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mutter-performance-source/cogl
Sjoerd Simons cde0eb3e76 Make the default driver selectable at configure time
When building COGL with multiple backends it can be useful to force a
default driver to be selected. For example while for Debian we do want to
build the GL renderer on ARM, GLESv2 is much more suitable as the
default renderer on that platform.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 8a43aa7167b56784f7b50c557391b990861d594f)
2012-09-03 15:51:45 +01:00
..
driver tex-driver-gles: Fix subregion uploads without GL_EXT_unpack_subimage 2012-08-29 15:01:31 +01:00
gl-prototypes Use the old GLSL extensions if GL 2.0 is not available 2012-08-06 14:27:45 +01:00
tesselator Don't include any GL header from the public GL headers 2012-08-06 14:27:38 +01:00
winsys kms: Update to latest gbm api 2012-09-03 15:51:44 +01:00
cogl-1.0.pc.in Give cogl-pango it's own pkg-config file 2011-05-06 12:12:08 +01:00
cogl-2.0-experimental.pc.in 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl-atlas-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-atlas.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-atlas.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer-private.h Rename CoglVertexArray to CoglAttributeBuffer 2011-05-16 14:31:31 +01:00
cogl-attribute-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-attribute-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-attribute-private.h Preserve the CoglDrawFlags when drawing a wireframe 2012-08-06 14:27:43 +01:00
cogl-attribute.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-attribute.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-bitmap-conversion.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-packing.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmap-pixbuf.c bitmap: Use the 'copy' blend mode when loading images on Quartz 2012-08-15 17:14:25 +01:00
cogl-bitmap-private.h bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmap.c bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmap.h bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-bitmask.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-bitmask.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blend-string.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-blit.c Don't use the label 'ERROR' because it conflicts with windows.h 2012-08-06 14:27:45 +01:00
cogl-blit.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-boxed-value.c Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-boxed-value.h Don't use the transpose argument of glUniformMatrix* 2012-08-06 14:27:45 +01:00
cogl-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-buffer.c buffer: Use GL_STREAM_DRAW on GLES2 2012-08-06 14:27:41 +01:00
cogl-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clip-stack.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-stack.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-clip-state-private.h clip-state: remove redundant _cogl_clip_state_flush() api 2011-12-06 18:51:57 +00:00
cogl-clip-state.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-clip-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter-xlib.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-clutter.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-clutter.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-color-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-color.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-config-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-config.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context-private.h Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-context.h Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-debug-options.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-debug.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-debug.h debug: define COGL_DEBUG_ macros for non-debug builds 2012-09-03 15:51:45 +01:00
cogl-defines.h.in cogl-version: Fix the version number 2012-09-03 15:47:56 +01:00
cogl-defines.h.win32.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-defines.h.win32_SDL.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-deprecated.h Remove mentions of the FSF address 2010-03-01 12:56:10 +00:00
cogl-depth-state-private.h Adds missing cogl-depth-state-private.h 2011-05-16 18:45:51 +01:00
cogl-depth-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-depth-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-display-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-display.c display: inc cogl-wayland-server.h if needed 2012-08-06 18:51:34 +01:00
cogl-display.h Move cogl_wayland_display_ proto to cogl-wayland-server.h 2012-08-06 18:51:34 +01:00
cogl-driver.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-egl-defines.h.in Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-egl.h Avoid including the EGL headers from the public Cogl headers 2012-08-06 18:51:32 +01:00
cogl-enum-types.c.in Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-enum-types.h.in Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00
cogl-euler.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-euler.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-feature-private.c Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl-feature-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-fixed.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-flags.h cogl-flags: Fix iterating flag when the most-significant bit is set 2011-11-22 16:07:21 +00:00
cogl-framebuffer-private.h Adds initial GLES2 integration support 2012-08-06 14:27:42 +01:00
cogl-framebuffer.c debug: ignore wireframe debug drawing for line primitives 2012-09-03 15:51:44 +01:00
cogl-framebuffer.h framebuffer: Take const pointers for the matrix setters 2012-08-15 17:29:16 +01:00
cogl-gl-header.h.in Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gl-header.h.win32 Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-gles2-context-private.h cogl-gles2-context: Keep track of extra data per texture object 2012-08-15 13:44:22 +01:00
