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mutter-performance-source/cogl/cogl-journal-private.h
Robert Bragg 649aaffbe9 journal: remove possability of fallback layers
When logging quads in the journal it used to be possible to specify a
mask of fallback layers (layers where a default white texture should be
used in-place of the corresponding texture in the current source
pipeline). Since we now handle fallbacks for cogl_rectangle* primitives
when validating the pipeline up-front before logging in the journal we
no longer need the ability for the journal to apply fallbacks too.
2010-11-23 12:50:29 +00:00

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C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_JOURNAL_PRIVATE_H
#define __COGL_JOURNAL_PRIVATE_H
#include "cogl-handle.h"
#include "cogl-clip-stack.h"
/* To improve batching of geometry when submitting vertices to OpenGL we
* log the texture rectangles we want to draw to a journal, so when we
* later flush the journal we aim to batch data, and gl draw calls. */
typedef struct _CoglJournalEntry
{
CoglPipeline *pipeline;
int n_layers;
CoglMatrix model_view;
CoglClipStack *clip_stack;
/* XXX: These entries are pretty big now considering the padding in
* CoglPipelineFlushOptions and CoglMatrix, so we might need to optimize this
* later. */
} CoglJournalEntry;
void
_cogl_journal_log_quad (const float *position,
CoglPipeline *pipeline,
int n_layers,
CoglHandle layer0_override_texture,
const float *tex_coords,
unsigned int tex_coords_len);
void
_cogl_journal_flush (void);
#endif /* __COGL_JOURNAL_PRIVATE_H */