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Emmanuele Bassi 99acb8e9c1 2007-11-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cogl/cogl.h: Add cogl_fog_set() abstracting the
	glFog() functions and enabling the GL_FOG flag.

	* clutter/cogl/gl/cogl.c: Add GL implementation of cogl_fog_set().
	
	* clutter/cogl/gles/cogl.c: Add GL/ES implementation of
	cogl_fog_set().

	* clutter.symbols: Add new symbols.

	* clutter/clutter-stage.h: Add API to enable depth cueing on
	the stage using a linear GL fog, and to set the parameters
	for it (#637).

	* clutter/clutter-stage.c (clutter_stage_paint): Enable the
	GL fog if the ClutterStage:use-fog property is true.

	* tests/test-depth.c: Test the new stage API.
2007-11-21 11:55:26 +00:00
..
manual 2007-06-16 Emmanuele Bassi <ebassi@openedhand.com> 2007-06-16 09:06:03 +00:00
reference 2007-11-21 Emmanuele Bassi <ebassi@openedhand.com> 2007-11-21 11:55:26 +00:00
Makefile.am 2007-05-31 Matthew Allum <mallum@openedhand.com> 2007-05-30 23:16:58 +00:00