cogl-gles2-context.c cogl-gles2-context: Wrap glCopyTex{Sub,}Image2D to flip the result 2012-08-15 13:46:20 +01:00
cogl-gles2-types.h Adds initial GLES2 integration support 2012-08-06 14:27:42 +01:00
cogl-gles2.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glib-source.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-glib-source.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-glx-display-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-glx-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-gpu-info-private.h gpu-info: Detect more info including architecture 2012-08-06 14:27:42 +01:00
cogl-gpu-info.c Add conf vars to trick Cogl to think extensions are disabled 2012-08-06 18:51:33 +01:00
cogl-gtype-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-index-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-index-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-indices-private.h Rename CoglIndexArray to CoglIndexBuffer 2011-05-16 14:31:31 +01:00
cogl-indices.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-indices.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-internal.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-journal-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-journal.c journal: Add a uprof timer around the _flush() discard 2012-09-03 15:51:45 +01:00
cogl-kms-display.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-kms-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-magazine.c Adds a "magazine" allocator for chunks of fixed size 2012-08-06 14:27:40 +01:00
cogl-material-compat.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-material-compat.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-matrix-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-matrix-stack.c matrix-stack: Prune stack entries when loading a replacement matrix 2012-08-06 14:27:43 +01:00
cogl-matrix-stack.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-matrix.c Initialize the inverse matrix in invert_matrix_3d() 2012-08-06 14:27:45 +01:00
cogl-matrix.h Add functions to directly transform from a euler or a quaternion 2012-08-06 14:27:43 +01:00
cogl-memory-stack-private.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-memory-stack.c stack: don't deref freed mem in _cogl_memory_stack_free 2012-08-06 18:51:32 +01:00
cogl-meta-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-meta-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-node-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-node.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-object.c object: avoid creating a new entry for NULL data 2012-02-20 23:16:37 +00:00
cogl-object.h cogl-debug: add instrumentation to track the number of objects 2011-06-14 12:14:02 +01:00
cogl-offscreen.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-onscreen-private.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-onscreen-template-private.h framebuffer: split out CoglOnscreen code 2011-11-01 12:03:02 +00:00
cogl-onscreen-template.c By default enable swap throttling 2012-08-06 14:27:42 +01:00
cogl-onscreen-template.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-onscreen.c onscreen: Free swap notify callback state 2012-08-06 18:51:32 +01:00
cogl-onscreen.h onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-pango.h deprecate #include <cogl/cogl-pango.h> 2011-05-16 13:28:17 +01:00
cogl-path-functions.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-path-private.h Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl-path.c Add a context member to CoglPath 2012-08-06 14:27:38 +01:00
cogl-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-cache.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-cache.h cogl-pipeline: Use the pipeline cache for the GLSL backends 2011-07-13 12:30:07 +01:00
cogl-pipeline-debug.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-arbfp-private.h fragend-arbfp: Move the pipeline cache to a separate file 2011-07-13 12:30:07 +01:00
cogl-pipeline-fragend-arbfp.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-fixed-private.h Rename CoglPipelineBackend to CoglPipelineFragend 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-fixed.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-fragend-glsl-private.h cogl: Add a GLSL 'progend' 2010-12-13 17:22:57 +00:00
cogl-pipeline-fragend-glsl.c Remove one final user of cogl-handle and cogl-handle.h itself 2012-08-15 13:46:25 +01:00
cogl-pipeline-layer-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-pipeline-layer-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-layer-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-layer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-opengl-private.h Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-opengl.c Fix depth testing, write enable bug 2012-08-06 14:27:42 +01:00
cogl-pipeline-private.h pipeline: make _GET_LAYER_NO_CREATE enum a flag 2012-09-03 15:51:45 +01:00
cogl-pipeline-progend-fixed-private.h Flush matrices in the progend and flip with a vector 2011-12-06 19:02:06 +00:00
cogl-pipeline-progend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-progend-glsl-private.h rework enabling of attributes, removing _cogl_enable() 2011-12-06 18:51:57 +00:00
cogl-pipeline-progend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pipeline-state.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pipeline-vertend-fixed-private.h cogl: Add a fixed function vertend 2010-12-13 17:22:57 +00:00
cogl-pipeline-vertend-fixed.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline-vertend-glsl-private.h cogl: Add a vertend to generate GLSL 2010-12-13 17:28:28 +00:00
cogl-pipeline-vertend-glsl.c Re-design the matrix stack using a graph of ops 2012-08-06 14:27:40 +01:00
cogl-pipeline.c Fix removing layers when the pipeline is not the owner 2012-08-06 14:27:45 +01:00
cogl-pipeline.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-pixel-buffer-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-pixel-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-point-in-poly-private.h util: tune point_in_poly test for polys in screen coords 2011-03-07 13:26:19 +00:00
