1
0
Fork 0
mutter-performance-source/clutter/glx/clutter-backend-glx.h
Robert Bragg d6f110a4d2 Moves all GLX code down from Clutter to Cogl
This migrates all the GLX window system code down from the Clutter
backend code into a Cogl winsys. Moving OpenGL window system binding
code down from Clutter into Cogl is the biggest blocker to having Cogl
become a standalone 3D graphics library, so this is an important step in
that direction.
2011-04-11 17:54:36 +01:00

87 lines
2.8 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_BACKEND_GLX_H__
#define __CLUTTER_BACKEND_GLX_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <X11/Xlib.h>
#include <X11/Xatom.h>
#include <GL/glx.h>
#include <GL/gl.h>
#include "../x11/clutter-backend-x11.h"
#include "clutter-glx.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_GLX (_clutter_backend_glx_get_type ())
#define CLUTTER_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGLX))
#define CLUTTER_IS_BACKEND_GLX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_GLX))
#define CLUTTER_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGLXClass))
#define CLUTTER_IS_BACKEND_GLX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_GLX))
#define CLUTTER_BACKEND_GLX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_GLX, ClutterBackendGLXClass))
typedef struct _ClutterBackendGLX ClutterBackendGLX;
typedef struct _ClutterBackendGLXClass ClutterBackendGLXClass;
typedef enum ClutterGLXVBlankType {
CLUTTER_VBLANK_NONE = 0,
CLUTTER_VBLANK_AUTOMATIC_THROTTLE,
CLUTTER_VBLANK_VBLANK_COUNTER,
CLUTTER_VBLANK_MANUAL_WAIT
} ClutterGLXVBlankType;
struct _ClutterBackendGLX
{
ClutterBackendX11 parent_instance;
int error_base;
int event_base;
CoglContext *cogl_context;
/* Vblank stuff */
ClutterGLXVBlankType vblank_type;
unsigned int last_video_sync_count;
gboolean can_blit_sub_buffer;
/* props */
Atom atom_WM_STATE;
Atom atom_WM_STATE_FULLSCREEN;
};
struct _ClutterBackendGLXClass
{
ClutterBackendX11Class parent_class;
};
GType _clutter_backend_glx_get_type (void) G_GNUC_CONST;
G_CONST_RETURN gchar*
_clutter_backend_glx_get_vblank (void);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_GLX_H__ */