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mutter-performance-source/cogl/cogl-buffer.c
Bastian Winkler 82c6be5269 cogl-buffer: Use correct argument types in cogl_buffer_set_data_EXP
offset and size arguments are gsize in cogl-buffer.h

http://bugzilla.openedhand.com/show_bug.cgi?id=1980

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2010-02-09 15:01:09 +00:00

290 lines
7 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
* Authors:
* Damien Lespiau <damien.lespiau@intel.com>
*/
/* For an overview of the functionality implemented here, please see
* cogl-buffer.h, which contains the gtk-doc section overview for the
* Pixel Buffers API.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdio.h>
#include <string.h>
#include <glib.h>
#include "cogl.h"
#include "cogl-internal.h"
#include "cogl-util.h"
#include "cogl-context.h"
#include "cogl-handle.h"
#include "cogl-pixel-buffer-private.h"
/*
* GL/GLES compatibility defines for the buffer API:
*/
#if defined (HAVE_COGL_GL)
#define glGenBuffers ctx->drv.pf_glGenBuffers
#define glBindBuffer ctx->drv.pf_glBindBuffer
#define glBufferData ctx->drv.pf_glBufferData
#define glBufferSubData ctx->drv.pf_glBufferSubData
#define glGetBufferSubData ctx->drv.pf_glGetBufferSubData
#define glDeleteBuffers ctx->drv.pf_glDeleteBuffers
#define glMapBuffer ctx->drv.pf_glMapBuffer
#define glUnmapBuffer ctx->drv.pf_glUnmapBuffer
#define glActiveTexture ctx->drv.pf_glActiveTexture
#define glClientActiveTexture ctx->drv.pf_glClientActiveTexture
#ifndef GL_ARRAY_BUFFER
#define GL_ARRAY_BUFFER GL_ARRAY_BUFFER_ARB
#endif
#elif defined (HAVE_COGL_GLES2)
#include "../gles/cogl-gles2-wrapper.h"
#endif
void cogl_buffer_unmap_EXP (CoglHandle handle);
gboolean
cogl_is_buffer_EXP (CoglHandle handle)
{
CoglHandleObject *obj = (CoglHandleObject *) handle;
if (handle == COGL_INVALID_HANDLE)
return FALSE;
return obj->klass->type == _cogl_handle_pixel_buffer_get_type ();
}
void
_cogl_buffer_initialize (CoglBuffer *buffer,
guint size,
CoglBufferUsageHint usage_hint,
CoglBufferUpdateHint update_hint)
{
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
buffer->flags = COGL_BUFFER_FLAG_NONE;
buffer->size = size;
buffer->usage_hint = usage_hint;
buffer->update_hint = update_hint;
buffer->data = NULL;
}
void
_cogl_buffer_fini (CoglBuffer *buffer)
{
if (COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
cogl_buffer_unmap (buffer);
}
/* OpenGL ES 1.1 and 2 have a GL_OES_mapbuffer extension that is able to map
* VBOs for write only, we don't support that in CoglBuffer */
#if defined (COGL_HAS_GLES)
GLenum
_cogl_buffer_access_to_gl_enum (CoglBufferAccess access)
{
return 0;
}
#else
GLenum
_cogl_buffer_access_to_gl_enum (CoglBufferAccess access)
{
if ((access & COGL_BUFFER_ACCESS_READ_WRITE) == COGL_BUFFER_ACCESS_READ_WRITE)
return GL_READ_WRITE;
else if (access & COGL_BUFFER_ACCESS_WRITE)
return GL_WRITE_ONLY;
else
return GL_READ_ONLY;
}
#endif
/* OpenGL ES 1.1 and 2 only know about STATIC_DRAW and DYNAMIC_DRAW */
#if defined (COGL_HAS_GLES)
