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mutter-performance-source/clutter/glx
Emmanuele Bassi 8867c1bae5 2008-04-11 Emmanuele Bassi <ebassi@openedhand.com>
* README: Add a note about the Shader API changes.

	* clutter/clutter-deprecated.h: Add deprecation symbols.

	* clutter/clutter-shader.[ch]: Rename the :bound read-only
	property to :compiled. Also rename clutter_shader_bind()
	and clutter_shader_is_bound() to clutter_shader_compil() and
	clutter_shader_is_compiled(), respectively.

	* clutter/glx/clutter-stage-glx.c:
	(clutter_stage_glx_unrealize): Update after
	clutter_shader_release_all() rename.

	* tests/test-shader.c (button_release_cb), (main): Update.
2008-04-11 12:00:50 +00:00
..
clutter-backend-glx.c 2008-04-10 Emmanuele Bassi <ebassi@openedhand.com> 2008-04-10 19:58:47 +00:00
clutter-backend-glx.h 2008-03-28 Matthew Allum <mallum@openedhand.com> 2008-03-28 22:50:55 +00:00
clutter-glx-texture-pixmap.c 2008-04-1 Robert Bragg <bob@o-hand.com> 2008-04-01 13:36:19 +00:00
clutter-glx-texture-pixmap.h 2008-02-20 Emmanuele Bassi <ebassi@openedhand.com> 2008-02-20 12:43:54 +00:00
clutter-glx.h 2008-02-20 Emmanuele Bassi <ebassi@openedhand.com> 2008-02-20 12:43:54 +00:00
clutter-stage-glx.c 2008-04-11 Emmanuele Bassi <ebassi@openedhand.com> 2008-04-11 12:00:50 +00:00
clutter-stage-glx.h 2008-03-28 Matthew Allum <mallum@openedhand.com> 2008-03-28 22:50:55 +00:00
Makefile.am 2008-02-20 Emmanuele Bassi <ebassi@openedhand.com> 2008-02-20 12:43:54 +00:00