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mutter-performance-source/clutter/osx/clutter-event-loop-osx.c
Emmanuele Bassi 0e4c6d0a87 Deprecate clutter_threads_enter()/leave()
Acquiring the Clutter lock to mark critical sections is not portable,
and not recommended to implement threaded applications with Clutter.

The recommended pattern is to use worker threads, and schedule UI
updates inside idle or timeout handlers within the main loop. We should
enforce this pattern by deprecating the threads_enter()/leave()
functions. For compatibility concerns, we need internal API to acquire
the main lock during frame processing dispatch.

https://bugzilla.gnome.org/show_bug.cgi?id=679450
2012-07-11 13:22:19 +01:00

1057 lines
31 KiB
C

/* source code taken from gtk+-2.22.1/gdk/quartz/gdkeventloop-quartz.c */
/* Clutter - An OpenGL based 'interactive canvas' library.
* OSX backend - event loop
*
* Copyright (C) 2005-2007 Imendio AB
* Copyright (C) 2011 Crystalnix <vgachkaylo@crystalnix.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#include "config.h"
#include "clutter-osx.h"
#include "clutter-stage-osx.h"
#import <AppKit/AppKit.h>
#include <glib.h>
#include <pthread.h>
#include <sys/types.h>
#include <sys/uio.h>
#include <unistd.h>
#include "clutter-debug.h"
#include "clutter-private.h"
/*
* This file implementations integration between the GLib main loop and
* the native system of the Core Foundation run loop and Cocoa event
* handling. There are basically two different cases that we need to
* handle: either the GLib main loop is in control (the application
* has called gtk_main(), or is otherwise iterating the main loop), or
* CFRunLoop is in control (we are in a modal operation such as window
* resizing or drag-and-drop.)
*
* When the GLib main loop is in control we integrate in native event
* handling in two ways: first we add a GSource that handles checking
* whether there are native events available, translating native events
* to clutter events, and dispatching GDK events. Second we replace the
* "poll function" of the GLib main loop with our own version that knows
* how to wait for both the file descriptors and timeouts that GLib is
* interested in and also for incoming native events.
*
* When CFRunLoop is in control, we integrate in GLib main loop handling
* by adding a "run loop observer" that gives us notification at various
* points in the run loop cycle. We map these points onto the corresponding
* stages of the GLib main loop (prepare, check, dispatch), and make the
* appropriate calls into GLib.
*
* Both cases share a single problem: the OS X API's don't allow us to
* wait simultaneously for file descriptors and for events. So when we
* need to do a blocking wait that includes file descriptor activity, we
* push the actual work of calling select() to a helper thread (the
* "select thread") and wait for native events in the main thread.
*
* The main known limitation of this code is that if a callback is triggered
* via the OS X run loop while we are "polling" (in either case described
* above), iteration of the GLib main loop is not possible from within
* that callback. If the programmer tries to do so explicitly, then they
* will get a warning from GLib "main loop already active in another thread".
*/
/******* State for run loop iteration *******/
/* Count of number of times we've gotten an "Entry" notification for
* our run loop observer.
*/
static int current_loop_level = 0;
/* Run loop level at which we acquired ownership of the GLib main
* loop. See note in run_loop_entry(). -1 means that we don't have
* ownership
*/
static int acquired_loop_level = -1;
/* Between run_loop_before_waiting() and run_loop_after_waiting();
* whether we we need to call select_thread_collect_poll()
*/
static gboolean run_loop_polling_async = FALSE;
/* Between run_loop_before_waiting() and run_loop_after_waiting();
* max_prioritiy to pass to g_main_loop_check()
*/
static gint run_loop_max_priority;
/* Timer that we've added to wake up the run loop when a GLib timeout
*/
static CFRunLoopTimerRef run_loop_timer = NULL;
/* These are the file descriptors that are we are polling out of
* the run loop. (We keep the array around and reuse it to avoid
* constant allocations.)
*/
#define RUN_LOOP_POLLFDS_INITIAL_SIZE 16
static GPollFD *run_loop_pollfds;
static guint run_loop_pollfds_size; /* Allocated size of the array */
static guint run_loop_n_pollfds; /* Number of file descriptors in the array */
/******* Other global variables *******/
/* Since we count on replacing the GLib main loop poll function as our
* method of integrating Cocoa event handling into the GLib main loop
* we need to make sure that the poll function is always called even
* when there are no file descriptors that need to be polled. To do
* this, we add a dummy GPollFD to our event source with a file
* descriptor of '-1'. Then any time that GLib is polling the event
* source, it will call our poll function.
