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mutter-performance-source/doc/reference/cogl/cogl-sections.txt
Neil Roberts db4c5e2829 Bug 945 - Clipping+fbo cloning bugs
* clutter/cogl/gl/cogl.c: 
	* clutter/cogl/gles/cogl.c: 
	* clutter/cogl/cogl.h.in: Add cogl_clip_stack_save,
	cogl_clip_stack_restore, cogl_viewport and cogl_frustum.

	* clutter/cogl/gl/cogl-fbo.h: 
	* clutter/cogl/gl/cogl-fbo.c: Try to attach a stencil buffer when
	creating an FBO.

	* clutter/cogl/common/cogl-clip-stack.c: Add functions to save and
	restore the whole state of the stack.

	* clutter/clutter-texture.c (clutter_texture_paint): When
	rendering the FBO source, setup a temporary asymmetric perspective
	projection matrix to render it as it would appear on screen.

	* clutter/clutter-private.h: 
	* clutter/clutter-actor.c
	(_clutter_actor_apply_modelview_transform_recursive): No longer
	static and exported in clutter-private.h
2008-08-01 12:23:57 +00:00

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<SECTION>
<FILE>cogl</FILE>
<TITLE>General API</TITLE>
COGL_PIXEL_FORMAT_24
COGL_PIXEL_FORMAT_32
COGL_A_BIT
COGL_BGR_BIT
COGL_AFIRST_BIT
COGL_PREMULT_BIT
COGL_UNORDERED_MASK
COGL_UNPREMULT_MASK
CoglPixelFormat
CoglBufferTarget
<SUBSECTION>
cogl_perspective
cogl_frustum
cogl_setup_viewport
cogl_viewport
cogl_get_modelview_matrix
cogl_get_projection_matrix
cogl_get_viewport
<SUBSECTION>
cogl_push_matrix
cogl_pop_matrix
cogl_scale
cogl_translatex
cogl_translate
cogl_rotatex
cogl_rotate
<SUBSECTION>
cogl_clip_set
cogl_clip_unset
cogl_clip_stack_save
cogl_clip_stack_restore
<SUBSECTION>
cogl_enable_depth_test
cogl_alpha_func
cogl_fog_set
</SECTION>
<SECTION>
<FILE>cogl-util</FILE>
<TITLE>Utility API</TITLE>
cogl_create_context
cogl_destroy_context
COGL_INVALID_HANDLE
CoglHandle
CoglFuncPtr
<SUBSECTION>
CoglFeatureFlags
cogl_get_features
cogl_features_available
<SUBSECTION>
cogl_get_proc_address
cogl_check_extension
cogl_get_bitmasks
cogl_paint_init
<SUBSECTION>
cogl_util_next_p2
</SECTION>
<SECTION>
<FILE>cogl-primitives</FILE>
<TITLE>Primitives</TITLE>
cogl_color
cogl_path_fill
cogl_path_stroke
cogl_path_move_to
cogl_path_close
cogl_path_line_to
cogl_path_curve_to
cogl_path_arc
cogl_path_rel_move_to
cogl_path_rel_line_to
cogl_path_rel_curve_to
cogl_path_line
cogl_path_polyline
cogl_path_polygon
cogl_path_rectangle
cogl_path_round_rectangle
cogl_path_ellipse
cogl_rectangle
cogl_rectanglex
</SECTION>
<SECTION>
<FILE>cogl-texture</FILE>
<TITLE>Textures</TITLE>
CoglTextureVertex
cogl_texture_new_with_size
cogl_texture_new_from_file
cogl_texture_new_from_data
cogl_texture_new_from_foreign
cogl_is_texture
cogl_texture_get_width
cogl_texture_get_height
cogl_texture_get_format
cogl_texture_get_rowstride
cogl_texture_get_max_waste
cogl_texture_get_min_filter
cogl_texture_get_mag_filter
cogl_texture_is_sliced
cogl_texture_get_gl_texture
cogl_texture_get_data
cogl_texture_set_filters
cogl_texture_set_region
cogl_texture_ref
cogl_texture_unref
cogl_texture_rectangle
cogl_texture_polygon
</SECTION>
<SECTION>
<FILE>cogl-shaders</FILE>
<TITLE>Shaders and Programmable Pipeline</TITLE>
cogl_create_shader
cogl_shader_ref
cogl_shader_unref
cogl_is_shader
cogl_shader_source
cogl_shader_compile
cogl_shader_get_info_log
cogl_shader_get_parameteriv
<SUBSECTION>
cogl_create_program
cogl_program_ref
cogl_program_unref
cogl_is_program
cogl_program_attach_shader
cogl_program_link
cogl_program_use
cogl_program_get_uniform_location
cogl_program_uniform_1f
</SECTION>
<SECTION>
<FILE>cogl-offscreen</FILE>
<TITLE>Offscreen Buffers</TITLE>
cogl_offscreen_new_to_texture
cogl_offscreen_new_multisample
cogl_offscreen_ref
cogl_offscreen_unref
cogl_is_offscreen
cogl_offscreen_blit
cogl_offscreen_blit_region
cogl_draw_buffer
</SECTION>