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mutter-performance-source/src/compositor
Jonas Ådahl 8163ca6821 Add support for scaled logical monitor framebuffers
This commit adds support for rendering onto enlarged per logical
monitor framebuffers, using the scaled clutter stage views, for HiDPI
enabled logical monitors.

This works by scaling the mode of the monitors in a logical monitors by
the scale, no longer relying on scaling the window actors and window
geometry for making windows have the correct size on HiDPI monitors.

It is disabled by default, as in automatically created configurations
will still use the old mode. This is partly because Xwayland clients
will not yet work good enough to make it feasible.

To enable, add the 'scale-monitor-framebuffer' keyword to the
org.gnome.mutter.experimental-features gsettings array.

It is still possible to specify the mode via the new D-Bus API, which
has been adapted.

The adaptations to the D-Bus API means the caller need to be aware of
how to position logical monitors on the stage grid. This depends on the
'layout-mode' property that is used (see the DisplayConfig D-Bus
documentation).

https://bugzilla.gnome.org/show_bug.cgi?id=777732
2017-04-07 22:30:48 +08:00
..
plugins build: Fix cogl include paths 2016-11-23 18:03:59 +01:00
clutter-utils.c Factor out meta_actor_painting_untransformed() 2014-09-03 13:43:40 -04:00
clutter-utils.h Factor out meta_actor_painting_untransformed() 2014-09-03 13:43:40 -04:00
cogl-utils.c Rewrite background code 2014-09-03 13:43:40 -04:00
cogl-utils.h Rewrite background code 2014-09-03 13:43:40 -04:00
compositor-private.h Use signals instead of onscreen framebuffer frame callbacks 2016-07-20 14:23:48 +08:00
compositor.c dnd: Implement DnD handling code in Wayland 2017-03-07 08:28:36 +08:00
meta-background-actor-private.h cullable: Turn cull_out / reset_culling into a separate interface 2013-11-25 15:21:36 -05:00
meta-background-actor.c MetaBackgroundActor: glsl: do not mix int and float. 2015-03-03 22:09:35 +01:00
meta-background-group.c cullable: Turn cull_out / reset_culling into a separate interface 2013-11-25 15:21:36 -05:00
meta-background-image.c Do not skip CoglError parameters 2016-04-15 17:22:24 +02:00
meta-background-private.h Rewrite background code 2014-09-03 13:43:40 -04:00
meta-background.c Use correct cogl object types 2016-07-20 14:23:48 +08:00
meta-cullable.c cullable: Reset the culling state instead of skipping the traversal 2014-02-05 14:24:08 -05:00
meta-cullable.h Changed obsolete FSF postal address into generic URL. 2014-01-13 11:35:47 -05:00
meta-dnd-actor-private.h compositor: Add MetaDnDActor 2014-10-06 19:39:43 -07:00
meta-dnd-actor.c compositor: Add MetaDnDActor 2014-10-06 19:39:43 -07:00
meta-dnd.c dnd: Implement DnD handling code in Wayland 2017-03-07 08:28:36 +08:00
meta-feedback-actor-private.h compositor: Add MetaFeedbackActor 2014-10-06 19:39:43 -07:00
meta-feedback-actor.c feedback actor: Fix a typo 2015-07-20 17:39:09 -04:00
meta-module.c meta: Add generated meta-version.h 2014-06-05 14:05:16 +02:00
meta-module.h Changed obsolete FSF postal address into generic URL. 2014-01-13 11:35:47 -05:00
meta-plugin-manager.c MetaPlugin: add a size_changed vfunc 2016-11-23 18:37:31 +01:00
meta-plugin-manager.h MetaPlugin: add a size_changed vfunc 2016-11-23 18:37:31 +01:00
meta-plugin.c Implement a generic "size change" mechanism 2015-07-05 23:03:36 -07:00
meta-shadow-factory.c Update shadows to match Adwaita better 2017-02-15 23:54:07 +01:00
meta-shaped-texture-private.h MetaShapedTexture: Add support for setting a custom CoglSnippet 2016-11-18 00:00:10 +08:00
meta-shaped-texture.c MetaShapedTexture: Default to y-inverted being true 2016-11-18 09:36:51 +08:00
meta-surface-actor-wayland.c Add support for scaled logical monitor framebuffers 2017-04-07 22:30:48 +08:00
meta-surface-actor-wayland.h Rename MetaMonitorInfo MetaLogicalMonitor 2017-01-25 16:28:51 +08:00
meta-surface-actor-x11.c Use correct cogl object types 2016-07-20 14:23:48 +08:00
meta-surface-actor-x11.h window-actor: Split into two subclasses of MetaSurfaceActor 2014-02-20 14:44:31 -05:00
meta-surface-actor.c surface-actor: Keep track of ignored damage 2016-06-17 21:39:06 +02:00
meta-surface-actor.h surface-actor-x11: Unredirect ARGB32 windows with full opaque regions 2016-03-21 13:44:44 -07:00
meta-sync-ring.c compositor: Handle fences in the frontend X connection 2015-08-13 14:14:46 +02:00
meta-sync-ring.h compositor: Add support for GL_EXT_x11_sync_object 2015-08-07 17:27:42 +02:00
meta-texture-rectangle.c Properly set the number of components on the CoglTextureRectangle 2014-01-13 13:28:38 -05:00
meta-texture-rectangle.h Properly set the number of components on the CoglTextureRectangle 2014-01-13 13:28:38 -05:00
meta-texture-tower.c Use correct cogl object types 2016-07-20 14:23:48 +08:00
meta-texture-tower.h Changed obsolete FSF postal address into generic URL. 2014-01-13 11:35:47 -05:00
meta-window-actor-private.h window-actor: Make sync_visibility() public 2016-09-18 11:01:15 +02:00
meta-window-actor.c window-actor: Special-case COMBO window's shadow class 2017-02-15 23:54:07 +01:00
meta-window-group.c MetaWindowGroup: Only compensate for transforms when in clone paint 2016-07-20 14:23:48 +08:00
meta-window-group.h cullable: Turn cull_out / reset_culling into a separate interface 2013-11-25 15:21:36 -05:00
meta-window-shape.c Export the shadow factory 2015-07-06 00:14:22 -07:00
README There can be only one compositor engine 2009-06-30 09:34:03 -04:00
region-utils.c wayland: Make the surface actor set its own state 2015-03-03 14:53:15 -05:00
region-utils.h wayland: Make the surface actor set its own state 2015-03-03 14:53:15 -05:00

Intro
=====

Fix me.


Env Vars
========

MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.