GLenum
_cogl_buffer_hint_to_gl_enum (CoglBufferHint usage_hint)
{
switch (usage_hint)
{
case COGL_BUFFER_HINT_STATIC_DRAW:
return GL_STATIC_DRAW;
case COGL_BUFFER_HINT_DYNAMIC_DRAW:
case COGL_BUFFER_HINT_STREAM_DRAW:
return GL_DYNAMIC_DRAW;
default:
return GL_STATIC_DRAW;
}
}
#else
GLenum
_cogl_buffer_hints_to_gl_enum (CoglBufferUsageHint usage_hint,
CoglBufferUpdateHint update_hint)
{
/* usage hint is always TEXTURE for now */
if (update_hint == COGL_BUFFER_UPDATE_HINT_STATIC)
return GL_STATIC_DRAW;
if (update_hint == COGL_BUFFER_UPDATE_HINT_DYNAMIC)
return GL_DYNAMIC_DRAW;
if (update_hint == COGL_BUFFER_UPDATE_HINT_STREAM)
return GL_STREAM_DRAW;
return GL_STATIC_DRAW;
}
#endif
void
_cogl_buffer_bind (CoglBuffer *buffer,
GLenum target)
{
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
/* Don't bind again an already bound pbo */
if (ctx->current_pbo == buffer)
return;
if (buffer && COGL_BUFFER_FLAG_IS_SET (buffer, BUFFER_OBJECT))
{
GE( glBindBuffer (target, buffer->gl_handle) );
}
else if (buffer == NULL &&
ctx->current_pbo &&
COGL_BUFFER_FLAG_IS_SET (ctx->current_pbo, BUFFER_OBJECT))
{
GE( glBindBuffer (target, 0) );
}
ctx->current_pbo = buffer;
}
guint
cogl_buffer_get_size_EXP (CoglHandle handle)
{
if (!cogl_is_buffer (handle))
return 0;
return COGL_BUFFER (handle)->size;
}
void
cogl_buffer_set_usage_hint_EXP (CoglHandle handle,
CoglBufferUsageHint hint)
{
if (!cogl_is_buffer (handle))
return;
if (G_UNLIKELY (hint > COGL_BUFFER_USAGE_HINT_TEXTURE))
hint = COGL_BUFFER_USAGE_HINT_TEXTURE;
COGL_BUFFER (handle)->usage_hint = hint;
}
CoglBufferUsageHint
cogl_buffer_get_usage_hint_EXP (CoglHandle handle)
{
if (!cogl_is_buffer (handle))
return FALSE;
return COGL_BUFFER (handle)->usage_hint;
}
void
cogl_buffer_set_update_hint_EXP (CoglHandle handle,
CoglBufferUpdateHint hint)
{
if (!cogl_is_buffer (handle))
return;
if (G_UNLIKELY (hint > COGL_BUFFER_UPDATE_HINT_STREAM))
hint = COGL_BUFFER_UPDATE_HINT_STATIC;
COGL_BUFFER (handle)->update_hint = hint;
}
CoglBufferUpdateHint
cogl_buffer_get_update_hint_EXP (CoglHandle handle)
{
if (!cogl_is_buffer (handle))
return FALSE;
return COGL_BUFFER (handle)->update_hint;
}
guchar *
cogl_buffer_map_EXP (CoglHandle handle,
CoglBufferAccess access)
{
CoglBuffer *buffer;
if (!cogl_is_buffer (handle))
return FALSE;
buffer = COGL_BUFFER (handle);
if (COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
return buffer->data;
buffer->data = buffer->vtable->map (buffer, access);
return buffer->data;
}
void
cogl_buffer_unmap_EXP (CoglHandle handle)
{
CoglBuffer *buffer;
if (!cogl_is_buffer (handle))
return;
buffer = COGL_BUFFER (handle);
if (!COGL_BUFFER_FLAG_IS_SET (buffer, MAPPED))
return;
buffer->vtable->unmap (buffer);
}
gboolean
cogl_buffer_set_data_EXP (CoglHandle handle,
gsize offset,
const guchar *data,
gsize size)
{
CoglBuffer *buffer;
if (!cogl_is_buffer (handle))
return FALSE;
buffer = COGL_BUFFER (handle);
if (G_UNLIKELY((offset + size) > buffer->size))
return FALSE;
return buffer->vtable->set_data (buffer, offset, data, size);
}