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Neil Roberts d1ddca4eee cogl-shader-boilerplate: Add the 3D texture extension on GLES2
To use the 3D texture extension on GLES2 it has to be enabled with the
following line in GLSL:

#extension GL_OES_texture_3D : enable
2010-12-13 17:29:14 +00:00
..
cogl cogl-shader-boilerplate: Add the 3D texture extension on GLES2 2010-12-13 17:29:14 +00:00
doc cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
pango path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00