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mutter-performance-source/cogl/driver/gl
Neil Roberts 9a1aa08fda cogl: Add an internal CoglTextureRectangle backend
This adds an internal rectangle texture backend which is mostly based
on the CoglTexture2D backend. It will throw assert failures if any
operations are attempted that rectangle textures don't support, such
as mipmapping or hardware repeating.
2010-06-22 11:47:33 +01:00
..
cogl-context-driver.c cogl: Introduce private feature flags and check for ARB_fp 2010-06-09 15:19:30 +01:00
cogl-context-driver.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-defines.h.in Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-feature-functions.h cogl: Add an internal CoglTextureRectangle backend 2010-06-22 11:47:33 +01:00
cogl-program.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-program.h material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-shader-private.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-shader.c material: Adds backend abstraction for fragment processing 2010-06-09 17:15:59 +01:00
cogl-texture-driver.c cogl: Add an internal CoglTextureRectangle backend 2010-06-22 11:47:33 +01:00
cogl.c cogl: Introduce private feature flags and check for ARB_fp 2010-06-09 15:19:30 +01:00
Makefile.am cogl: Fix the include path in driver/*/Makefile.am 2010-06-22 11:47:32 +01:00