*/
static GPollFD event_poll_fd;
/* Current NSEvents that we've gotten from Cocoa but haven't yet converted
* to GdkEvents. We wait until our dispatch() function to do the conversion
* since the conversion can conceivably cause signals to be emmitted
* or other things that shouldn't happen inside a poll function.
*/
static GQueue *current_events;
/* The default poll function for GLib; we replace this with our own
* Cocoa-aware version and then call the old version to do actual
* file descriptor polling. There's no actual need to chain to the
* old one; we could reimplement the same functionality from scratch,
* but since the default implementation does the right thing, why
* bother.
*/
static GPollFunc old_poll_func = NULL;
/* Reference to the run loop of the main thread. (There is a unique
* CFRunLoop per thread.)
*/
static CFRunLoopRef main_thread_run_loop;
/* Normally the Cocoa main loop maintains an NSAutoReleasePool and frees
* it on every iteration. Since we are replacing the main loop we have
* to provide this functionality ourself. We free and replace the
* auto-release pool in our sources prepare() function.
*/
static NSAutoreleasePool *autorelease_pool;
/* Flag when we've called nextEventMatchingMask ourself; this triggers
* a run loop iteration, so we need to detect that and avoid triggering
* our "run the GLib main looop while the run loop is active machinery.
*/
static gboolean getting_events;
/************************************************************
********* Select Thread *********
************************************************************/
/* The states in our state machine, see comments in select_thread_func()
* for descriptiions of each state
*/
typedef enum {
BEFORE_START,
WAITING,
POLLING_QUEUED,
POLLING_RESTART,
POLLING_DESCRIPTORS,
} SelectThreadState;
static const char *const state_names[] = {
"BEFORE_START",
"WAITING",
"POLLING_QUEUED",
"POLLING_RESTART",
"POLLING_DESCRIPTORS"
};
static SelectThreadState select_thread_state = BEFORE_START;
static pthread_t select_thread;
static pthread_mutex_t select_thread_mutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_cond_t select_thread_cond = PTHREAD_COND_INITIALIZER;
#define SELECT_THREAD_LOCK() pthread_mutex_lock (&select_thread_mutex)
#define SELECT_THREAD_UNLOCK() pthread_mutex_unlock (&select_thread_mutex)
#define SELECT_THREAD_SIGNAL() pthread_cond_signal (&select_thread_cond)
#define SELECT_THREAD_WAIT() pthread_cond_wait (&select_thread_cond, &select_thread_mutex)
/* These are the file descriptors that the select thread is currently
* polling.
*/
static GPollFD *current_pollfds;
static guint current_n_pollfds;
/* These are the file descriptors that the select thread should pick
* up and start polling when it has a chance.
*/
static GPollFD *next_pollfds;
static guint next_n_pollfds;
/* Pipe used to wake up the select thread */
static gint select_thread_wakeup_pipe[2];
/* Run loop source used to wake up the main thread */
static CFRunLoopSourceRef select_main_thread_source;
/* Events */
typedef enum {
CLUTTER_OSX_EVENT_SUBTYPE_EVENTLOOP
} ClutterOSXEventSubType;
static void
select_thread_set_state (SelectThreadState new_state)
{
gboolean old_state;
if (select_thread_state == new_state)
return;
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Select thread state: %s => %s\n", state_names[select_thread_state], state_names[new_state]);
old_state = select_thread_state;
select_thread_state = new_state;
if (old_state == WAITING && new_state != WAITING)
SELECT_THREAD_SIGNAL ();
}
static void
signal_main_thread (void)
{
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Waking up main thread\n");
/* If we are in nextEventMatchingMask, then we need to make sure an
* event gets queued, otherwise it's enough to simply wake up the
* main thread run loop
*/
if (!run_loop_polling_async)
CFRunLoopSourceSignal (select_main_thread_source);
if (CFRunLoopIsWaiting (main_thread_run_loop))
CFRunLoopWakeUp (main_thread_run_loop);
}
static void *
select_thread_func (void *arg)
{
char c;
SELECT_THREAD_LOCK ();
while (TRUE)
{
switch (select_thread_state)
{
case BEFORE_START:
/* The select thread has not been started yet
*/
g_assert_not_reached ();
case WAITING:
/* Waiting for a set of file descriptors to be submitted by the main thread
*
* => POLLING_QUEUED: main thread thread submits a set of file descriptors
*/
SELECT_THREAD_WAIT ();
break;
case POLLING_QUEUED:
/* Waiting for a set of file descriptors to be submitted by the main thread
*
* => POLLING_DESCRIPTORS: select thread picks up the file descriptors to begin polling
*/
if (current_pollfds)
g_free (current_pollfds);
current_pollfds = next_pollfds;
current_n_pollfds = next_n_pollfds;
next_pollfds = NULL;
next_n_pollfds = 0;
select_thread_set_state (POLLING_DESCRIPTORS);
break;
case POLLING_RESTART:
/* Select thread is currently polling a set of file descriptors, main thread has
* began a new iteration with the same set of file descriptors. We don't want to
* wake the select thread up and wait for it to restart immediately, but to avoid
* a race (described below in select_thread_start_polling()) we need to recheck after
* polling completes.
