7d9b733446
The function prototypes for the primitives API were spread between cogl-path.h and cogl-texture.h and should have been in a cogl-primitives.h. As well as shuffling the prototypes around into more sensible places this commit splits the cogl-path API out from cogl-primitives.c into a cogl-path.c
196 lines
5.6 KiB
Makefile
196 lines
5.6 KiB
Makefile
include $(top_srcdir)/build/autotools/Makefile.am.silent
|
|
|
|
NULL =
|
|
|
|
SUBDIRS = driver
|
|
|
|
BUILT_SOURCES =
|
|
EXTRA_DIST =
|
|
CLEANFILES =
|
|
DISTCLEANFILES =
|
|
|
|
# pkg-config ==================================================================
|
|
pc_files = \
|
|
cogl-$(COGL_DRIVER)-$(CLUTTER_API_VERSION).pc \
|
|
cogl-$(CLUTTER_API_VERSION).pc
|
|
|
|
cogl-$(CLUTTER_API_VERSION).pc: cogl.pc
|
|
$(QUIET_GEN)cp -f $< $(@F)
|
|
|
|
cogl-$(COGL_DRIVER)-$(CLUTTER_API_VERSION).pc: cogl.pc
|
|
$(QUIET_GEN)cp -f $< $(@F)
|
|
|
|
pkgconfigdir = $(libdir)/pkgconfig
|
|
pkgconfig_DATA = $(pc_files)
|
|
|
|
EXTRA_DIST += cogl.pc.in
|
|
CLEANFILES += $(pc_files)
|
|
|
|
INCLUDES = \
|
|
-I$(top_srcdir) \
|
|
-I$(top_srcdir)/clutter/cogl \
|
|
-I$(srcdir)/winsys \
|
|
-I$(srcdir)/driver/$(COGL_DRIVER) \
|
|
-I$(top_builddir)/clutter/cogl \
|
|
$(NULL)
|
|
|
|
AM_CPPFLAGS = \
|
|
-DG_DISABLE_SINGLE_INCLUDES \
|
|
-DG_DISABLE_DEPRECATED \
|
|
-DG_LOG_DOMAIN=\"Cogl-$(COGL_WINSYS)\" \
|
|
-DCLUTTER_COMPILATION \
|
|
$(COGL_DEBUG_CFLAGS) \
|
|
$(CLUTTER_DEBUG_CFLAGS) \
|
|
$(NULL)
|
|
|
|
AM_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
|
|
|
|
cogl-defines.h: $(top_builddir)/clutter/cogl/cogl/driver/gl/cogl-defines.h $(top_builddir)/clutter/cogl/cogl/driver/gles/cogl-defines.h
|
|
$(QUIET_GEN)cp -f $(top_builddir)/clutter/cogl/cogl/driver/$(COGL_DRIVER)/cogl-defines.h $(@F)
|
|
|
|
BUILT_SOURCES += cogl-defines.h
|
|
DISTCLEANFILES += cogl-defines.h
|
|
|
|
# public headers
|
|
cogl_public_h = \
|
|
$(srcdir)/cogl-bitmap.h \
|
|
$(srcdir)/cogl-buffer.h \
|
|
$(srcdir)/cogl-color.h \
|
|
$(srcdir)/cogl-debug.h \
|
|
$(srcdir)/cogl-fixed.h \
|
|
$(srcdir)/cogl-material.h \
|
|
$(srcdir)/cogl-matrix.h \
|
|
$(srcdir)/cogl-offscreen.h \
|
|
$(srcdir)/cogl-primitives.h \
|
|
$(srcdir)/cogl-path.h \
|
|
$(srcdir)/cogl-pixel-buffer.h \
|
|
$(srcdir)/cogl-shader.h \
|
|
$(srcdir)/cogl-texture.h \
|
|
$(srcdir)/cogl-types.h \
|
|
$(srcdir)/cogl-vertex-buffer.h \
|
|
$(srcdir)/cogl.h \
|
|
$(NULL)
|
|
|
|
# windowing system; all sources have to be distributed, but we'll
|
|
# compile just the one we need
|
|
cogl_winsys_sources = \
|
|
$(srcdir)/winsys/cogl-eglnative.c \
|
|
$(srcdir)/winsys/cogl-eglx.c \
|
|
$(srcdir)/winsys/cogl-glx.c \
|
|
$(srcdir)/winsys/cogl-osx.c \
|
|
$(srcdir)/winsys/cogl-sdl.c \
|
|
$(srcdir)/winsys/cogl-win32.c \
|
|
$(NULL)
|
|
|
|
cogl_sources_c = \
|
|
$(srcdir)/winsys/cogl-winsys.h \
|
|
$(srcdir)/winsys/cogl-@COGL_WINSYS@.c \
|
|
$(srcdir)/cogl-handle.h \
|
|
$(srcdir)/cogl-context.h \
|
|
$(srcdir)/cogl-context.c \
|
|
$(srcdir)/cogl-internal.h \
|
|
$(srcdir)/cogl.c \
|
|
$(srcdir)/cogl-util.h \
|
|
$(srcdir)/cogl-util.c \
|
|
$(srcdir)/cogl-bitmap-private.h \
|
|
$(srcdir)/cogl-bitmap.c \
|
|
$(srcdir)/cogl-bitmap-fallback.c \
|
|
$(srcdir)/cogl-primitives.h \
