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mutter-performance-source/cogl/winsys/cogl-winsys-private.h
Robert Bragg 97243ad9ac Adds cogl_onscreen_show/hide functions
This adds Cogl API to show and hide onscreen framebuffers. We don't want
to go too far down the road of abstracting window system APIs with Cogl
since that would be out of its scope but the previous idea that we would
automatically map framebuffers on allocation except for those made from
foreign windows wasn't good enough. The problem is that we don't want to
make Clutter always create stages from foreign windows but with the
automatic map semantics then Clutter doesn't get an opportunity to
select for all the events it requires before mapping. This meant that we
wouldn't be delivered a mouse enter event for windows mapped underneath
the cursor which would break Clutters handling of button press events.
2011-05-05 15:05:42 +01:00

154 lines
3.8 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_WINSYS_PRIVATE_H
#define __COGL_WINSYS_PRIVATE_H
#include "cogl-framebuffer-private.h"
#ifdef COGL_HAS_XLIB_SUPPORT
#include "cogl-texture-pixmap-x11-private.h"
#endif
#ifdef COGL_HAS_XLIB_SUPPORT
#include <X11/Xutil.h>
#include "cogl-texture-pixmap-x11-private.h"
#endif
GQuark
_cogl_winsys_error_quark (void);
#define COGL_WINSYS_ERROR (_cogl_winsys_error_quark ())
typedef enum { /*< prefix=COGL_WINSYS_ERROR >*/
COGL_WINSYS_ERROR_INIT,
COGL_WINSYS_ERROR_CREATE_CONTEXT,
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
} CoglWinsysError;
typedef enum
{
COGL_WINSYS_RECTANGLE_STATE_UNKNOWN,
COGL_WINSYS_RECTANGLE_STATE_DISABLE,
COGL_WINSYS_RECTANGLE_STATE_ENABLE
} CoglWinsysRectangleState;
typedef struct _CoglWinsysVtable
{
const char *name;
CoglFuncPtr
(*get_proc_address) (const char *name);
gboolean
(*renderer_connect) (CoglRenderer *renderer, GError **error);
void
(*renderer_disconnect) (CoglRenderer *renderer);
gboolean
(*display_setup) (CoglDisplay *display, GError **error);
void
(*display_destroy) (CoglDisplay *display);
gboolean
(*context_init) (CoglContext *context, GError **error);
void
(*context_deinit) (CoglContext *context);
#ifdef COGL_HAS_EGL_SUPPORT
EGLDisplay
(*context_egl_get_egl_display) (CoglContext *context);
#endif
gboolean
(*has_feature) (CoglWinsysFeature feature);
#ifdef COGL_HAS_XLIB_SUPPORT
XVisualInfo *
(*xlib_get_visual_info) (void);
#endif
gboolean
(*onscreen_init) (CoglOnscreen *onscreen, GError **error);
void
(*onscreen_deinit) (CoglOnscreen *onscreen);
void
(*onscreen_bind) (CoglOnscreen *onscreen);
void
(*onscreen_swap_buffers) (CoglOnscreen *onscreen);
void
(*onscreen_swap_region) (CoglOnscreen *onscreen,
int *rectangles,
int n_rectangles);
void
(*onscreen_update_swap_throttled) (CoglOnscreen *onscreen);
guint32
(*onscreen_x11_get_window_xid) (CoglOnscreen *onscreen);
unsigned int
(*onscreen_add_swap_buffers_callback) (CoglOnscreen *onscreen,
CoglSwapBuffersNotify callback,
void *user_data);
void
(*onscreen_remove_swap_buffers_callback) (CoglOnscreen *onscreen,
unsigned int id);
void
(*onscreen_set_visibility) (CoglOnscreen *onscreen,
gboolean visibility);
guint32
(*get_vsync_counter) (void);
#ifdef COGL_HAS_XLIB_SUPPORT
gboolean
(*texture_pixmap_x11_create) (CoglTexturePixmapX11 *tex_pixmap);
void
(*texture_pixmap_x11_free) (CoglTexturePixmapX11 *tex_pixmap);
gboolean
(*texture_pixmap_x11_update) (CoglTexturePixmapX11 *tex_pixmap,
gboolean needs_mipmap);
void
(*texture_pixmap_x11_damage_notify) (CoglTexturePixmapX11 *tex_pixmap);
CoglHandle
(*texture_pixmap_x11_get_texture) (CoglTexturePixmapX11 *tex_pixmap);
#endif
} CoglWinsysVtable;
gboolean
_cogl_winsys_has_feature (CoglWinsysFeature feature);
#endif /* __COGL_WINSYS_PRIVATE_H */