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mutter-performance-source/src/compositor
Robert Bragg 531be6c413 Track the X Shape input region and use it for picking
We now track whether a window has an input shape specified via the X
Shape extension. Intersecting that with the bounding shape (as required
by the X Shape extension) we use the resulting rectangles to paint
window silhouettes when picking. As well as improving the correctness of
picking this should also be much more efficient because typically when
only picking solid rectangles then the need to actually render and issue
a read_pixels request can be optimized away and instead the picking is
done on the cpu.
2013-08-10 19:13:48 -04:00
..
plugins compositor: don't show stage right away 2013-03-04 16:16:56 -05:00
clutter-utils.c compositor: export actor_is_untransformed function 2013-02-19 18:18:29 -05:00
clutter-utils.h compositor: export actor_is_untransformed function 2013-02-19 18:18:29 -05:00
cogl-utils.c Fix gobs of gtk-doc warnings 2013-03-14 18:02:43 -04:00
cogl-utils.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
compositor-private.h compositor: Add a new window group for override-redirect windows 2013-02-14 01:25:17 -05:00
compositor.c main: Don't select for touch events on the stage 2013-07-15 12:47:46 -04:00
meta-background-actor-private.h compositor: rework how backgrounds are managed 2013-02-19 18:21:00 -05:00
meta-background-actor.c Add a meaningful name and description to all sections/files in the API docs 2013-03-14 18:11:04 -04:00
meta-background-group-private.h compositor: rework how backgrounds are managed 2013-02-19 18:21:00 -05:00
meta-background-group.c background-group: Use a default FixedLayout manager 2013-03-18 14:52:06 -04:00
meta-background.c Revert "background: Allow using sliced textures" 2013-07-01 07:33:19 -04:00
meta-module.c Move the installed includes to a subdir 2011-03-07 18:19:53 -05:00
meta-module.h Remove Mutter namespace prefix 2010-10-23 15:48:29 -04:00
meta-plugin-manager.c plugin-manager: Remove a bogus check 2013-01-09 14:06:24 -05:00
meta-plugin-manager.h Add compositor hook to process keybindings selectively 2012-11-17 01:47:05 +01:00
meta-plugin.c Add a meaningful name and description to all sections/files in the API docs 2013-03-14 18:11:04 -04:00
meta-shadow-factory-private.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
meta-shadow-factory.c make the window shadows lighter 2013-06-18 17:26:24 +01:00
meta-shaped-texture.c Track the X Shape input region and use it for picking 2013-08-10 19:13:48 -04:00
meta-texture-rectangle.c Enable CLUTTER / COGL_ENABLE_EXPERIMENTAL_API globally 2013-02-13 09:48:26 -05:00
meta-texture-rectangle.h meta-texture-rectangle: Use Cogl's API to create a rectangle texture 2012-04-25 14:54:09 +01:00
meta-texture-tower.c compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
meta-texture-tower.h compositor: Don't use deprecated Cogl-1.0 API 2013-02-19 20:05:33 -05:00
meta-window-actor-private.h MetaWindowActor: Go back to freezing affecting actor geometry 2013-02-15 21:48:25 -05:00
meta-window-actor.c Track the X Shape input region and use it for picking 2013-08-10 19:13:48 -04:00
meta-window-group.c meta-window-group: Fix previous commit 2013-07-18 16:33:50 +02:00
meta-window-group.h Update and fix comments 2013-03-14 17:55:31 -04:00
meta-window-shape.c Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
meta-window-shape.h Make shadows pretty and configurable 2010-11-18 09:47:56 -05:00
README There can be only one compositor engine 2009-06-30 09:34:03 -04:00
region-utils.c window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00
region-utils.h window-actor: Use MetaRegionBuilder when scanning the visible region 2012-05-25 17:31:06 -04:00

Intro
=====

Fix me.


Env Vars
========

MUTTER_DISABLE_MIPMAPS - set to disable use of mipmaped windows.