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mutter-performance-source/clutter/clutter-stage-window.c
Emmanuele Bassi 9caf11f2d8 Use G_DEFINE_INTERFACE
GObject provides us with a nice, safe macro for defining interface
types.
2010-10-18 11:26:44 +01:00

154 lines
4.1 KiB
C

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <glib-object.h>
#include "clutter-actor.h"
#include "clutter-stage-window.h"
#include "clutter-private.h"
typedef ClutterStageWindowIface ClutterStageWindowInterface;
G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
static void
clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
{
}
ClutterActor *
_clutter_stage_window_get_wrapper (ClutterStageWindow *window)
{
return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_wrapper (window);
}
void
_clutter_stage_window_set_title (ClutterStageWindow *window,
const gchar *title)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->set_title (window, title);
}
void
_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
gboolean is_fullscreen)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->set_fullscreen (window,
is_fullscreen);
}
void
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
gboolean is_visible)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->set_cursor_visible (window,
is_visible);
}
void
_clutter_stage_window_set_user_resizable (ClutterStageWindow *window,
gboolean is_resizable)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->set_user_resizable (window,
is_resizable);
}
gboolean
_clutter_stage_window_realize (ClutterStageWindow *window)
{
return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->realize (window);
}
void
_clutter_stage_window_unrealize (ClutterStageWindow *window)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->unrealize (window);
}
void
_clutter_stage_window_show (ClutterStageWindow *window,
gboolean do_raise)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->show (window, do_raise);
}
void
_clutter_stage_window_hide (ClutterStageWindow *window)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->hide (window);
}
void
_clutter_stage_window_resize (ClutterStageWindow *window,
gint width,
gint height)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->resize (window, width, height);
}
void
_clutter_stage_window_get_geometry (ClutterStageWindow *window,
ClutterGeometry *geometry)
{
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_geometry (window, geometry);
}
int
_clutter_stage_window_get_pending_swaps (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->get_pending_swaps == NULL)
{
g_assert (!clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS));
return 0;
}
return iface->get_pending_swaps (window);
}
void
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
ClutterGeometry *stage_clip)
{
ClutterStageWindowIface *iface;
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->add_redraw_clip)
iface->add_redraw_clip (window, stage_clip);
}
gboolean
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->has_redraw_clips)
return iface->has_redraw_clips (window);
return FALSE;
}
gboolean
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
{
ClutterStageWindowIface *iface;
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
if (iface->ignoring_redraw_clips)
return iface->ignoring_redraw_clips (window);
return TRUE;
}