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mutter-performance-source/clutter/clutter-deprecated.h
Emmanuele Bassi 8867c1bae5 2008-04-11 Emmanuele Bassi <ebassi@openedhand.com>
* README: Add a note about the Shader API changes.

	* clutter/clutter-deprecated.h: Add deprecation symbols.

	* clutter/clutter-shader.[ch]: Rename the :bound read-only
	property to :compiled. Also rename clutter_shader_bind()
	and clutter_shader_is_bound() to clutter_shader_compil() and
	clutter_shader_is_compiled(), respectively.

	* clutter/glx/clutter-stage-glx.c:
	(clutter_stage_glx_unrealize): Update after
	clutter_shader_release_all() rename.

	* tests/test-shader.c (button_release_cb), (main): Update.
2008-04-11 12:00:50 +00:00

45 lines
3.6 KiB
C

#ifndef _CLUTTER_DEPRECATED_H
#define _CLUTTER_DEPRECATED_H
/* This header contains defines that makes the compiler provide useful
* direction for resolving compile problems when code is using old APIs
* When using a function name that no longer applies the compiler will
* tell the developer the name of the new function call.
*
* Functions that are simply renamed should give errors containing
* _REPLACED_BY_ whilst functions that are deprecated by new functions with
* new functionality should giver errors containing _DEPRECATED_BY_.
*/
#define clutter_group_find_child_by_id clutter_group_find_child_by_id_REPLACED_BY_clutter_container_find_child_by_name
#define clutter_behaviour_ellipse_set_angle_begin clutter_behaviour_ellipse_set_angle_begin_REPLACED_BY_clutter_behaviour_set_angle_start
#define clutter_behaviour_ellipse_set_angle_beginx clutter_behaviour_ellipse_set_angle_beginx_REPLACED_BY_clutter_behaviour_set_angle_startx
#define clutter_behaviour_ellipse_get_angle_begin clutter_behaviour_ellipse_get_angle_begin_REPLACED_BY_clutter_behaviour_get_angle_start
#define clutter_behaviour_ellipse_get_angle_beginx clutter_behaviour_ellipse_get_angle_beginx_REPLACED_BY_clutter_behaviour_get_angle_startx
#define clutter_behaviour_bspline_append clutter_behaviour_bspline_append_REPLACED_BY_clutter_behaviour_bspline_append_knots
#define clutter_actor_get_id clutter_actor_get_id_REPLACED_BY_clutter_actor_get_gid
#define clutter_actor_rotate_x clutter_actor_rotate_x_DEPRECATED_BY_clutter_actor_set_rotation
#define clutter_actor_rotate_y clutter_actor_rotate_y_DEPRECATED_BY_clutter_actor_set_rotation
#define clutter_actor_rotate_z clutter_actor_rotate_z_DEPRECATED_BY_clutter_actor_set_rotation
#define clutter_actor_rotate_xx clutter_actor_rotate_xx_DEPRECATED_BY_clutter_actor_set_rotationx
#define clutter_actor_rotate_yx clutter_actor_rotate_yx_DEPRECATED_BY_clutter_actor_set_rotationx
#define clutter_actor_rotate_zx clutter_actor_rotate_zx_DEPRECATED_BY_clutter_actor_set_rotationx
#define clutter_actor_get_rxang clutter_actor_get_rxang_DEPRECATED_BY_clutter_actor_get_rotation
#define clutter_actor_get_ryang clutter_actor_get_ryang_DEPRECATED_BY_clutter_actor_get_rotation
#define clutter_actor_get_rzang clutter_actor_get_rzang_DEPRECATED_BY_clutter_actor_get_rotation
#define clutter_actor_get_rxangx clutter_actor_get_rxangx_DEPRECATED_BY_clutter_actor_get_rotationx
#define clutter_actor_get_ryangx clutter_actor_get_ryangx_DEPRECATED_BY_clutter_actor_get_rotationx
#define clutter_actor_get_rzangx clutter_actor_get_rzangx_DEPRECATED_BY_clutter_actor_get_rotationx
#define clutter_actor_set_scale_with_gravity clutter_actor_set_scale_with_gravity_DEPRECATED_BY_clutter_actor_set_anchor_point_from_gravity
#define clutter_actor_set_scale_with_gravityx clutter_actor_set_scale_with_gravity_DEPRECATED_BY_clutter_actor_set_anchor_point_from_gravity
#define clutter_entry_set_position clutter_entry_set_position_REPLACED_BY_clutter_entry_set_cursor_position
#define clutter_entry_get_position clutter_entry_get_position_REPLACED_BY_clutter_entry_get_cursor_position
#define clutter_shader_bind clutter_shader_bind_REPLACED_BY_clutter_shader_compile
#define clutter_shader_is_bound clutter_shader_is_bound_REPLACED_BY_clutter_shader_is_compiled
#endif /* CLUTTER_DEPRECATED_H */