*
* => POLLING_DESCRIPTORS: select completes, main thread rechecks by polling again
* => POLLING_QUEUED: main thread submits a new set of file descriptors to be polled
*/
select_thread_set_state (POLLING_DESCRIPTORS);
break;
case POLLING_DESCRIPTORS:
/* In the process of polling the file descriptors
*
* => WAITING: polling completes when a file descriptor becomes active
* => POLLING_QUEUED: main thread submits a new set of file descriptors to be polled
* => POLLING_RESTART: main thread begins a new iteration with the same set file descriptors
*/
SELECT_THREAD_UNLOCK ();
old_poll_func (current_pollfds, current_n_pollfds, -1);
SELECT_THREAD_LOCK ();
read (select_thread_wakeup_pipe[0], &c, 1);
if (select_thread_state == POLLING_DESCRIPTORS)
{
signal_main_thread ();
select_thread_set_state (WAITING);
}
break;
}
}
}
static void
got_fd_activity (void *info)
{
NSEvent *event;
/* Post a message so we'll break out of the message loop */
event = [NSEvent otherEventWithType: NSApplicationDefined
location: NSZeroPoint
modifierFlags: 0
timestamp: 0
windowNumber: 0
context: nil
subtype: CLUTTER_OSX_EVENT_SUBTYPE_EVENTLOOP
data1: 0
data2: 0];
[NSApp postEvent:event atStart:YES];
}
static void
select_thread_start (void)
{
CFRunLoopSourceContext source_context = {0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, got_fd_activity };
g_return_if_fail (select_thread_state == BEFORE_START);
pipe (select_thread_wakeup_pipe);
fcntl (select_thread_wakeup_pipe[0], F_SETFL, O_NONBLOCK);
select_main_thread_source = CFRunLoopSourceCreate (NULL, 0, &source_context);
CFRunLoopAddSource (main_thread_run_loop, select_main_thread_source, kCFRunLoopCommonModes);
select_thread_state = WAITING;
while (TRUE)
{
if (pthread_create (&select_thread, NULL, select_thread_func, NULL) == 0)
break;
g_warning ("Failed to create select thread, sleeping and trying again");
sleep (1);
}
}
#ifdef G_ENABLE_DEBUG
static void
dump_poll_result (GPollFD *ufds,
guint nfds)
{
gint i;
for (i = 0; i < nfds; i++)
{
if (ufds[i].fd >= 0 && ufds[i].revents)
{
g_print (" %d:", ufds[i].fd);
if (ufds[i].revents & G_IO_IN)
g_print (" in");
if (ufds[i].revents & G_IO_OUT)
g_print (" out");
if (ufds[i].revents & G_IO_PRI)
g_print (" pri");
g_print ("\n");
}
}
}
#endif
gboolean
pollfds_equal (GPollFD *old_pollfds,
guint old_n_pollfds,
GPollFD *new_pollfds,
guint new_n_pollfds)
{
gint i;
if (old_n_pollfds != new_n_pollfds)
return FALSE;
for (i = 0; i < old_n_pollfds; i++)
{
if (old_pollfds[i].fd != new_pollfds[i].fd ||
old_pollfds[i].events != new_pollfds[i].events)
return FALSE;
}
return TRUE;
}
/* Begins a polling operation with the specified GPollFD array; the
* timeout is used only to tell if the polling operation is blocking
* or non-blocking.