|
|
$(srcdir)/cogl-primitives.c \
|
|
$(srcdir)/cogl-path.h \
|
|
$(srcdir)/cogl-path.c \
|
|
$(srcdir)/cogl-bitmap-pixbuf.c \
|
|
$(srcdir)/cogl-clip-stack.h \
|
|
$(srcdir)/cogl-clip-stack.c \
|
|
$(srcdir)/cogl-feature-private.h \
|
|
$(srcdir)/cogl-feature-private.c \
|
|
$(srcdir)/cogl-fixed.c \
|
|
$(srcdir)/cogl-color.c \
|
|
$(srcdir)/cogl-buffer-private.h \
|
|
$(srcdir)/cogl-buffer.c \
|
|
$(srcdir)/cogl-pixel-buffer-private.h \
|
|
$(srcdir)/cogl-pixel-buffer.c \
|
|
$(srcdir)/cogl-vertex-buffer-private.h \
|
|
$(srcdir)/cogl-vertex-buffer.c \
|
|
$(srcdir)/cogl-matrix.c \
|
|
$(srcdir)/cogl-matrix-private.h \
|
|
$(srcdir)/cogl-matrix-stack.c \
|
|
$(srcdir)/cogl-matrix-stack.h \
|
|
$(srcdir)/cogl-material.c \
|
|
$(srcdir)/cogl-material-private.h \
|
|
$(srcdir)/cogl-blend-string.c \
|
|
$(srcdir)/cogl-blend-string.h \
|
|
$(srcdir)/cogl-debug.c \
|
|
$(srcdir)/cogl-sub-texture-private.h \
|
|
$(srcdir)/cogl-texture-private.h \
|
|
$(srcdir)/cogl-texture-2d-private.h \
|
|
$(srcdir)/cogl-texture-2d-sliced-private.h \
|
|
$(srcdir)/cogl-texture-driver.h \
|
|
$(srcdir)/cogl-sub-texture.c \
|
|
$(srcdir)/cogl-texture.c \
|
|
$(srcdir)/cogl-texture-2d.c \
|
|
$(srcdir)/cogl-texture-2d-sliced.c \
|
|
$(srcdir)/cogl-atlas.h \
|
|
$(srcdir)/cogl-atlas.c \
|
|
$(srcdir)/cogl-atlas-texture-private.h \
|
|
$(srcdir)/cogl-atlas-texture.c \
|
|
$(srcdir)/cogl-spans.h \
|
|
$(srcdir)/cogl-spans.c \
|
|
$(srcdir)/cogl-journal-private.h \
|
|
$(srcdir)/cogl-journal.c \
|
|
$(srcdir)/cogl-framebuffer-private.h \
|
|
$(srcdir)/cogl-framebuffer.c \
|
|
$(srcdir)/cogl-matrix-mesa.h \
|
|
$(srcdir)/cogl-matrix-mesa.c \
|
|
$(srcdir)/cogl-profile.h \
|
|
$(srcdir)/cogl-profile.c \
|
|
$(NULL)
|
|
|
|
# glib-mkenums rules
|
|
glib_enum_h = cogl-enum-types.h
|
|
glib_enum_c = cogl-enum-types.c
|
|
glib_enum_headers = $(cogl_public_h)
|
|
include $(top_srcdir)/build/autotools/Makefile.am.enums
|
|
|
|
noinst_LTLIBRARIES = libclutter-cogl.la
|
|
|
|
libclutter_cogl_la_LIBADD = -lm $(CLUTTER_LIBS) $(top_builddir)/clutter/cogl/cogl/driver/$(COGL_DRIVER)/libclutter-cogl-driver.la
|
|
|
|
libclutter_cogl_la_SOURCES = $(BUILT_SOURCES) $(cogl_sources_c)
|
|
|
|
EXTRA_DIST += $(cogl_winsys_sources)
|
|
EXTRA_DIST += stb_image.c
|
|
|
|
# COGL installed headers
|
|
cogl_headers = \
|
|
$(cogl_public_h) \
|
|
$(srcdir)/cogl-deprecated.h \
|
|
cogl-defines.h \
|
|
cogl-enum-types.h \
|
|
$(NULL)
|
|
|
|
coglincludedir = $(includedir)/clutter-@CLUTTER_API_VERSION@/cogl
|
|
coglinclude_HEADERS = $(cogl_headers)
|
|
|
|
if HAVE_INTROSPECTION
|
|
Cogl-@CLUTTER_API_VERSION@.gir: $(INTROSPECTION_SCANNER) libclutter-cogl.la
|
|
$(QUIET_GEN)$(INTROSPECTION_SCANNER) -v \
|
|
--namespace Cogl --nsversion=@CLUTTER_API_VERSION@ \
|
|
$(INCLUDES) \
|
|
$(AM_CPPFLAGS) \
|
|
--c-include='cogl/cogl.h' \
|
|
--include=GL-1.0 \
|
|
--include=GObject-2.0 \
|
|
--library=libclutter-cogl.la \
|
|
--libtool="$(top_builddir)/libtool" \
|
|
--pkg gobject-2.0 \
|
|
--output $@ \
|
|
$(cogl_headers)
|
|
|
|
BUILT_GIRSOURCES = Cogl-@CLUTTER_API_VERSION@.gir
|
|
|
|
girdir = $(datadir)/gir-1.0
|
|
gir_DATA = $(BUILT_GIRSOURCES)
|
|
|
|
CLEANFILES += $(BUILT_GIRSOURCES)
|
|
endif
|