A repository that has original source for patches used in the Arch User Repository package called "mutter-performance".
https://aur.archlinux.org/packages/mutter-performance
bc0cd145e5
Merge branch 'master-clock-updates' * master-clock-updates: (22 commits) Change the paint forcing on the Text cache text [timelines] Improve marker hit check and don't fudge the delta Revert "[timeline] Don't clamp the elapsed time when a looping tl reaches the end" [tests] Don't add a newline to the end of g_test_message calls [test-timeline] Add a marker at the beginning of the timeline [timeline] Don't clamp the elapsed time when a looping tl reaches the end [master-clock] Throttle if no redraw was performed [docs] Update Clutter's API reference Force a paint instead of calling clutter_redraw() Fix clutter_redraw() to match the redraw cycle Run the repaint functions inside the redraw cycle Remove useless manual timeline ticking Move elapsed-time calculations into ClutterTimeline Limit the frame rate when not syncing to VBLANK Decrease the main-loop priority of the frame cycle Avoid motion-compression in test-picking test Compress events as part of the frame cycle Remove stage update idle and do updates from the master clock Call g_main_context_wakeup() when we start running timelines Remove unused msecs_delta member ... |
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common | ||
doc/reference/cogl | ||
gl | ||
gles | ||
cogl-bitmap.h | ||
cogl-color.h | ||
cogl-debug.h | ||
cogl-deprecated.h | ||
cogl-fixed.h | ||
cogl-material.h | ||
cogl-matrix.h | ||
cogl-offscreen.h | ||
cogl-path.h | ||
cogl-shader.h | ||
cogl-texture.h | ||
cogl-types.h | ||
cogl-vertex-buffer.h | ||
cogl.h.in | ||
cogl.pc.in | ||
Makefile.am | ||
TODO |