*
* Return value:
* -1: No file descriptors ready, began asynchronous poll
* 0: No file descriptors ready, asynchronous poll not needed
* > 0: Number of file descriptors ready
*/
static gint
select_thread_start_poll (GPollFD *ufds,
guint nfds, gint timeout)
{
gint n_ready;
gboolean have_new_pollfds = FALSE;
gint poll_fd_index = -1;
gint i;
for (i = 0; i < nfds; i++)
if (ufds[i].fd == -1)
{
poll_fd_index = i;
break;
}
if (nfds == 0 ||
(nfds == 1 && poll_fd_index >= 0))
{
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Nothing to poll\n");
return 0;
}
/* If we went immediately to an async poll, then we might decide to
* dispatch idle functions when higher priority file descriptor sources
* are ready to be dispatched. So we always need to first check
* check synchronously with a timeout of zero, and only when no
* sources are immediately ready, go to the asynchronous poll.
*
* Of course, if the timeout passed in is 0, then the synchronous
* check is sufficient and we never need to do the asynchronous poll.
*/
n_ready = old_poll_func (ufds, nfds, 0);
if (n_ready > 0 || timeout == 0)
{
#ifdef G_ENABLE_DEBUG
if (CLUTTER_HAS_DEBUG(EVENTLOOP) && n_ready > 0)
{
g_print ("EventLoop: Found ready file descriptors before waiting\n");
dump_poll_result (ufds, nfds);
}
#endif
return n_ready;
}
SELECT_THREAD_LOCK ();
if (select_thread_state == BEFORE_START)
{
select_thread_start ();
}
if (select_thread_state == POLLING_QUEUED)
{
/* If the select thread hasn't picked up the set of file descriptors yet
* then we can simply replace an old stale set with a new set.
*/
if (!pollfds_equal (ufds, nfds, next_pollfds, next_n_pollfds - 1))
{
g_free (next_pollfds);
next_pollfds = NULL;
next_n_pollfds = 0;
have_new_pollfds = TRUE;
}
}
else if (select_thread_state == POLLING_RESTART || select_thread_state == POLLING_DESCRIPTORS)
{
/* If we are already in the process of polling the right set of file descriptors,
* there's no need for us to immediately force the select thread to stop polling
* and then restart again. And avoiding doing so increases the efficiency considerably
* in the common case where we have a set of basically inactive file descriptors that
* stay unchanged present as we process many events.
*
* However, we have to be careful that we don't hit the following race condition
* Select Thread Main Thread
* ----------------- ---------------
* Polling Completes
* Reads data or otherwise changes file descriptor state
* Checks if polling is current
* Does nothing (*)
* Releases lock
* Acquires lock
* Marks polling as complete
* Wakes main thread
* Receives old stale file descriptor state
*
* To avoid this, when the new set of poll descriptors is the same as the current
* one, we transition to the POLLING_RESTART stage at the point marked (*). When
* the select thread wakes up from the poll because a file descriptor is active, if
* the state is POLLING_RESTART it immediately begins polling same the file descriptor
* set again. This normally will just return the same set of active file descriptors
* as the first time, but in sequence described above will properly update the
* file descriptor state.
*
* Special case: this RESTART logic is not needed if the only FD is the internal GLib
* "wakeup pipe" that is presented when threads are initialized.
*
* P.S.: The harm in the above sequence is mostly that sources can be signalled
* as ready when they are no longer ready. This may prompt a blocking read
* from a file descriptor that hangs.
*/
if (!pollfds_equal (ufds, nfds, current_pollfds, current_n_pollfds - 1))
have_new_pollfds = TRUE;
else
{
if (!((nfds == 1 && poll_fd_index < 0) ||
(nfds == 2 && poll_fd_index >= 0)))
select_thread_set_state (POLLING_RESTART);
}
}
else
have_new_pollfds = TRUE;
if (have_new_pollfds)
{
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Submitting a new set of file descriptor to the select thread\n");
g_assert (next_pollfds == NULL);
next_n_pollfds = nfds + 1;
next_pollfds = g_new (GPollFD, nfds + 1);
memcpy (next_pollfds, ufds, nfds * sizeof (GPollFD));
next_pollfds[nfds].fd = select_thread_wakeup_pipe[0];
next_pollfds[nfds].events = G_IO_IN;
if (select_thread_state != POLLING_QUEUED && select_thread_state != WAITING)
{
if (select_thread_wakeup_pipe[1])
{
char c = 'A';
write (select_thread_wakeup_pipe[1], &c, 1);
}
}
select_thread_set_state (POLLING_QUEUED);
}
SELECT_THREAD_UNLOCK ();
return -1;
}
/* End an asynchronous polling operation started with
* select_thread_collect_poll(). This must be called if and only if
* select_thread_start_poll() return -1. The GPollFD array passed
* in must be identical to the one passed to select_thread_start_poll().
