b8e8a80a40
Bug #911 - OSX: add multistage support * clutter/osx/clutter-backend-osx.{c,h} (clutter_backend_osx_init_stage, clutter_backend_osx_get_stage, clutter_backend_osx_redraw, clutter_backend_osx_create_stage, clutter_backend_osx_ensure_context, clutter_backend_osx_class_init, clutter_backend_osx_dispose, ClutterGLView:drawRect:): * clutter/osx/clutter-stage-osx.{c,h} (clutter_stage_osx_realize, ClutterGLWindow:setFrameSize:): Adapt to new multistage backend API. Don't keep a pointer to default stage. Derive from ClutterActor instead of ClutterStage. Implement ClutterStageWindow interface. Paint, resize and otherwise manipulate the wrapper rather than self when necessary. (clutter_backend_post_parse): Create our singleton GL context here. We could probably create the context when the default stage is created, but I think this is more clean. * clutter/osx/clutter-event-osx.c (clutter_event_osx_translate) * clutter/osx/clutter-stage-osx.c (clutter_stage_osx_state_update, ClutterGLWindow:windowShouldClose:): * clutter/osx/clutter-stage-osx.h: Export ClutterGLWindow interface for clutter-event-osx.c to easily get the stage for NSWindow. Fill in ClutterEventAny::stage on our events. Consistently use 'stage_osx' and 'wrapper' as variable names when referring to ClutterStageOSX and ClutterStage objects respectively.
58 lines
2.2 KiB
Objective-C
58 lines
2.2 KiB
Objective-C
/* Clutter - An OpenGL based 'interactive canvas' library.
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* OSX backend - initial entry point
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*
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* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
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* Copyright (C) 2007 OpenedHand Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_BACKEND_OSX_H__
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#define __CLUTTER_BACKEND_OSX_H__
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#include <clutter/clutter-backend.h>
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@class NSOpenGLPixelFormat, NSOpenGLContext;
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND_OSX (clutter_backend_osx_get_type())
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#define CLUTTER_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSX))
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#define CLUTTER_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),CLUTTER_TYPE_BACKEND_OSX,ClutterBackend))
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#define CLUTTER_IS_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),CLUTTER_TYPE_BACKEND_OSX))
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#define CLUTTER_IS_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),CLUTTER_TYPE_BACKEND_OSX))
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#define CLUTTER_BACKEND_OSX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSXClass))
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typedef struct _ClutterBackendOSX ClutterBackendOSX;
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typedef struct _ClutterBackendOSXClass ClutterBackendOSXClass;
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struct _ClutterBackendOSX
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{
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ClutterBackend parent;
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NSOpenGLPixelFormat *pixel_format;
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NSOpenGLContext *context;
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};
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struct _ClutterBackendOSXClass
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{
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ClutterBackendClass parent_class;
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};
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GType clutter_backend_osx_get_type (void) G_GNUC_CONST;
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_OSX_H__ */
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