1
0
Fork 0
mutter-performance-source/clutter/egl
Emmanuele Bassi adb6ffbd0e backend: Unify the event initialization
Input backends are, in some cases, independent from the windowing system
backends; we can initialize input handling using a model similar to what
we use for windowing backends, including an environment variable and
compile-/run-time checks.

This model allows us to remove the backend-specific init_events(), and
use a generic implementation directly inside the base ClutterBackend
class, thus further reducing the backend-specific code that every
platform has to implement.

This requires some minor surgery to every single backend, to make sure
that the function exposed to initialize the event loop is similar and
performs roughly the same operations.
2011-11-10 14:42:40 +00:00
..
clutter-backend-eglnative.c backend: Unify the event initialization 2011-11-10 14:42:40 +00:00
clutter-backend-eglnative.h egl: First attempt at cleaning up the EGL native backend 2011-11-03 13:45:20 +00:00
clutter-cex100.h.in build: Move EGL-related files under egl/ 2011-11-03 13:45:20 +00:00
clutter-egl-headers.h build: Move EGL-related files under egl/ 2011-11-03 13:45:20 +00:00
clutter-egl.h egl: First attempt at cleaning up the EGL native backend 2011-11-03 13:45:20 +00:00