*
* The results of the poll are written into the GPollFD array passed in.
*
* Return Value: number of file descriptors ready
*/
static int
select_thread_collect_poll (GPollFD *ufds, guint nfds)
{
gint i;
gint n_ready = 0;
SELECT_THREAD_LOCK ();
if (select_thread_state == WAITING) /* The poll completed */
{
for (i = 0; i < nfds; i++)
{
if (ufds[i].fd == -1)
continue;
g_assert (ufds[i].fd == current_pollfds[i].fd);
g_assert (ufds[i].events == current_pollfds[i].events);
if (current_pollfds[i].revents)
{
ufds[i].revents = current_pollfds[i].revents;
n_ready++;
}
}
#ifdef G_ENABLE_DEBUG
if (_gdk_debug_flags & GDK_DEBUG_EVENTLOOP)
{
g_print ("EventLoop: Found ready file descriptors after waiting\n");
dump_poll_result (ufds, nfds);
}
#endif
}
SELECT_THREAD_UNLOCK ();
return n_ready;
}
/************************************************************
********* Main Loop Source *********
************************************************************/
gboolean
_clutter_osx_event_loop_check_pending (void)
{
return current_events && current_events->head;
}
NSEvent*
_clutter_osx_event_loop_get_pending (void)
{
NSEvent *event = NULL;
if (current_events)
event = g_queue_pop_tail (current_events);
return event;
}
void
_clutter_osx_event_loop_release_event (NSEvent *event)
{
[event release];
}
static gboolean
clutter_event_prepare (GSource *source,
gint *timeout)
{
gboolean retval;
_clutter_threads_acquire_lock ();
*timeout = -1;
retval = (clutter_events_pending () || _clutter_osx_event_loop_check_pending ());
_clutter_threads_release_lock ();
return retval;
}
static gboolean
clutter_event_check (GSource *source)
{
gboolean retval;
_clutter_threads_acquire_lock ();
/* XXX: This check isn't right it won't handle a recursive GLib main
* loop run within an outer CFRunLoop run. Such loops will pile up
* memory. Fixing this requires setting a flag *only* when we call
* g_main_context_check() from within the run loop iteraton code,
* and also maintaining our own stack of run loops... allocating and
* releasing NSAutoReleasePools not properly nested with CFRunLoop
* runs seems to cause problems.
*/
if (current_loop_level == 0)
{
if (autorelease_pool)
[autorelease_pool release];
autorelease_pool = [[NSAutoreleasePool alloc] init];
}
retval = (clutter_events_pending () || _clutter_osx_event_loop_check_pending ());
_clutter_threads_release_lock ();
return retval;
}
static gboolean
clutter_event_dispatch (GSource *source,
GSourceFunc callback,
gpointer user_data)
{
NSEvent *nsevent;
ClutterEvent *event;
_clutter_threads_acquire_lock ();
nsevent = _clutter_osx_event_loop_get_pending ();
if (nsevent)
{
_clutter_threads_release_lock ();
[NSApp sendEvent:nsevent];
_clutter_threads_acquire_lock ();
_clutter_osx_event_loop_release_event (nsevent);
}
event = clutter_event_get ();
if (event)
{
/* forward the event into clutter for emission etc. */
clutter_do_event (event);
clutter_event_free (event);
}
_clutter_threads_release_lock ();
return TRUE;
}
static GSourceFuncs event_funcs = {
clutter_event_prepare,
clutter_event_check,
clutter_event_dispatch,
NULL
};
/************************************************************
********* Our Poll Function *********
************************************************************/
static gint
poll_func (GPollFD *ufds,
guint nfds,
gint timeout_)
{
NSEvent *event;
NSDate *limit_date;
gint n_ready;
n_ready = select_thread_start_poll (ufds, nfds, timeout_);
if (n_ready > 0)
timeout_ = 0;
if (timeout_ == -1)
limit_date = [NSDate distantFuture];
else if (timeout_ == 0)
limit_date = [NSDate distantPast];
else
limit_date = [NSDate dateWithTimeIntervalSinceNow:timeout_/1000.0];
getting_events = TRUE;
event = [NSApp nextEventMatchingMask: NSAnyEventMask
untilDate: limit_date
inMode: NSDefaultRunLoopMode
dequeue: YES];
getting_events = FALSE;
if (n_ready < 0)
n_ready = select_thread_collect_poll (ufds, nfds);
if (event &&
[event type] == NSApplicationDefined &&
[event subtype] == CLUTTER_OSX_EVENT_SUBTYPE_EVENTLOOP)
{
/* Just used to wake us up; if an event and a FD arrived at the same
* time; could have come from a previous iteration in some cases,
* but the spurious wake up is harmless if a little inefficient.
