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mutter-performance-source/src/backends/x11/meta-renderer-x11.c
Jonas Ådahl bf42b54faa Make it possible to build without EGL support
This will avoid building anything related to EGL. For meson, this will
mean that both the native backend an the Wayland support must also be
disabled.
2018-11-06 17:17:36 +01:00

105 lines
3.3 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Copyright (C) 2016 Red Hat
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* Written by:
* Jonas Ådahl <jadahl@gmail.com>
*/
#include "config.h"
#include <glib-object.h>
#include "backends/meta-backend-private.h"
#include "backends/meta-logical-monitor.h"
#include "backends/meta-renderer-view.h"
#include "backends/meta-renderer.h"
#include "backends/x11/meta-renderer-x11.h"
#include "clutter/x11/clutter-x11.h"
#include "cogl/cogl-xlib.h"
#include "cogl/cogl.h"
#include "cogl/winsys/cogl-winsys-egl-x11-private.h"
#include "cogl/winsys/cogl-winsys-glx-private.h"
#include "core/boxes-private.h"
#include "meta/meta-backend.h"
#include "meta/util.h"
G_DEFINE_TYPE (MetaRendererX11, meta_renderer_x11, META_TYPE_RENDERER)
static const CoglWinsysVtable *
get_x11_cogl_winsys_vtable (CoglRenderer *renderer)
{
#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
if (meta_is_wayland_compositor ())
return _cogl_winsys_egl_xlib_get_vtable ();
#endif
switch (renderer->driver)
{
case COGL_DRIVER_GLES2:
#ifdef COGL_HAS_EGL_PLATFORM_XLIB_SUPPORT
return _cogl_winsys_egl_xlib_get_vtable ();
#else
break;
#endif
case COGL_DRIVER_GL:
case COGL_DRIVER_GL3:
return _cogl_winsys_glx_get_vtable ();
case COGL_DRIVER_ANY:
case COGL_DRIVER_NOP:
break;
}
g_assert_not_reached ();
}
static CoglRenderer *
meta_renderer_x11_create_cogl_renderer (MetaRenderer *renderer)
{
CoglRenderer *cogl_renderer;
Display *xdisplay = clutter_x11_get_default_display ();
cogl_renderer = cogl_renderer_new ();
cogl_renderer_set_custom_winsys (cogl_renderer, get_x11_cogl_winsys_vtable,
NULL);
cogl_xlib_renderer_set_foreign_display (cogl_renderer, xdisplay);
cogl_xlib_renderer_request_reset_on_video_memory_purge (cogl_renderer, TRUE);
/* Set up things so that if the INTEL_swap_event extension is not present,
* but the driver is known to have good thread support, we use an extra
* thread and call glXWaitVideoSync() in the thread. This allows idles
* to work properly, even when Mutter is constantly redrawing new frames;
* otherwise, without INTEL_swap_event, we'll just block in glXSwapBuffers().
*/
cogl_xlib_renderer_set_threaded_swap_wait_enabled (cogl_renderer, TRUE);
return cogl_renderer;
}
static void
meta_renderer_x11_init (MetaRendererX11 *renderer_x11)
{
}
static void
meta_renderer_x11_class_init (MetaRendererX11Class *klass)
{
MetaRendererClass *renderer_class = META_RENDERER_CLASS (klass);
renderer_class->create_cogl_renderer = meta_renderer_x11_create_cogl_renderer;
}