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mutter-performance-source/clutter/clutter-color.h
Emmanuele Bassi 694632ce95 build: Re-arrange headers
Try to minimize the included headers, especially in clutter-actor.h.
2010-11-18 18:23:49 +00:00

261 lines
9.9 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By: Matthew Allum <mallum@openedhand.com>
* Emmanuele Bassi <ebassi@linux.intel.com>
*
* Copyright (C) 2006, 2007, 2008 OpenedHand
* Copyright (C) 2009 Intel Corp.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_COLOR_H__
#define __CLUTTER_COLOR_H__
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_COLOR (clutter_color_get_type ())
/**
* ClutterColor:
* @red: red component, between 0 and 255
* @green: green component, between 0 and 255
* @blue: blue component, between 0 and 255
* @alpha: alpha component, between 0 and 255
*
* Color representation.
*/
struct _ClutterColor
{
/*< public >*/
guint8 red;
guint8 green;
guint8 blue;
guint8 alpha;
};
GType clutter_color_get_type (void) G_GNUC_CONST;
ClutterColor *clutter_color_new (guint8 red,
guint8 green,
guint8 blue,
guint8 alpha);
ClutterColor *clutter_color_copy (const ClutterColor *color);
void clutter_color_free (ClutterColor *color);
void clutter_color_add (const ClutterColor *a,
const ClutterColor *b,
ClutterColor *result);
void clutter_color_subtract (const ClutterColor *a,
const ClutterColor *b,
ClutterColor *result);
void clutter_color_lighten (const ClutterColor *color,
ClutterColor *result);
void clutter_color_darken (const ClutterColor *color,
ClutterColor *result);
void clutter_color_shade (const ClutterColor *color,
gdouble factor,
ClutterColor *result);
gchar * clutter_color_to_string (const ClutterColor *color);
gboolean clutter_color_from_string (ClutterColor *color,
const gchar *str);
void clutter_color_to_hls (const ClutterColor *color,
gfloat *hue,
gfloat *luminance,
gfloat *saturation);
void clutter_color_from_hls (ClutterColor *color,
gfloat hue,
gfloat luminance,
gfloat saturation);
guint32 clutter_color_to_pixel (const ClutterColor *color);
void clutter_color_from_pixel (ClutterColor *color,
guint32 pixel);
guint clutter_color_hash (gconstpointer v);
gboolean clutter_color_equal (gconstpointer v1,
gconstpointer v2);
void clutter_color_interpolate (const ClutterColor *initial,
const ClutterColor *final,
gdouble progress,
ClutterColor *result);
#define CLUTTER_TYPE_PARAM_COLOR (clutter_param_color_get_type ())
#define CLUTTER_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_COLOR, ClutterParamSpecColor))
#define CLUTTER_IS_PARAM_SPEC_COLOR(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_COLOR))
/**
* CLUTTER_VALUE_HOLDS_COLOR:
* @x: a #GValue
*
* Evaluates to %TRUE if @x holds a #ClutterColor<!-- -->.
*
* Since: 1.0
*/
#define CLUTTER_VALUE_HOLDS_COLOR(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_COLOR))
typedef struct _ClutterParamSpecColor ClutterParamSpecColor;
/**
* ClutterParamSpecColor:
* @default_value: default color value
*
* A #GParamSpec subclass for defining properties holding
* a #ClutterColor.
*
* Since: 1.0
*/
struct _ClutterParamSpecColor
{
/*< private >*/
GParamSpec parent_instance;
/*< public >*/
ClutterColor *default_value;
};
void clutter_value_set_color (GValue *value,
const ClutterColor *color);
G_CONST_RETURN ClutterColor *clutter_value_get_color (const GValue *value);
GType clutter_param_color_get_type (void) G_GNUC_CONST;
GParamSpec *clutter_param_spec_color (const gchar *name,
const gchar *nick,
const gchar *blurb,
const ClutterColor *default_value,
GParamFlags flags);
/**
* ClutterStaticColor:
* @CLUTTER_COLOR_WHITE: White color (ffffffff)
* @CLUTTER_COLOR_BLACK: Black color (000000ff)
* @CLUTTER_COLOR_RED: Red color (ff0000ff)
* @CLUTTER_COLOR_DARK_RED: Dark red color (800000ff)
* @CLUTTER_COLOR_GREEN: Green color (00ff00ff)