*/
event = NULL;
}
if (event)
{
if (!current_events)
current_events = g_queue_new ();
g_queue_push_head (current_events, [event retain]);
}
return n_ready;
}
/************************************************************
********* Running the main loop out of CFRunLoop *********
************************************************************/
/* Wrapper around g_main_context_query() that handles reallocating
* run_loop_pollfds up to the proper size
*/
static gint
query_main_context (GMainContext *context,
int max_priority,
int *timeout)
{
gint nfds;
if (!run_loop_pollfds)
{
run_loop_pollfds_size = RUN_LOOP_POLLFDS_INITIAL_SIZE;
run_loop_pollfds = g_new (GPollFD, run_loop_pollfds_size);
}
while ((nfds = g_main_context_query (context, max_priority, timeout,
run_loop_pollfds,
run_loop_pollfds_size)) > run_loop_pollfds_size)
{
g_free (run_loop_pollfds);
run_loop_pollfds_size = nfds;
run_loop_pollfds = g_new (GPollFD, nfds);
}
return nfds;
}
static void
run_loop_entry (void)
{
current_loop_level++;
if (acquired_loop_level == -1)
{
if (g_main_context_acquire (NULL))
{
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Beginning tracking run loop activity\n");
acquired_loop_level = current_loop_level;
}
else
{
/* If we fail to acquire the main context, that means someone is iterating
* the main context in a different thread; we simply wait until this loop
* exits and then try again at next entry. In general, iterating the loop
* from a different thread is rare: it is only possible when GDK threading
* is initialized and is not frequently used even then. So, we hope that
* having GLib main loop iteration blocked in the combination of that and
* a native modal operation is a minimal problem. We could imagine using a
* thread that does g_main_context_wait() and then wakes us back up, but
* the gain doesn't seem worth the complexity.
*/
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Can't acquire main loop; skipping tracking run loop activity\n");
}
}
}
static void
run_loop_before_timers (void)
{
}
static void
run_loop_before_sources (void)
{
GMainContext *context = g_main_context_default ();
gint max_priority;
gint nfds;
/* Before we let the CFRunLoop process sources, we want to check if there
* are any pending GLib main loop sources more urgent than
* G_PRIORITY_DEFAULT that need to be dispatched. (We consider all activity
* from the CFRunLoop to have a priority of G_PRIORITY_DEFAULT.) If no
* sources are processed by the CFRunLoop, then processing will continue
* on to the BeforeWaiting stage where we check for lower priority sources.
*/
g_main_context_prepare (context, &max_priority);
max_priority = MIN (max_priority, G_PRIORITY_DEFAULT);
/* We ignore the timeout that query_main_context () returns since we'll
* always query again before waiting.
*/
nfds = query_main_context (context, max_priority, NULL);
if (nfds)
old_poll_func (run_loop_pollfds, nfds, 0);
if (g_main_context_check (context, max_priority, run_loop_pollfds, nfds))
{
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Dispatching high priority sources\n");
g_main_context_dispatch (context);
}
}
static void
dummy_timer_callback (CFRunLoopTimerRef timer,
void *info)
{
/* Nothing; won't normally even be called */
}
static void
run_loop_before_waiting (void)
{
GMainContext *context = g_main_context_default ();
gint timeout;
gint n_ready;
/* At this point, the CFRunLoop is ready to wait. We start a GMain loop
* iteration by calling the check() and query() stages. We start a
* poll, and if it doesn't complete immediately we let the run loop
* go ahead and sleep. Before doing that, if there was a timeout from
* GLib, we set up a CFRunLoopTimer to wake us up.
