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mutter-performance-source/clutter/glx
Matthew Allum c2cb5bf64a 2008-04-15 Matthew Allum <mallum@openedhand.com>
Work related to #873;

        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/x11/clutter-x11-texture-pixmap.c:
        * clutter/x11/clutter-x11-texture-pixmap.h:
        General cleanup of texture pixmap code, adding;
          - Pixmap dimentions and depth now auto probed, read only props.
          - More X safety traps
          - Add support for optionally tracking damage and automatically
            updating texture.

        * clutter/glx/clutter-glx-texture-pixmap.c:
        * clutter/glx/clutter-glx-texture-pixmap.h:
        General cleanup and some safety additions. Needs more work so
        'proper' subclass - dependent on new COGL.

        * clutter/x11/clutter-backend-x11.c: (clutter_x11_remove_filter):
        Invert g_return_if check.

        * configure.ac:
        Pull in XComposite and XDamage (at least for now)

        * tests/Makefile.am:
        * tests/test-pixmap.c:
        Add a modified test from Johan for above.
2008-04-15 21:18:13 +00:00
..
clutter-backend-glx.c 2008-04-15 Matthew Allum <mallum@openedhand.com> 2008-04-15 21:18:13 +00:00
clutter-backend-glx.h 2008-04-15 Matthew Allum <mallum@openedhand.com> 2008-04-15 21:18:13 +00:00
clutter-glx-texture-pixmap.c 2008-04-15 Matthew Allum <mallum@openedhand.com> 2008-04-15 21:18:13 +00:00
clutter-glx-texture-pixmap.h 2008-04-15 Matthew Allum <mallum@openedhand.com> 2008-04-15 21:18:13 +00:00
clutter-glx.h 2008-02-20 Emmanuele Bassi <ebassi@openedhand.com> 2008-02-20 12:43:54 +00:00
clutter-stage-glx.c 2008-04-11 Emmanuele Bassi <ebassi@openedhand.com> 2008-04-11 12:00:50 +00:00
clutter-stage-glx.h 2008-03-28 Matthew Allum <mallum@openedhand.com> 2008-03-28 22:50:55 +00:00
Makefile.am 2008-02-20 Emmanuele Bassi <ebassi@openedhand.com> 2008-02-20 12:43:54 +00:00