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mutter-performance-source/tests
Neil Roberts fdf608af4c test-cogl-tex-polygon: Actually use the material it creates
test-cogl-tex-polygon creates a separate material so that it can set
the texture filters. However in the paint functions that use
cogl_polygon it was calling cogl_set_source_texture which replaces the
material and ends up always using GL_LINEAR. This patch makes the
paint functions assume the correct source is set up instead of trying
to select a new source.
2010-03-31 19:03:24 +01:00
..
conform Add a conformance test for rectangle textures 2010-03-04 14:52:12 +00:00
data build: Include test-script-model.json 2010-03-02 19:29:42 +00:00
interactive test-cogl-tex-polygon: Actually use the material it creates 2010-03-31 19:03:24 +01:00
micro-bench Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
tools disable-npots: Don't allow the GL version to be 2.0 2009-11-18 17:28:08 +00:00
Makefile.am build: Allow disabling the conformance test suite 2010-02-01 10:40:34 +00:00
README tests: Add a Valgrind suppression file 2010-02-04 16:49:06 +00:00

Outline of test categories:

The conform/ tests should be non-interactive unit-tests that verify a single
feature is behaving as documented. See conform/ADDING_NEW_TESTS for more
details.

The micro-bench/ tests should be focused perfomance test, ideally testing a
single metric. Please never forget that these tests are synthetec and if you
are using them then you understand what metric is being tested. They probably
don't reflect any real world application loads and the intention is that you
use these tests once you have already determined the crux of your problem and
need focused feedback that your changes are indeed improving matters. There is
no exit status requirements for these tests, but they should give clear
feedback as to their performance. If the framerate is the feedback metric, then
the test should forcibly enable FPS debugging.

The interactive/ tests are any tests whose status can not be determined without
a user looking at some visual output, or providing some manual input etc. This
covers most of the original Clutter tests. Ideally some of these tests will be
migrated into the conformance/ directory so they can be used in automated
nightly tests.

The data/ directory contains optional data (like images and ClutterScript
definitions) that can be referenced by a test.

Other notes:

• All tests should ideally include a detailed description in the source
explaining exactly what the test is for, how the test was designed to work,
and possibly a rationale for the approach taken for testing.

• When running tests under Valgrind, you should follow the instructions
available here:

        http://live.gnome.org/Valgrind

and also use the suppression file available inside the data/ directory.