*/
g_main_context_prepare (context, &run_loop_max_priority);
run_loop_n_pollfds = query_main_context (context, run_loop_max_priority, &timeout);
n_ready = select_thread_start_poll (run_loop_pollfds, run_loop_n_pollfds, timeout);
if (n_ready > 0 || timeout == 0)
{
/* We have stuff to do, no sleeping allowed! */
CFRunLoopWakeUp (main_thread_run_loop);
}
else if (timeout > 0)
{
/* We need to get the run loop to break out of it's wait when our timeout
* expires. We do this by adding a dummy timer that we'll remove immediately
* after the wait wakes up.
*/
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Adding timer to wake us up in %d milliseconds\n", timeout);
run_loop_timer = CFRunLoopTimerCreate (NULL, /* allocator */
CFAbsoluteTimeGetCurrent () + timeout / 1000.,
0, /* interval (0=does not repeat) */
0, /* flags */
0, /* order (priority) */
dummy_timer_callback,
NULL);
CFRunLoopAddTimer (main_thread_run_loop, run_loop_timer, kCFRunLoopCommonModes);
}
run_loop_polling_async = n_ready < 0;
}
static void
run_loop_after_waiting (void)
{
GMainContext *context = g_main_context_default ();
/* After sleeping, we finish of the GMain loop iteratin started in before_waiting()
* by doing the check() and dispatch() stages.
*/
if (run_loop_timer)
{
CFRunLoopRemoveTimer (main_thread_run_loop, run_loop_timer, kCFRunLoopCommonModes);
CFRelease (run_loop_timer);
run_loop_timer = NULL;
}
if (run_loop_polling_async)
{
select_thread_collect_poll (run_loop_pollfds, run_loop_n_pollfds);
run_loop_polling_async = FALSE;
}
if (g_main_context_check (context, run_loop_max_priority, run_loop_pollfds, run_loop_n_pollfds))
{
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Dispatching after waiting\n");
g_main_context_dispatch (context);
}
}
static void
run_loop_exit (void)
{
g_return_if_fail (current_loop_level > 0);
if (current_loop_level == acquired_loop_level)
{
g_main_context_release (NULL);
acquired_loop_level = -1;
CLUTTER_NOTE (EVENTLOOP, "EventLoop: Ended tracking run loop activity\n");
}
current_loop_level--;
}
static void
run_loop_observer_callback (CFRunLoopObserverRef observer,
CFRunLoopActivity activity,
void *info)
{
if (getting_events) /* Activity we triggered */
return;
switch (activity)
{
case kCFRunLoopEntry:
run_loop_entry ();
break;
case kCFRunLoopBeforeTimers:
run_loop_before_timers ();
break;
case kCFRunLoopBeforeSources:
run_loop_before_sources ();
break;
case kCFRunLoopBeforeWaiting:
run_loop_before_waiting ();
break;
case kCFRunLoopAfterWaiting:
run_loop_after_waiting ();
break;
case kCFRunLoopExit:
run_loop_exit ();
break;
default:
break;
}
}
/************************************************************/
void
_clutter_osx_event_loop_init (void)
{
GSource *source;
CFRunLoopObserverRef observer;
g_assert (old_poll_func == NULL);
/* Hook into the GLib main loop */
event_poll_fd.events = G_IO_IN;
event_poll_fd.fd = -1;
source = g_source_new (&event_funcs, sizeof (GSource));
g_source_set_name (source, "Clutter OS X event source");
g_source_add_poll (source, &event_poll_fd);
g_source_set_priority (source, CLUTTER_PRIORITY_EVENTS);
g_source_set_can_recurse (source, TRUE);
g_source_attach (source, NULL);
old_poll_func = g_main_context_get_poll_func (NULL);
g_main_context_set_poll_func (NULL, poll_func);
/* Hook into the the CFRunLoop for the main thread */
main_thread_run_loop = CFRunLoopGetCurrent ();
observer = CFRunLoopObserverCreate (NULL, /* default allocator */
kCFRunLoopAllActivities,
true, /* repeats: not one-shot */
0, /* order (priority) */
run_loop_observer_callback,
NULL);
CFRunLoopAddObserver (main_thread_run_loop, observer, kCFRunLoopCommonModes);
/* Initialize our autorelease pool */
autorelease_pool = [[NSAutoreleasePool alloc] init];
}