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mutter-performance-source/clutter/clutter/clutter-input-only-actor.c
Bilal Elmoussaoui f5dac3a5d9 build: One config file to rule them all
Group all the three config files from clutter/cogl/meta into one
and also remove unnused configurations and replace duplicated ones

This also fixes Cogl usage of HAS_X11/HAS_XLIB to match the expected
build options

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3368>
2023-11-15 12:00:19 +00:00

60 lines
1.9 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2022 Red Hat Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "clutter/clutter-input-only-actor.h"
#include "clutter/clutter-input-only-action.h"
struct _ClutterInputOnlyActor
{
ClutterActor parent;
};
G_DEFINE_TYPE (ClutterInputOnlyActor, clutter_input_only_actor,
CLUTTER_TYPE_ACTOR)
static void
clutter_input_only_actor_class_init (ClutterInputOnlyActorClass *klass)
{
}
static void
clutter_input_only_actor_init (ClutterInputOnlyActor *input_only_actor)
{
}
ClutterInputOnlyActor *
clutter_input_only_actor_new (ClutterInputOnlyHandleEvent handle_event,
gpointer user_data,
GDestroyNotify user_data_destroy)
{
ClutterInputOnlyAction *input_only_action;
input_only_action = clutter_input_only_action_new (handle_event,
user_data,
user_data_destroy);
return g_object_new (CLUTTER_TYPE_INPUT_ONLY_ACTOR,
"reactive", TRUE,
"actions", input_only_action,
NULL);
}