_signal_connect_after (stage, "actors-painted",
G_CALLBACK (stage_painted),
monitor_src);
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
}
static void
meta_screen_cast_monitor_stream_src_disable (MetaScreenCastStreamSrc *src)
{
MetaScreenCastMonitorStreamSrc *monitor_src =
META_SCREEN_CAST_MONITOR_STREAM_SRC (src);
ClutterStage *stage;
stage = get_stage (monitor_src);
g_signal_handler_disconnect (stage, monitor_src->actors_painted_handler_id);
monitor_src->actors_painted_handler_id = 0;
}
static void
meta_screen_cast_monitor_stream_src_record_frame (MetaScreenCastStreamSrc *src,
uint8_t *data)
{
MetaScreenCastMonitorStreamSrc *monitor_src =
META_SCREEN_CAST_MONITOR_STREAM_SRC (src);
ClutterStage *stage;
MetaMonitor *monitor;
MetaLogicalMonitor *logical_monitor;
stage = get_stage (monitor_src);
monitor = get_monitor (monitor_src);
logical_monitor = meta_monitor_get_logical_monitor (monitor);
clutter_stage_capture_into (stage, FALSE, &logical_monitor->rect, data);
}
MetaScreenCastMonitorStreamSrc *
meta_screen_cast_monitor_stream_src_new (MetaScreenCastMonitorStream *monitor_stream,
GError **error)
{
return g_initable_new (META_TYPE_SCREEN_CAST_MONITOR_STREAM_SRC, NULL, error,
"stream", monitor_stream,
NULL);
}
static void
meta_screen_cast_monitor_stream_src_init (MetaScreenCastMonitorStreamSrc *monitor_src)
{
}
static void
meta_screen_cast_monitor_stream_src_class_init (MetaScreenCastMonitorStreamSrcClass *klass)
{
MetaScreenCastStreamSrcClass *src_class =
META_SCREEN_CAST_STREAM_SRC_CLASS (klass);
src_class->get_specs = meta_screen_cast_monitor_stream_src_get_specs;
src_class->enable = meta_screen_cast_monitor_stream_src_enable;
src_class->disable = meta_screen_cast_monitor_stream_src_disable;
src_class->record_frame = meta_screen_cast_monitor_stream_src_record_frame;
}