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Neil Roberts 8940c30681 Make a public CoglBitmapError enum
There are many places in the texture backend that need to do
conversion using the CoglBitmap code. Currently none of these
functions can throw an error but they do return a value to indicate
failure. In future it would make sense if new texture functions could
throw an error and in that case they would want to use a CoglBitmap
error if the failure was due to the conversion. This moves the
internal CoglBitmap error from the quartz backend to be public in
cogl-bitmap.h so that it can be used in this way.
2010-07-13 14:28:45 +01:00
..
common cookbook: Additional selectors in CSS stylesheet 2010-07-06 17:20:02 +01:00
cookbook Merge remote branch 'elliot/cookbook-animation-inversion' 2010-07-12 21:25:25 +01:00
manual build: Distcheck fixes 2010-06-30 12:26:10 +01:00
reference Make a public CoglBitmapError enum 2010-07-13 14:28:45 +01:00
clutter-actor-invariants.txt clutter-texture: Remove confusing comments about realization 2010-04-19 15:34:43 +01:00
CODING_STYLE docs: Move documentation under doc/ 2009-12-01 10:16:25 +00:00
HACKING docs: Clarify usage of UTF-8 or ASCII art in commit messages 2010-01-15 17:32:46 +00:00
HACKING.backends docs: Update the HACKING.backends file 2010-03-04 18:07:04 +00:00
Makefile.am docs: Disable manual 2010-06-30 11:56:13 +01:00
RELEASING docs: Move RELEASING under docs/ 2009-12-09 18:10:52 +00:00