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Neil Roberts 00b733a85a clutter-effect: Add clutter_effect_queue_rerun
This adds a new public function to queue a rerun of an effect. If
nothing else queues a redraw then when the effect's actor is painted
the effect will be run without the CLUTTER_EFFECT_RUN_ACTOR_DIRTY
flag. This allows parametrised offscreen effects to report that they
need to redraw the image without having to redraw the underlying
actor. This will be used to implement the 'transparency' effect of
ClutterActor.

If multiple redraws are queued with different effects then redrawing
is started from the one that occurs last in the list of effects.

Internally the function is a wrapper around the new function
_clutter_actor_queue_redraw_full. This is intended to be the sole
point of code for queuing redraws on an actor. It has parameters for
the clip and the effect. The other two existing functions to queue a
redraw (one with a clip and one without) now wrap around this function
by passing a NULL effect.
2011-05-13 01:46:32 +01:00
..
cally docs: Add 1.6 index to the API references 2010-12-09 15:53:26 +00:00
clutter clutter-effect: Add clutter_effect_queue_rerun 2011-05-13 01:46:32 +01:00
cogl-2.0 cogl: rename CoglVertexAttribute CoglAttribute 2011-01-21 16:24:14 +00:00
ChangeLog 2008-12-08 Emmanuele Bassi <ebassi@linux.intel.com> 2008-12-08 14:22:39 +00:00
Makefile.am Removes Cogl from the repository 2011-05-06 15:44:08 +01:00