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mutter-performance-source/clutter/win32
Robert Bragg 532b563439 Add temporary cogl-clutter.h to aid splitting out Cogl
This gives us a way to clearly track the internal Cogl API that Clutter
depends on. The aim is to split Cogl out from Clutter into a standalone
3D graphics API and eventually we want to get rid of any private
interfaces for Clutter so its useful to have a handle on that task.
Actually it's not as bad as I was expecting though.
2011-04-11 17:54:35 +01:00
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clutter-backend-win32.c Add temporary cogl-clutter.h to aid splitting out Cogl 2011-04-11 17:54:35 +01:00
clutter-backend-win32.h Merge branch 'private-cleanup' 2010-10-25 23:44:53 +01:00
clutter-device-manager-win32.c win32: Update DeviceManager device creation 2011-01-21 10:25:45 +00:00
clutter-device-manager-win32.h device: Impose per-backend DeviceManager 2010-02-17 17:46:48 +00:00
clutter-event-win32.c win32/event: Set the core pointer directly 2011-03-08 10:01:53 +00:00
clutter-stage-win32.c Remove unused _cogl_swap_buffers_notify 2011-04-11 15:26:25 +01:00
clutter-stage-win32.h win32: Implement the set_accept_focus() vfunc 2010-12-30 12:47:00 +00:00
clutter-win32.h win32: Add a public clutter_win32_handle_event function 2010-10-25 13:19:17 +01:00
invisible-cursor.cur win32: Use an invisible cursor when cursor-visible is FALSE 2010-01-19 16:10:23 +00:00
resources.rc win32: Use an invisible cursor when cursor-visible is FALSE 2010-01-19 16:10:23 +00:00