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mutter-performance-source/clutter/clutter-units.h
Robert Bragg c29a3b4dee [Automatic fixed-to-float.sh change] Hand coded changes for clutter-{fixed,units}
To avoid clashing with all the scripted changes, clutter-fixed.h and
clutter-units.h were manually converted to internally use floats instead of
16.16 fixed numbers.

Note: again no API changes were made in Clutter.
2009-01-20 16:20:55 +00:00

216 lines
6 KiB
C

/* -*- mode:C; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Tomas Frydrych <tf@openedhand.com>
*
* Copyright (C) 2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly.h"
#endif
#ifndef __CLUTTER_UNITS_H__
#define __CLUTTER_UNITS_H__
#include <glib-object.h>
#include <clutter/clutter-fixed.h>
G_BEGIN_DECLS
/**
* ClutterUnit:
*
* Device independent unit used by Clutter. The value held can be transformed
* into other units, likes pixels.
*
* Since: 0.4
*/
typedef float ClutterUnit;
/*
* Currently CLUTTER_UNIT maps directly onto ClutterFixed. Nevertheless, the
* _FROM_FIXED and _TO_FIXED macros should always be used in case that we
* decide to change this relationship in the future.
*/
#define CLUTTER_UNITS_FROM_INT(x) ((float)(x))
#define CLUTTER_UNITS_TO_INT(x) ((int)(x))
#define CLUTTER_UNITS_FROM_FLOAT(x) (x)
#define CLUTTER_UNITS_TO_FLOAT(x) (x)
#define CLUTTER_UNITS_FROM_FIXED(x) (x)
#define CLUTTER_UNITS_TO_FIXED(x) (x)
#define CLUTTER_UNITS_FORMAT "f"
/**
* CLUTTER_UNITS_FROM_DEVICE:
* @x: value in pixels
*
* Converts @x from pixels to #ClutterUnit<!-- -->s
*
* Since: 0.6
*/
#define CLUTTER_UNITS_FROM_DEVICE(x) CLUTTER_UNITS_FROM_INT ((x))
/**
* CLUTTER_UNITS_TO_DEVICE:
* @x: value in #ClutterUnit<!-- -->s
*
* Converts @x from #ClutterUnit<!-- -->s to pixels
*
* Since: 0.6
*/
#define CLUTTER_UNITS_TO_DEVICE(x) CLUTTER_UNITS_TO_INT ((x))
#define CLUTTER_UNITS_TMP_FROM_DEVICE(x) (x)
#define CLUTTER_UNITS_TMP_TO_DEVICE(x) (x)
/**
* CLUTTER_UNITS_FROM_PANGO_UNIT:
* @x: value in Pango units
*
* Converts a value in Pango units to #ClutterUnit<!-- -->s
*
* Since: 0.6
*/
#define CLUTTER_UNITS_FROM_PANGO_UNIT(x) ((float)(x / 1024))
/**
* CLUTTER_UNITS_TO_PANGO_UNIT:
* @x: value in #ClutterUnit<!-- -->s
*
* Converts a value in #ClutterUnit<!-- -->s to Pango units
*
* Since: 0.6
*/
#define CLUTTER_UNITS_TO_PANGO_UNIT(x) ((int)(x * 1024))
#define CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE(x) \
((clutter_actor_get_widthu (clutter_stage_get_default ()) * x) / 100)
#define CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE(x) \
((clutter_actor_get_heightu (clutter_stage_get_default ()) * x) / 100)
#define CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE(a, x) \
((clutter_actor_get_widthu (clutter_actor_get_parent (a)) * x) / 100)
#define CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE(a, x) \
((clutter_actor_get_heightu (clutter_actor_get_parent (a)) * x) / 100)
/**
* CLUTTER_UNITS_FROM_MM:
* @x: a value in millimeters
*
* Converts a value in millimeters into #ClutterUnit<!-- -->s
*
* Since: 0.6
*/
#define CLUTTER_UNITS_FROM_MM(x) \
(CLUTTER_UNITS_FROM_FLOAT ((((x) * clutter_stage_get_resolution ((ClutterStage *) clutter_stage_get_default ())) / 25.4)))
#define CLUTTER_UNITS_FROM_MMX(x) CLUTTER_UNITS_FROM_MM
/**
* CLUTTER_UNITS_FROM_POINTS:
* @x: a value in typographic points
*
* Converts a value in typographic points into #ClutterUnit<!-- -->s
*
* Since: 0.6
*/
#define CLUTTER_UNITS_FROM_POINTS(x) \
CLUTTER_UNITS_FROM_FLOAT ((((x) * clutter_stage_get_resolution ((ClutterStage *) clutter_stage_get_default ())) / 72.0))
#define CLUTTER_TYPE_UNIT (clutter_unit_get_type ())
#define CLUTTER_TYPE_PARAM_UNIT (clutter_param_unit_get_type ())
#define CLUTTER_PARAM_SPEC_UNIT(pspec) (G_TYPE_CHECK_INSTANCE_CAST ((pspec), CLUTTER_TYPE_PARAM_UNIT, ClutterParamSpecUnit))
#define CLUTTER_IS_PARAM_SPEC_UNIT(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), CLUTTER_TYPE_PARAM_UNIT))
/**
* CLUTTER_MAXUNIT:
*
* Higher boundary for a #ClutterUnit
*
* Since: 0.8
*/
#define CLUTTER_MAXUNIT (G_MAXFLOAT)
/**
* CLUTTER_MINUNIT:
*
* Lower boundary for a #ClutterUnit
*
* Since: 0.8
*/
#define CLUTTER_MINUNIT (-G_MAXFLOAT)
/**
* CLUTTER_VALUE_HOLDS_UNIT:
* @x: a #GValue
*
* Evaluates to %TRUE if @x holds #ClutterUnit<!-- -->s.
*
* Since: 0.8
*/
#define CLUTTER_VALUE_HOLDS_UNIT(x) (G_VALUE_HOLDS ((x), CLUTTER_TYPE_UNIT))
typedef struct _ClutterParamSpecUnit ClutterParamSpecUnit;
/**
* ClutterParamSpecUnit:
* @minimum: lower boundary
* @maximum: higher boundary
* @default_value: default value
*
* #GParamSpec subclass for unit based properties.
*
* Since: 0.8
*/
struct _ClutterParamSpecUnit
{
/*< private >*/
GParamSpec parent_instance;
/*< public >*/
ClutterUnit minimum;
ClutterUnit maximum;
ClutterUnit default_value;
};
GType clutter_unit_get_type (void) G_GNUC_CONST;
GType clutter_param_unit_get_type (void) G_GNUC_CONST;
void clutter_value_set_unit (GValue *value,
ClutterUnit units);
ClutterUnit clutter_value_get_unit (const GValue *value);
GParamSpec *clutter_param_spec_unit (const gchar *name,
const gchar *nick,
const gchar *blurb,
ClutterUnit minimum,
ClutterUnit maximum,
ClutterUnit default_value,
GParamFlags flags);
G_END_DECLS
#endif /* __CLUTTER_UNITS_H__ */