* @CLUTTER_COLOR_DARK_GREEN: Dark green color (008000ff)
* @CLUTTER_COLOR_BLUE: Blue color (0000ffff)
* @CLUTTER_COLOR_DARK_BLUE: Dark blue color (000080ff)
* @CLUTTER_COLOR_CYAN: Cyan color (00ffffff)
* @CLUTTER_COLOR_DARK_CYAN: Dark cyan color (008080ff)
* @CLUTTER_COLOR_MAGENTA: Magenta color (ff00ffff)
* @CLUTTER_COLOR_DARK_MAGENTA: Dark magenta color (800080ff)
* @CLUTTER_COLOR_YELLOW: Yellow color (ffff00ff)
* @CLUTTER_COLOR_DARK_YELLOW: Dark yellow color (808000ff)
* @CLUTTER_COLOR_GRAY: Gray color (a0a0a4ff)
* @CLUTTER_COLOR_DARK_GRAY: Dark Gray color (808080ff)
* @CLUTTER_COLOR_LIGHT_GRAY: Light gray color (c0c0c0ff)
* @CLUTTER_COLOR_BUTTER: Butter color (edd400ff)
* @CLUTTER_COLOR_BUTTER_LIGHT: Light butter color (fce94fff)
* @CLUTTER_COLOR_BUTTER_DARK: Dark butter color (c4a000ff)
* @CLUTTER_COLOR_ORANGE: Orange color (f57900ff)
* @CLUTTER_COLOR_ORANGE_LIGHT: Light orange color (fcaf3fff)
* @CLUTTER_COLOR_ORANGE_DARK: Dark orange color (ce5c00ff)
* @CLUTTER_COLOR_CHOCOLATE: Chocolate color (c17d11ff)
* @CLUTTER_COLOR_CHOCOLATE_LIGHT: Light chocolate color (e9b96eff)
* @CLUTTER_COLOR_CHOCOLATE_DARK: Dark chocolate color (8f5902ff)
* @CLUTTER_COLOR_CHAMELEON: Chameleon color (73d216ff)
* @CLUTTER_COLOR_CHAMELEON_LIGHT: Light chameleon color (8ae234ff)
* @CLUTTER_COLOR_CHAMELEON_DARK: Dark chameleon color (4e9a06ff)
* @CLUTTER_COLOR_SKY_BLUE: Sky color (3465a4ff)
* @CLUTTER_COLOR_SKY_BLUE_LIGHT: Light sky color (729fcfff)
* @CLUTTER_COLOR_SKY_BLUE_DARK: Dark sky color (204a87ff)
* @CLUTTER_COLOR_PLUM: Plum color (75507bff)
* @CLUTTER_COLOR_PLUM_LIGHT: Light plum color (ad7fa8ff)
* @CLUTTER_COLOR_PLUM_DARK: Dark plum color (5c3566ff)
* @CLUTTER_COLOR_SCARLET_RED: Scarlet red color (cc0000ff)
* @CLUTTER_COLOR_SCARLET_RED_LIGHT: Light scarlet red color (ef2929ff)
* @CLUTTER_COLOR_SCARLET_RED_DARK: Dark scarlet red color (a40000ff)
* @CLUTTER_COLOR_ALUMINIUM_1: Aluminium, first variant (eeeeecff)
* @CLUTTER_COLOR_ALUMINIUM_2: Aluminium, second variant (d3d7cfff)
* @CLUTTER_COLOR_ALUMINIUM_3: Aluminium, third variant (babdb6ff)
* @CLUTTER_COLOR_ALUMINIUM_4: Aluminium, fourth variant (888a85ff)
* @CLUTTER_COLOR_ALUMINIUM_5: Aluminium, fifth variant (555753ff)
* @CLUTTER_COLOR_ALUMINIUM_6: Aluminium, sixth variant (2e3436ff)
* @CLUTTER_COLOR_TRANSPARENT: Transparent color (00000000)
*
* Named colors, for accessing global colors defined by Clutter
*
* Since: 1.4
*/
typedef enum { /*< prefix=CLUTTER_COLOR >*/
/* CGA/EGA-like palette */
CLUTTER_COLOR_WHITE = 0,
CLUTTER_COLOR_BLACK,
CLUTTER_COLOR_RED,
CLUTTER_COLOR_DARK_RED,
CLUTTER_COLOR_GREEN,
CLUTTER_COLOR_DARK_GREEN,
CLUTTER_COLOR_BLUE,
CLUTTER_COLOR_DARK_BLUE,
CLUTTER_COLOR_CYAN,
CLUTTER_COLOR_DARK_CYAN,
CLUTTER_COLOR_MAGENTA,
CLUTTER_COLOR_DARK_MAGENTA,
CLUTTER_COLOR_YELLOW,
CLUTTER_COLOR_DARK_YELLOW,
CLUTTER_COLOR_GRAY,
CLUTTER_COLOR_DARK_GRAY,
CLUTTER_COLOR_LIGHT_GRAY,
/* Tango icon palette */
CLUTTER_COLOR_BUTTER,
CLUTTER_COLOR_BUTTER_LIGHT,
CLUTTER_COLOR_BUTTER_DARK,
CLUTTER_COLOR_ORANGE,
CLUTTER_COLOR_ORANGE_LIGHT,
CLUTTER_COLOR_ORANGE_DARK,
CLUTTER_COLOR_CHOCOLATE,
CLUTTER_COLOR_CHOCOLATE_LIGHT,
CLUTTER_COLOR_CHOCOLATE_DARK,
CLUTTER_COLOR_CHAMELEON,
CLUTTER_COLOR_CHAMELEON_LIGHT,
CLUTTER_COLOR_CHAMELEON_DARK,
CLUTTER_COLOR_SKY_BLUE,
CLUTTER_COLOR_SKY_BLUE_LIGHT,
CLUTTER_COLOR_SKY_BLUE_DARK,
CLUTTER_COLOR_PLUM,
CLUTTER_COLOR_PLUM_LIGHT,
CLUTTER_COLOR_PLUM_DARK,
CLUTTER_COLOR_SCARLET_RED,
CLUTTER_COLOR_SCARLET_RED_LIGHT,
CLUTTER_COLOR_SCARLET_RED_DARK,
CLUTTER_COLOR_ALUMINIUM_1,
CLUTTER_COLOR_ALUMINIUM_2,
CLUTTER_COLOR_ALUMINIUM_3,
CLUTTER_COLOR_ALUMINIUM_4,
CLUTTER_COLOR_ALUMINIUM_5,
CLUTTER_COLOR_ALUMINIUM_6,
/* Fully transparent black */
CLUTTER_COLOR_TRANSPARENT
} ClutterStaticColor;
G_CONST_RETURN ClutterColor *clutter_color_get_static (ClutterStaticColor color);
G_END_DECLS
#endif /* __CLUTTER_COLOR_H__ */