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mutter-performance-source/clutter/clutter/clutter-paint-node.h
2024-01-10 09:29:47 +01:00

120 lines
5.9 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#pragma once
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "cogl/cogl.h"
#include "clutter/clutter-types.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_PAINT_NODE (clutter_paint_node_get_type ())
#define CLUTTER_PAINT_NODE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_PAINT_NODE, ClutterPaintNode))
#define CLUTTER_IS_PAINT_NODE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_PAINT_NODE))
typedef struct _ClutterPaintNodePrivate ClutterPaintNodePrivate;
typedef struct _ClutterPaintNodeClass ClutterPaintNodeClass;
CLUTTER_EXPORT
GType clutter_paint_node_get_type (void) G_GNUC_CONST;
CLUTTER_EXPORT
ClutterPaintNode * clutter_paint_node_ref (ClutterPaintNode *node);
CLUTTER_EXPORT
void clutter_paint_node_unref (ClutterPaintNode *node);
CLUTTER_EXPORT
void clutter_paint_node_paint (ClutterPaintNode *node,
ClutterPaintContext *paint_context);
CLUTTER_EXPORT
void clutter_paint_node_set_name (ClutterPaintNode *node,
const char *name);
CLUTTER_EXPORT
void clutter_paint_node_set_static_name (ClutterPaintNode *node,
const char *name);
CLUTTER_EXPORT
CoglFramebuffer * clutter_paint_node_get_framebuffer (ClutterPaintNode *node);
CLUTTER_EXPORT
void clutter_paint_node_add_child (ClutterPaintNode *node,
ClutterPaintNode *child);
CLUTTER_EXPORT
void clutter_paint_node_add_rectangle (ClutterPaintNode *node,
const ClutterActorBox *rect);
CLUTTER_EXPORT
void clutter_paint_node_add_texture_rectangle (ClutterPaintNode *node,
const ClutterActorBox *rect,
float x_1,
float y_1,
float x_2,
float y_2);
CLUTTER_EXPORT
void clutter_paint_node_add_multitexture_rectangle (ClutterPaintNode *node,
const ClutterActorBox *rect,
const float *text_coords,
unsigned int text_coords_len);
CLUTTER_EXPORT
void clutter_paint_node_add_rectangles (ClutterPaintNode *node,
const float *coords,
unsigned int n_rects);
CLUTTER_EXPORT
void clutter_paint_node_add_texture_rectangles (ClutterPaintNode *node,
const float *coords,
unsigned int n_rects);
CLUTTER_EXPORT
void clutter_paint_node_add_primitive (ClutterPaintNode *node,
CoglPrimitive *primitive);
G_DEFINE_AUTOPTR_CLEANUP_FUNC (ClutterPaintNode, clutter_paint_node_unref)
/**
* CLUTTER_VALUE_HOLDS_PAINT_NODE:
* @value: a #GValue
*
* Evaluates to %TRUE if the @value has been initialized to hold
* a #ClutterPaintNode.
*/
#define CLUTTER_VALUE_HOLDS_PAINT_NODE(value) (G_VALUE_HOLDS (value, CLUTTER_TYPE_PAINT_NODE))
CLUTTER_EXPORT
void clutter_value_set_paint_node (GValue *value,
gpointer node);
CLUTTER_EXPORT
void clutter_value_take_paint_node (GValue *value,
gpointer node);
CLUTTER_EXPORT
gpointer clutter_value_get_paint_node (const GValue *value);
CLUTTER_EXPORT
gpointer clutter_value_dup_paint_node (const GValue *value);
G_END_DECLS