cogl-point-in-poly.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-poll.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive-private.h primitive: Adds _cogl_primitive_draw api taking flags 2011-11-01 12:02:59 +00:00
cogl-primitive-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitive-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitive.c primitive: Don't leak indices 2012-09-03 15:51:44 +01:00
cogl-primitive.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-primitives-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-primitives.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-profile.c profile: Print warning if "Mainloop" timer missing 2012-09-03 15:51:45 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-program.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-quaternion-private.h math: Adds an experimental quaternion API 2011-05-16 14:11:47 +01:00
cogl-quaternion.c quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-quaternion.h quaternions: Allow multiplication into 'a' arg 2012-08-06 18:51:32 +01:00
cogl-queue.h cogl-queue: Make suitable for use in Cogl source code 2011-07-01 17:52:55 +01:00
cogl-rectangle-map.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-rectangle-map.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-renderer-private.h Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl-renderer.c Make the default driver selectable at configure time 2012-09-03 15:51:45 +01:00
cogl-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-sampler-cache-private.h Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sampler-cache.c Fixes for building with --disable-gl 2012-08-06 14:27:41 +01:00
cogl-sdl.c onscreen: Adds support for resizable windows 2012-08-06 18:51:32 +01:00
cogl-sdl.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-shader-boilerplate.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-shader-private.h Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-shader.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-shader.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-snippet-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-snippet.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-spans.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-spans.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-sub-texture.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-sub-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-swap-chain-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-swap-chain.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-texture-2d-private.h Fix the header guards for cogl-texture-2d{,-private}.h 2012-08-06 18:51:33 +01:00
cogl-texture-2d-sliced-private.h object: Remove the type member of CoglObjectClass 2012-01-27 17:18:32 +00:00
cogl-texture-2d-sliced.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-2d-sliced.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-2d.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-2d.h Fix the header guards for cogl-texture-2d{,-private}.h 2012-08-06 18:51:33 +01:00
cogl-texture-3d-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-3d.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-texture-driver.h Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture-rectangle.c Use the internal format to check if the texture size is supported 2012-08-06 14:27:44 +01:00
cogl-texture-rectangle.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-texture.c bitmap: Adds cogl_android_bitmap_new_from_asset() 2012-08-06 18:50:22 +01:00
cogl-texture.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-types.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-util.c Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-util.h Add a wrapper for 'memmem' 2012-08-14 18:55:42 +01:00
cogl-vector.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vector.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-version.h cogl-version: Fix the 'since' tags in the documentation 2012-09-03 15:48:05 +01:00
cogl-vertex-buffer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-vertex-buffer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-client.h Create standalone public wayland client/server headers 2012-03-20 14:26:44 +00:00
cogl-wayland-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-wayland-server.h Move cogl_wayland_display_ proto to cogl-wayland-server.h 2012-08-06 18:51:34 +01:00
cogl-win32-renderer.c replace public native_event APIs with typesafe APIs 2011-06-30 14:33:13 +01:00
cogl-win32-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-x11-renderer-private.h work towards consistent platform file/symbol naming 2011-06-30 14:34:33 +01:00
cogl-xlib-private.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl-xlib-renderer-private.h Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl-xlib-renderer.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl-xlib.c Removes all remaining use of CoglHandle 2012-08-06 14:27:39 +01:00
cogl-xlib.h Remove all internal includes of cogl.h 2012-02-20 23:12:45 +00:00
cogl.c Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl.h Adds initial GLES2 integration support 2012-08-06 14:27:42 +01:00
cogl.rc.in Fix Visual C++ build 2012-08-06 14:27:42 +01:00
cogl.symbols Update/fix cogl.symbols for 1.12 2012-08-17 01:20:13 +08:00
cogl1-context.h Don't use eglGetProcAddress to retrieve core functions 2012-08-06 14:27:45 +01:00
cogl2-compatibility.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00
cogl2-compatibility.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
cogl2-experimental.h 2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS 2011-09-09 15:06:31 +01:00
cogl2-path.c Replace cogl_path_{stroke,fill} with framebuffer API 2012-08-06 14:27:39 +01:00
cogl2-path.h Mass rename CLUTTER_COMPILATION to COGL_COMPILATION 2012-08-06 14:27:45 +01:00
Makefile.am Make the default driver selectable at configure time 2012-09-03 15:51:45 +01:00
stb_image.c Switch use of primitive glib types to c99 equivalents 2012-08-06 14:27:39 +01:00