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Jonas Ådahl c681ccef3c cogl/texture-2d-gl: Bind correct target when getting data
While for normal textures, GL_TEXTURE_2D should be used, when it's an external
texture, binding it using GL_TEXTURE_2D results in an error.

Reading the specification for GL_TEXTURE_EXTERNAL_OES it is unclear whether
getting pixel data from a texture is possible, and tests show it doesn't result
in any data, but in case it would eventually start working, at least bind the
correct target for now.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/362
2019-01-03 10:26:13 +00:00
..
build/autotools move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00
cogl cogl/texture-2d-gl: Bind correct target when getting data 2019-01-03 10:26:13 +00:00
cogl-gles2 build: Fix include and lib paths in autotools .pc files 2018-11-07 14:29:30 +01:00
cogl-pango build: Always pass --quiet to g-ir-scanner 2018-12-22 11:31:10 +01:00
cogl-path cogl: use G_BEGIN_DECLS instead of COGL_BEGIN_DECLS 2018-11-23 08:55:43 +01:00
test-fixtures Add meson build support 2018-11-06 18:51:44 +01:00
tests Add Meson support for installed tests 2018-12-20 13:52:35 -02:00
.gitignore cogl-framebuffer: Remove swap_throttled config 2018-12-06 14:29:34 +00:00
cogl-config.h.meson Add meson build support 2018-11-06 18:51:44 +01:00
cogl-mutter-config.h.in cogl: Make cogl-config.h include check explicit 2018-11-06 17:17:36 +01:00
config-custom.h move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00
configure.ac cogl-framebuffer: Remove swap_throttled config 2018-12-06 14:29:34 +00:00
Makefile.am cogl: Always build CoglPango support 2018-11-06 17:17:36 +01:00
meson.build Add meson build support 2018-11-06 18:51:44 +01:00