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Robert Bragg 03018f0c2a [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function
cogl_paint_init was a bit too miscellaneous; it mainly cleared the color, depth
and stencil buffers but arbitrarily it also disabled fogging and lighting.

It no longer disables lighting, since we know Cogl never enables lighting and
disabling of fog is now handled with a seperate function.

Since I noticed cogl_set_fog was taking a density argument documented as
"Ignored" I've also added a mode argument to cogl_set_fog which exposes the
exponential fog modes which can make use of the density.
2009-02-18 16:00:52 +00:00
..
manual 2007-06-16 Emmanuele Bassi <ebassi@openedhand.com> 2007-06-16 09:06:03 +00:00
reference [Cogl] Renames cogl_paint_init to cogl_clear and adds a cogl_disable_fog function 2009-02-18 16:00:52 +00:00
clutter-actor-invariants.txt 2008-06-24 Emmanuele Bassi <ebassi@openedhand.com> 2008-06-24 10:42:36 +00:00
Makefile.am 2007-05-31 Matthew Allum <mallum@openedhand.com> 2007-05-30 23:16:58 +00:00