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mutter-performance-source/cogl/tests/conform/test-conform-main.c

119 lines
3.7 KiB
C

#include "cogl-config.h"
#include <cogl/cogl.h>
#include <glib.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
/* A bit of sugar for adding new conformance tests */
#define ADD_TEST(FUNC, REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS) \
G_STMT_START { \
if (strcmp (#FUNC, argv[1]) == 0) \
{ \
if (test_utils_init (REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS) \
|| g_getenv ("COGL_TEST_TRY_EVERYTHING") != NULL) \
{ \
FUNC (); \
test_utils_fini (); \
exit (0); \
} \
else \
{ \
exit (1); \
} \
} \
} G_STMT_END
#define UNPORTED_TEST(FUNC)
int
main (int argc, char **argv)
{
int i;
if (argc != 2)
{
g_printerr ("usage %s UNIT_TEST\n", argv[0]);
exit (1);
}
/* Just for convenience in case people try passing the wrapper
* filenames for the UNIT_TEST argument we normalize '-' characters
* to '_' characters... */
for (i = 0; argv[1][i]; i++)
{
if (argv[1][i] == '-')
argv[1][i] = '_';
}
/* This file is run through a sed script during the make step so the
* lines containing the tests need to be formatted on a single line
* each.
*/
UNPORTED_TEST (test_object);
UNPORTED_TEST (test_fixed);
UNPORTED_TEST (test_materials);
UNPORTED_TEST (test_readpixels);
ADD_TEST (test_layer_remove, 0, 0);
ADD_TEST (test_sparse_pipeline, 0, 0);
ADD_TEST (test_npot_texture, 0, 0);
UNPORTED_TEST (test_multitexture);
UNPORTED_TEST (test_texture_mipmaps);
UNPORTED_TEST (test_texture_rectangle);
UNPORTED_TEST (test_texture_pixmap_x11);
ADD_TEST (test_texture_get_set_data, 0, 0);
ADD_TEST (test_read_texture_formats, 0, TEST_KNOWN_FAILURE);
ADD_TEST (test_write_texture_formats, 0, 0);
ADD_TEST (test_alpha_textures, 0, 0);
UNPORTED_TEST (test_vertex_buffer_contiguous);
UNPORTED_TEST (test_vertex_buffer_interleved);
UNPORTED_TEST (test_vertex_buffer_mutability);
ADD_TEST (test_framebuffer_get_bits,
TEST_REQUIREMENT_GL,
0);
ADD_TEST (test_point_size, 0, 0);
ADD_TEST (test_point_size_attribute,
0, 0);
ADD_TEST (test_point_size_attribute_snippet,
0, 0);
ADD_TEST (test_point_sprite,
0, 0);
ADD_TEST (test_point_sprite_orientation,
0, TEST_KNOWN_FAILURE);
ADD_TEST (test_point_sprite_glsl,
0, 0);
ADD_TEST (test_alpha_test, 0, 0);
ADD_TEST (test_map_buffer_range, TEST_REQUIREMENT_MAP_WRITE, 0);
ADD_TEST (test_primitive_and_journal, 0, 0);
ADD_TEST (test_copy_replace_texture, 0, 0);
ADD_TEST (test_pipeline_cache_unrefs_texture, 0, 0);
ADD_TEST (test_pipeline_shader_state, 0, 0);
UNPORTED_TEST (test_viewport);
ADD_TEST (test_fence, TEST_REQUIREMENT_FENCE, 0);
ADD_TEST (test_texture_no_allocate, 0, 0);
ADD_TEST (test_texture_rg, TEST_REQUIREMENT_TEXTURE_RG, 0);
g_printerr ("Unknown test name \"%s\"\n", argv[1]);
return 1;
}